/* Symbol table lookup for the GNU debugger, GDB.
Copyright 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994,
- 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002 Free Software
- Foundation, Inc.
+ 1995, 1996, 1997, 1998, 1999, 2000, 2001, 2002, 2003
+ Free Software Foundation, Inc.
This file is part of GDB.
#include "source.h"
#include "filenames.h" /* for FILENAME_CMP */
+#include "hashtab.h"
+
#include "gdb_obstack.h"
+#include "block.h"
#include <sys/types.h>
#include <fcntl.h>
{
gsymbol->language_specific.objc_specific.demangled_name = NULL;
}
- /* OBSOLETE else if (SYMBOL_LANGUAGE (symbol) == language_chill) */
- /* OBSOLETE { */
- /* OBSOLETE SYMBOL_CHILL_DEMANGLED_NAME (symbol) = NULL; */
- /* OBSOLETE } */
else
{
memset (&gsymbol->language_specific, 0,
}
}
-/* Initialize a symbol's mangled name. */
+/* Functions to initialize a symbol's mangled name. */
+
+/* Create the hash table used for demangled names. Each hash entry is
+ a pair of strings; one for the mangled name and one for the demangled
+ name. The entry is hashed via just the mangled name. */
-/* Try to initialize the demangled name for a symbol, based on the
+static void
+create_demangled_names_hash (struct objfile *objfile)
+{
+ /* Choose 256 as the starting size of the hash table, somewhat arbitrarily.
+ The hash table code will round this up to the next prime number.
+ Choosing a much larger table size wastes memory, and saves only about
+ 1% in symbol reading. */
+
+ objfile->demangled_names_hash = htab_create_alloc_ex
+ (256, htab_hash_string, (int (*) (const void *, const void *)) streq,
+ NULL, objfile->md, xmcalloc, xmfree);
+}
+
+/* Try to determine the demangled name for a symbol, based on the
language of that symbol. If the language is set to language_auto,
it will attempt to find any demangling algorithm that works and
- then set the language appropriately. If no demangling of any kind
- is found, the language is set back to language_unknown, so we can
- avoid doing this work again the next time we encounter the symbol.
- Any required space to store the name is obtained from the specified
- obstack. */
+ then set the language appropriately. The returned name is allocated
+ by the demangler and should be xfree'd. */
-void
-symbol_init_demangled_name (struct general_symbol_info *gsymbol,
- struct obstack *obstack)
+static char *
+symbol_find_demangled_name (struct general_symbol_info *gsymbol,
+ const char *mangled)
{
- char *mangled = gsymbol->name;
char *demangled = NULL;
if (gsymbol->language == language_unknown)
|| gsymbol->language == language_auto)
{
demangled =
- cplus_demangle (gsymbol->name, DMGL_PARAMS | DMGL_ANSI);
+ cplus_demangle (mangled, DMGL_PARAMS | DMGL_ANSI);
if (demangled != NULL)
- {
- gsymbol->language = language_cplus;
- gsymbol->language_specific.cplus_specific.demangled_name =
- obsavestring (demangled, strlen (demangled), obstack);
- xfree (demangled);
- }
- else
- {
- gsymbol->language_specific.cplus_specific.demangled_name = NULL;
- }
+ {
+ gsymbol->language = language_cplus;
+ return demangled;
+ }
}
if (gsymbol->language == language_java)
{
demangled =
- cplus_demangle (gsymbol->name,
+ cplus_demangle (mangled,
DMGL_PARAMS | DMGL_ANSI | DMGL_JAVA);
if (demangled != NULL)
- {
- gsymbol->language = language_java;
- gsymbol->language_specific.cplus_specific.demangled_name =
- obsavestring (demangled, strlen (demangled), obstack);
- xfree (demangled);
- }
+ {
+ gsymbol->language = language_java;
+ return demangled;
+ }
+ }
+ return NULL;
+}
+
+/* Set both the mangled and demangled (if any) names for GSYMBOL based on
+ NAME and LEN. The hash table corresponding to OBJFILE is used, and the
+ memory comes from that objfile's symbol_obstack. NAME is copied, so the
+ pointer can be discarded after calling this function. */
+
+void
+symbol_set_names (struct general_symbol_info *gsymbol,
+ const char *name, int len, struct objfile *objfile)
+{
+ char **slot;
+ const char *tmpname;
+
+ if (objfile->demangled_names_hash == NULL)
+ create_demangled_names_hash (objfile);
+
+ /* The stabs reader generally provides names that are not NULL-terminated;
+ most of the other readers don't do this, so we can just use the given
+ copy. */
+ if (name[len] != 0)
+ {
+ char *alloc_name = alloca (len + 1);
+ memcpy (alloc_name, name, len);
+ alloc_name[len] = 0;
+ tmpname = alloc_name;
+ }
+ else
+ tmpname = name;
+
+ slot = (char **) htab_find_slot (objfile->demangled_names_hash, tmpname, INSERT);
+
+ /* If this name is not in the hash table, add it. */
+ if (*slot == NULL)
+ {
+ char *demangled_name = symbol_find_demangled_name (gsymbol, tmpname);
+ int demangled_len = demangled_name ? strlen (demangled_name) : 0;
+
+ /* If there is a demangled name, place it right after the mangled name.
