#include "varobj.h"
#include "elf-bfd.h"
#include "solib.h"
+#include "remote.h"
#include <sys/types.h>
#include <fcntl.h>
static void overlay_invalidate_all (void);
-static int overlay_is_mapped (struct obj_section *);
-
void list_overlays_command (char *, int);
void map_overlay_command (char *, int);
(*objfile->sf->sym_read) (objfile, mainline);
- /* Don't allow char * to have a typename (else would get caddr_t).
- Ditto void *. FIXME: Check whether this is now done by all the
- symbol readers themselves (many of them now do), and if so remove
- it from here. */
-
- TYPE_NAME (lookup_pointer_type (builtin_type_char)) = 0;
- TYPE_NAME (lookup_pointer_type (builtin_type_void)) = 0;
-
- /* Mark the objfile has having had initial symbol read attempted. Note
- that this does not mean we found any symbols... */
-
- objfile->flags |= OBJF_SYMS;
-
/* Discard cleanups as symbol reading was successful. */
discard_cleanups (old_chain);
&& print_symbol_loading)
{
wrap_here ("");
- printf_filtered (_("(no debugging symbols found)"));
+ printf_unfiltered (_("(no debugging symbols found)"));
if (from_tty || info_verbose)
- printf_filtered ("...");
+ printf_unfiltered ("...");
else
- printf_filtered ("\n");
+ printf_unfiltered ("\n");
wrap_here ("");
}
int retval = 0;
/* We expect to be silent on the non-existing files. */
- abfd = bfd_openr (filename, gnutarget);
+ if (remote_filename_p (filename))
+ abfd = remote_bfd_open (filename, gnutarget);
+ else
+ abfd = bfd_openr (filename, gnutarget);
if (abfd == NULL)
return 0;
if (!bfd_close (abfd))
warning (_("cannot close \"%s\": %s"), filename,
bfd_errmsg (bfd_get_error ()));
+
+ xfree (found);
+
return retval;
}
separate_debug_file_exists (const char *name, unsigned long crc)
{
unsigned long file_crc = 0;
- int fd;
+ bfd *abfd;
gdb_byte buffer[8*1024];
int count;
- fd = open (name, O_RDONLY | O_BINARY);
- if (fd < 0)
+ if (remote_filename_p (name))
+ abfd = remote_bfd_open (name, gnutarget);
+ else
+ abfd = bfd_openr (name, gnutarget);
+
+ if (!abfd)
return 0;
- while ((count = read (fd, buffer, sizeof (buffer))) > 0)
+ while ((count = bfd_bread (buffer, sizeof (buffer), abfd)) > 0)
file_crc = gnu_debuglink_crc32 (file_crc, buffer, count);
- close (fd);
+ bfd_close (abfd);
return crc == file_crc;
}
char *build_id_name;
build_id_name = build_id_to_debug_filename (build_id);
- free (build_id);
+ xfree (build_id);
/* Prevent looping on a stripped .debug file. */
if (build_id_name != NULL && strcmp (build_id_name, objfile->name) == 0)
{
}
else
{
- char **argv = buildargv (args);
+ char **argv = gdb_buildargv (args);
int flags = OBJF_USERLOADED;
struct cleanup *cleanups;
char *name = NULL;
- if (argv == NULL)
- nomem (0);
-
cleanups = make_cleanup_freeargv (argv);
while (*argv != NULL)
{
int desc;
char *absolute_name;
+ if (remote_filename_p (name))
+ {
+ name = xstrdup (name);
+ sym_bfd = remote_bfd_open (name, gnutarget);
+ if (!sym_bfd)
+ {
+ make_cleanup (xfree, name);
+ error (_("`%s': can't open to read symbols: %s."), name,
+ bfd_errmsg (bfd_get_error ()));
+ }
+
+ if (!bfd_check_format (sym_bfd, bfd_object))
+ {
+ bfd_close (sym_bfd);
+ make_cleanup (xfree, name);
+ error (_("`%s': can't read symbols: %s."), name,
+ bfd_errmsg (bfd_get_error ()));
+ }
+
+ return sym_bfd;
+ }
+
name = tilde_expand (name); /* Returns 1st new malloc'd copy. */
