else
{
gsymbol->ada_mangled = 1;
- gsymbol->language_specific.mangled_lang.demangled_name = name;
+ gsymbol->language_specific.demangled_name = name;
}
}
else
- gsymbol->language_specific.mangled_lang.demangled_name = name;
+ gsymbol->language_specific.demangled_name = name;
}
/* Return the demangled name of GSYMBOL. */
/* Fall through. */
}
- return gsymbol->language_specific.mangled_lang.demangled_name;
+ return gsymbol->language_specific.demangled_name;
}
\f