int deftype;
int synonym = 0;
int i;
- char *new_name = NULL;
/* We would like to eliminate nameless symbols, but keep their types.
E.g. stab entry ":t10=*2" should produce a type 10, which is a pointer
else
{
normal:
+ std::string new_name;
+
if (SYMBOL_LANGUAGE (sym) == language_cplus)
{
char *name = (char *) alloca (p - string + 1);
name[p - string] = '\0';
new_name = cp_canonicalize_string (name);
}
- if (new_name != NULL)
+ if (!new_name.empty ())
{
- SYMBOL_SET_NAMES (sym, new_name, strlen (new_name), 1, objfile);
- xfree (new_name);
+ SYMBOL_SET_NAMES (sym,
+ new_name.c_str (), new_name.length (),
+ 1, objfile);
}
else
SYMBOL_SET_NAMES (sym, string, p - string, 1, objfile);
type_name = NULL;
if (current_subfile->language == language_cplus)
{
- char *new_name, *name = (char *) alloca (p - *pp + 1);
+ char *name = (char *) alloca (p - *pp + 1);
memcpy (name, *pp, p - *pp);
name[p - *pp] = '\0';
- new_name = cp_canonicalize_string (name);
- if (new_name != NULL)
+
+ std::string new_name = cp_canonicalize_string (name);
+ if (!new_name.empty ())
{
type_name
= (char *) obstack_copy0 (&objfile->objfile_obstack,
- new_name, strlen (new_name));
- xfree (new_name);
+ new_name.c_str (),
+ new_name.length ());
}
}
if (type_name == NULL)