/* Look down path for it, allocate 2nd new malloc'd copy. */
{
close (desc);
make_cleanup (xfree, name);
- error (_("\"%s\": can't open to read symbols: %s."), name,
+ error (_("`%s': can't open to read symbols: %s."), name,
bfd_errmsg (bfd_get_error ()));
}
bfd_set_cacheable (sym_bfd, 1);
with the bfd). */
bfd_close (sym_bfd); /* This also closes desc. */
make_cleanup (xfree, name);
- error (_("\"%s\": can't read symbols: %s."), name,
+ error (_("`%s': can't read symbols: %s."), name,
bfd_errmsg (bfd_get_error ()));
}
make_cleanup (clear_memory_write_data, &cbdata.requests);
- argv = buildargv (args);
-
- if (argv == NULL)
- nomem(0);
+ if (args == NULL)
+ error_no_arg (_("file to load"));
+ argv = gdb_buildargv (args);
make_cleanup_freeargv (argv);
filename = tilde_expand (argv[0]);
if (args == NULL)
error (_("add-symbol-file takes a file name and an address"));
- argv = buildargv (args);
+ argv = gdb_buildargv (args);
make_cleanup_freeargv (argv);
- if (argv == NULL)
- nomem (0);
-
for (arg = argv[0], argcnt = 0; arg != NULL; arg = argv[++argcnt])
{
/* Process the argument. */
if (!bfd_close (objfile->obfd))
error (_("Can't close BFD for %s: %s"), objfile->name,
bfd_errmsg (bfd_get_error ()));
- objfile->obfd = bfd_openr (obfd_filename, gnutarget);
+ if (remote_filename_p (obfd_filename))
+ objfile->obfd = remote_bfd_open (obfd_filename, gnutarget);
+ else
+ objfile->obfd = bfd_openr (obfd_filename, gnutarget);
if (objfile->obfd == NULL)
error (_("Can't open %s to read symbols."), objfile->name);
/* bfd_openr sets cacheable to true, which is what we want. */
printf_unfiltered (_("(no debugging symbols found)\n"));
wrap_here ("");
}
- objfile->flags |= OBJF_SYMS;
/* We're done reading the symbol file; finish off complaints. */
clear_complaints (&symfile_complaints, 0, 1);
section, return that section.
find_pc_overlay(pc): find any overlay section that contains
the pc, either in its VMA or its LMA
- overlay_is_mapped(sect): true if overlay is marked as mapped
+ section_is_mapped(sect): true if overlay is marked as mapped
section_is_overlay(sect): true if section's VMA != LMA
pc_in_mapped_range(pc,sec): true if pc belongs to section's VMA
pc_in_unmapped_range(...): true if pc belongs to section's LMA
SECTION is loaded at an address different from where it will "run". */
int
-section_is_overlay (asection *section)
+section_is_overlay (struct obj_section *section)
{
- /* FIXME: need bfd *, so we can use bfd_section_lma methods. */
-
- if (overlay_debugging)
- if (section && section->lma != 0 &&
- section->vma != section->lma)
- return 1;
+ if (overlay_debugging && section)
+ {
+ bfd *abfd = section->objfile->obfd;
+ asection *bfd_section = section->the_bfd_section;
+
+ if (bfd_section_lma (abfd, bfd_section) != 0
+ && bfd_section_lma (abfd, bfd_section)
+ != bfd_section_vma (abfd, bfd_section))
+ return 1;
+ }
return 0;
}
struct obj_section *sect;
ALL_OBJSECTIONS (objfile, sect)
- if (section_is_overlay (sect->the_bfd_section))
- sect->ovly_mapped = -1;
+ if (section_is_overlay (sect))
+ sect->ovly_mapped = -1;
}
-/* Function: overlay_is_mapped (SECTION)
+/* Function: section_is_mapped (SECTION)
Returns true if section is an overlay, and is currently mapped.
- Private: public access is thru function section_is_mapped.
