{
if (overlay_debugging && section)
{
- bfd *abfd = section->objfile->obfd;
asection *bfd_section = section->the_bfd_section;
if (bfd_section_lma (abfd, bfd_section) != 0
{
if (section_is_overlay (section) && pc_in_mapped_range (pc, section))
{
- bfd *abfd = section->objfile->obfd;
asection *bfd_section = section->the_bfd_section;
return pc + bfd_section_lma (abfd, bfd_section)
{
if (section_is_overlay (section) && pc_in_unmapped_range (pc, section))
{
- bfd *abfd = section->objfile->obfd;
asection *bfd_section = section->the_bfd_section;
return pc + bfd_section_vma (abfd, bfd_section)
simple_overlay_update_1 (struct obj_section *osect)
{
int i;
- bfd *obfd = osect->objfile->obfd;
asection *bsect = osect->the_bfd_section;
struct gdbarch *gdbarch = get_objfile_arch (osect->objfile);
int word_size = gdbarch_long_bit (gdbarch) / TARGET_CHAR_BIT;
if (section_is_overlay (osect))
{
int i;
- bfd *obfd = osect->objfile->obfd;
asection *bsect = osect->the_bfd_section;
for (i = 0; i < cache_novlys; i++)