+ Otherwise, just place a second zero byte after the end of the mangled
+ name. */
+ *slot = obstack_alloc (&objfile->symbol_obstack,
+ len + demangled_len + 2);
+ memcpy (*slot, tmpname, len + 1);
+ if (demangled_name)
+ {
+ memcpy (*slot + len + 1, demangled_name, demangled_len + 1);
+ xfree (demangled_name);
+ }
else
- {
- gsymbol->language_specific.cplus_specific.demangled_name = NULL;
- }
+ (*slot)[len + 1] = 0;
+ }
+
+ gsymbol->name = *slot;
+ if ((*slot)[len + 1])
+ gsymbol->language_specific.cplus_specific.demangled_name
+ = &(*slot)[len + 1];
+ else
+ gsymbol->language_specific.cplus_specific.demangled_name = NULL;
+}
+
+/* Initialize the demangled name of GSYMBOL if possible. Any required space
+ to store the name is obtained from the specified obstack. The function
+ symbol_set_names, above, should be used instead where possible for more
+ efficient memory usage. */
+
+void
+symbol_init_demangled_name (struct general_symbol_info *gsymbol,
+ struct obstack *obstack)
+{
+ char *mangled = gsymbol->name;
+ char *demangled = NULL;
+
+ demangled = symbol_find_demangled_name (gsymbol, mangled);
+ if (gsymbol->language == language_cplus
+ || gsymbol->language == language_java)
+ {
+ if (demangled)
+ {
+ gsymbol->language_specific.cplus_specific.demangled_name
+ = obsavestring (demangled, strlen (demangled), obstack);
+ xfree (demangled);
+ }
+ else
+ gsymbol->language_specific.cplus_specific.demangled_name = NULL;
+ }
+ else
+ {
+ /* Unknown language; just clean up quietly. */
+ if (demangled)
+ xfree (demangled);
}
-#if 0
- /* OBSOLETE if (demangled == NULL */
- /* OBSOLETE && (gsymbol->language == language_chill */
- /* OBSOLETE || gsymbol->language == language_auto)) */
- /* OBSOLETE { */
- /* OBSOLETE demangled = */
- /* OBSOLETE chill_demangle (gsymbol->name); */
- /* OBSOLETE if (demangled != NULL) */
- /* OBSOLETE { */
- /* OBSOLETE gsymbol->language = language_chill; */
- /* OBSOLETE gsymbol->language_specific.chill_specific.demangled_name = */
- /* OBSOLETE obsavestring (demangled, strlen (demangled), obstack); */
- /* OBSOLETE xfree (demangled); */
- /* OBSOLETE } */
- /* OBSOLETE else */
- /* OBSOLETE { */
- /* OBSOLETE gsymbol->language_specific.chill_specific.demangled_name = NULL; */
- /* OBSOLETE } */
- /* OBSOLETE } */
-#endif
}
/* Return the demangled name for a symbol based on the language for
else
return NULL;
-
- /* OBSOLETE (SYMBOL_LANGUAGE (symbol) == language_chill */
- /* OBSOLETE ? SYMBOL_CHILL_DEMANGLED_NAME (symbol) */
}
/* Initialize the structure fields to zero values. */
attractive to put in some QUIT's (though I'm not really sure
whether it can run long enough to be really important). But there
are a few calls for which it would appear to be bad news to quit
- out of here: find_proc_desc in alpha-tdep.c and mips-tdep.c, and
- nindy_frame_chain_valid in nindy-tdep.c. (Note that there is C++
- code below which can error(), but that probably doesn't affect
- these calls since they are looking for a known variable and thus
- can probably assume it will never hit the C++ code). */
+ out of here: find_proc_desc in alpha-tdep.c and mips-tdep.c. (Note
+ that there is C++ code below which can error(), but that probably
+ doesn't affect these calls since they are looking for a known
+ variable and thus can probably assume it will never hit the C++
+ code). */
struct symbol *
lookup_symbol (const char *name, const struct block *block,
}
\f
-/* Return the symbol for the function which contains a specified
- lexical block, described by a struct block BL. */
-
-struct symbol *
-block_function (struct block *bl)
-{
- while (BLOCK_FUNCTION (bl) == 0 && BLOCK_SUPERBLOCK (bl) != 0)
- bl = BLOCK_SUPERBLOCK (bl);
-
- return BLOCK_FUNCTION (bl);
-}
-
/* Find the symtab associated with PC and SECTION. Look through the
psymtabs and read in another symtab if necessary. */
the first line, prev will not be set. */
/* Is this file's best line closer than the best in the other files?
- If so, record this file, and its best line, as best so far. */
+ If so, record this file, and its best line, as best so far. Don't
+ save prev if it represents the end of a function (i.e. line number
+ 0) instead of a real line. */
- if (prev && (!best || prev->pc > best->pc))
+ if (prev && prev->line && (!best || prev->pc > best->pc))
{
best = prev;
best_symtab = s;
}
\f
-/* Return Nonzero if block a is lexically nested within block b,
- or if a and b have the same pc range.
- Return zero otherwise. */
-int
-contained_in (struct block *a, struct block *b)
-{
- if (!a || !b)
- return 0;
- return BLOCK_START (a) >= BLOCK_START (b)
- && BLOCK_END (a) <= BLOCK_END (b);
-}
-\f
-
/* Helper routine for make_symbol_completion_list. */
static int return_val_size;