Access to the ovly_mapped flag is restricted to this function, so
that we can do automatic update. If the global flag
overlay_invalidate_all. If the mapped state of the particular
section is stale, then call TARGET_OVERLAY_UPDATE to refresh it. */
-static int
-overlay_is_mapped (struct obj_section *osect)
+int
+section_is_mapped (struct obj_section *osect)
{
- if (osect == 0 || !section_is_overlay (osect->the_bfd_section))
+ if (osect == 0 || !section_is_overlay (osect))
return 0;
switch (overlay_debugging)
}
}
-/* Function: section_is_mapped
- Returns true if section is an overlay, and is currently mapped. */
-
-int
-section_is_mapped (asection *section)
-{
- struct objfile *objfile;
- struct obj_section *osect;
-
- if (overlay_debugging)
- if (section && section_is_overlay (section))
- ALL_OBJSECTIONS (objfile, osect)
- if (osect->the_bfd_section == section)
- return overlay_is_mapped (osect);
-
- return 0;
-}
-
/* Function: pc_in_unmapped_range
If PC falls into the lma range of SECTION, return true, else false. */
CORE_ADDR
-pc_in_unmapped_range (CORE_ADDR pc, asection *section)
+pc_in_unmapped_range (CORE_ADDR pc, struct obj_section *section)
{
- /* FIXME: need bfd *, so we can use bfd_section_lma methods. */
+ if (section_is_overlay (section))
+ {
+ bfd *abfd = section->objfile->obfd;
+ asection *bfd_section = section->the_bfd_section;
- int size;
+ /* We assume the LMA is relocated by the same offset as the VMA. */
+ bfd_vma size = bfd_get_section_size (bfd_section);
+ CORE_ADDR offset = obj_section_offset (section);
+
+ if (bfd_get_section_lma (abfd, bfd_section) + offset <= pc
+ && pc < bfd_get_section_lma (abfd, bfd_section) + offset + size)
+ return 1;
+ }
- if (overlay_debugging)
- if (section && section_is_overlay (section))
- {
- size = bfd_get_section_size (section);
- if (section->lma <= pc && pc < section->lma + size)
- return 1;
- }
return 0;
}
If PC falls into the vma range of SECTION, return true, else false. */
CORE_ADDR
-pc_in_mapped_range (CORE_ADDR pc, asection *section)
+pc_in_mapped_range (CORE_ADDR pc, struct obj_section *section)
{
- /* FIXME: need bfd *, so we can use bfd_section_vma methods. */
-
- int size;
+ if (section_is_overlay (section))
+ {
+ if (obj_section_addr (section) <= pc
+ && pc < obj_section_endaddr (section))
+ return 1;
+ }
- if (overlay_debugging)
- if (section && section_is_overlay (section))
- {
- size = bfd_get_section_size (section);
- if (section->vma <= pc && pc < section->vma + size)
- return 1;
- }
return 0;
}
/* Return true if the mapped ranges of sections A and B overlap, false
otherwise. */
static int
-sections_overlap (asection *a, asection *b)
+sections_overlap (struct obj_section *a, struct obj_section *b)
{
- /* FIXME: need bfd *, so we can use bfd_section_vma methods. */
-
- CORE_ADDR a_start = a->vma;
- CORE_ADDR a_end = a->vma + bfd_get_section_size (a);
- CORE_ADDR b_start = b->vma;
- CORE_ADDR b_end = b->vma + bfd_get_section_size (b);
+ CORE_ADDR a_start = obj_section_addr (a);
+ CORE_ADDR a_end = obj_section_endaddr (a);
+ CORE_ADDR b_start = obj_section_addr (b);
+ CORE_ADDR b_end = obj_section_endaddr (b);
return (a_start < b_end && b_start < a_end);
}
May be the same as PC. */
CORE_ADDR
-overlay_unmapped_address (CORE_ADDR pc, asection *section)
+overlay_unmapped_address (CORE_ADDR pc, struct obj_section *section)
{
- /* FIXME: need bfd *, so we can use bfd_section_lma methods. */
+ if (section_is_overlay (section) && pc_in_mapped_range (pc, section))
+ {
+ bfd *abfd = section->objfile->obfd;
+ asection *bfd_section = section->the_bfd_section;
- if (overlay_debugging)
- if (section && section_is_overlay (section) &&
- pc_in_mapped_range (pc, section))
- return pc + section->lma - section->vma;
+ return pc + bfd_section_lma (abfd, bfd_section)
+ - bfd_section_vma (abfd, bfd_section);
+ }
return pc;
}
May be the same as PC. */
CORE_ADDR
-overlay_mapped_address (CORE_ADDR pc, asection *section)
+overlay_mapped_address (CORE_ADDR pc, struct obj_section *section)
{
- /* FIXME: need bfd *, so we can use bfd_section_vma methods. */
+ if (section_is_overlay (section) && pc_in_unmapped_range (pc, section))
+ {
+ bfd *abfd = section->objfile->obfd;
+ asection *bfd_section = section->the_bfd_section;
- if (overlay_debugging)
- if (section && section_is_overlay (section) &&
- pc_in_unmapped_range (pc, section))
- return pc + section->vma - section->lma;
+ return pc + bfd_section_vma (abfd, bfd_section)
+ - bfd_section_lma (abfd, bfd_section);
+ }
return pc;
}
depending on whether the section is mapped or not. */
CORE_ADDR
-symbol_overlayed_address (CORE_ADDR address, asection *section)
+symbol_overlayed_address (CORE_ADDR address, struct obj_section *section)
{
if (overlay_debugging)
{
Else if PC matches an unmapped section's VMA, return that section.
Else if PC matches an unmapped section's LMA, return that section. */
-asection *
+struct obj_section *
find_pc_overlay (CORE_ADDR pc)
{
struct objfile *objfile;
if (overlay_debugging)
ALL_OBJSECTIONS (objfile, osect)
- if (section_is_overlay (osect->the_bfd_section))
+ if (section_is_overlay (osect))
{
- if (pc_in_mapped_range (pc, osect->the_bfd_section))
+ if (pc_in_mapped_range (pc, osect))
{
- if (overlay_is_mapped (osect))
- return osect->the_bfd_section;
+ if (section_is_mapped (osect))
+ return osect;
else
best_match = osect;
}
- else if (pc_in_unmapped_range (pc, osect->the_bfd_section))
+ else if (pc_in_unmapped_range (pc, osect))
best_match = osect;
}
- return best_match ? best_match->the_bfd_section : NULL;
+ return best_match;
}
/* Function: find_pc_mapped_section (PC)
If PC falls into the VMA address range of an overlay section that is
currently marked as MAPPED, return that section. Else return NULL. */
-asection *
+struct obj_section *
find_pc_mapped_section (CORE_ADDR pc)
{
struct objfile *objfile;
if (overlay_debugging)
ALL_OBJSECTIONS (objfile, osect)
- if (pc_in_mapped_range (pc, osect->the_bfd_section) &&
- overlay_is_mapped (osect))
- return osect->the_bfd_section;
+ if (pc_in_mapped_range (pc, osect) && section_is_mapped (osect))
+ return osect;
return NULL;
}
if (overlay_debugging)
ALL_OBJSECTIONS (objfile, osect)
- if (overlay_is_mapped (osect))
+ if (section_is_mapped (osect))
{
const char *name;
bfd_vma lma, vma;
{
struct objfile *objfile, *objfile2;
struct obj_section *sec, *sec2;
- asection *bfdsec;
if (!overlay_debugging)
error (_("\
if (!strcmp (bfd_section_name (objfile->obfd, sec->the_bfd_section), args))
{
/* Now, check to see if the section is an overlay. */
- bfdsec = sec->the_bfd_section;
- if (!section_is_overlay (bfdsec))
+ if (!section_is_overlay (sec))
continue; /* not an overlay section */
/* Mark the overlay as "mapped" */
/* Next, make a pass and unmap any sections that are
overlapped by this new section: */
ALL_OBJSECTIONS (objfile2, sec2)
- if (sec2->ovly_mapped
- && sec != sec2
- && sec->the_bfd_section != sec2->the_bfd_section
- && sections_overlap (sec->the_bfd_section,
- sec2->the_bfd_section))
+ if (sec2->ovly_mapped && sec != sec2 && sections_overlap (sec, sec2))
{
if (info_verbose)
printf_unfiltered (_("Note: section %s unmapped by overlap\n"),
/* Now may as well update all sections, even if only one was requested. */
ALL_OBJSECTIONS (objfile, osect)
- if (section_is_overlay (osect->the_bfd_section))
+ if (section_is_overlay (osect))
{
int i, size;
bfd *obfd = osect->objfile->obfd;