/* Symbol table definitions for GDB.
- Copyright (C) 1986-2019 Free Software Foundation, Inc.
+ Copyright (C) 1986-2020 Free Software Foundation, Inc.
This file is part of GDB.
class lookup_name_info final
{
public:
- /* Create a new object. */
- lookup_name_info (std::string name,
+ /* We delete this overload so that the callers are required to
+ explicitly handle the lifetime of the name. */
+ lookup_name_info (std::string &&name,
+ symbol_name_match_type match_type,
+ bool completion_mode = false,
+ bool ignore_parameters = false) = delete;
+
+ /* This overload requires that NAME have a lifetime at least as long
+ as the lifetime of this object. */
+ lookup_name_info (const std::string &name,
+ symbol_name_match_type match_type,
+ bool completion_mode = false,
+ bool ignore_parameters = false)
+ : m_match_type (match_type),
+ m_completion_mode (completion_mode),
+ m_ignore_parameters (ignore_parameters),
+ m_name (name)
+ {}
+
+ /* This overload requires that NAME have a lifetime at least as long
+ as the lifetime of this object. */
+ lookup_name_info (const char *name,
symbol_name_match_type match_type,
bool completion_mode = false,
bool ignore_parameters = false)
: m_match_type (match_type),
m_completion_mode (completion_mode),
m_ignore_parameters (ignore_parameters),
- m_name (std::move (name))
+ m_name (name)
{}
/* Getters. See description of each corresponding field. */
symbol_name_match_type match_type () const { return m_match_type; }
bool completion_mode () const { return m_completion_mode; }
- const std::string &name () const { return m_name; }
+ gdb::string_view name () const { return m_name; }
const bool ignore_parameters () const { return m_ignore_parameters; }
+ /* Like the "name" method but guarantees that the returned string is
+ \0-terminated. */
+ const char *c_str () const
+ {
+ /* Actually this is always guaranteed due to how the class is
+ constructed. */
+ return m_name.data ();
+ }
+
/* Return a version of this lookup name that is usable with
comparisons against symbols have no parameter info, such as
psymbols and GDB index symbols. */
lookup_name_info make_ignore_params () const
{
- return lookup_name_info (m_name, m_match_type, m_completion_mode,
+ return lookup_name_info (c_str (), m_match_type, m_completion_mode,
true /* ignore params */);
}
if (!m_demangled_hashes_p[lang])
{
m_demangled_hashes[lang]
- = ::search_name_hash (lang, language_lookup_name (lang).c_str ());
+ = ::search_name_hash (lang, language_lookup_name (lang));
m_demangled_hashes_p[lang] = true;
}
return m_demangled_hashes[lang];
}
/* Get the search name for searches in language LANG. */
- const std::string &language_lookup_name (language lang) const
+ const char *language_lookup_name (language lang) const
{
switch (lang)
{
case language_ada:
- return ada ().lookup_name ();
+ return ada ().lookup_name ().c_str ();
case language_cplus:
- return cplus ().lookup_name ();
+ return cplus ().lookup_name ().c_str ();
case language_d:
- return d ().lookup_name ();
+ return d ().lookup_name ().c_str ();
case language_go:
- return go ().lookup_name ();
+ return go ().lookup_name ().c_str ();
default:
- return m_name;
+ return m_name.data ();
}
}
symbol_name_match_type m_match_type;
bool m_completion_mode;
bool m_ignore_parameters;
- std::string m_name;
+ gdb::string_view m_name;
/* Language-specific info. These fields are filled lazily the first
time a lookup is done in the corresponding language. They're
and linkage_name () are different. */
const char *linkage_name () const
- { return name; }
+ { return m_name; }
/* Return SYMBOL's "natural" name, i.e. the name that it was called in
the original source code. In languages like C++ where symbols may
/* Set just the linkage name of a symbol; do not try to demangle
it. Used for constructs which do not have a mangled name,
- e.g. struct tags. Unlike SYMBOL_SET_NAMES, linkage_name must
+ e.g. struct tags. Unlike compute_and_set_names, linkage_name must
be terminated and either already on the objfile's obstack or
permanently allocated. */
void set_linkage_name (const char *linkage_name)
- { name = linkage_name; }
+ { m_name = linkage_name; }
enum language language () const
{ return m_language; }
+ /* Initializes the language dependent portion of a symbol
+ depending upon the language for the symbol. */
+ void set_language (enum language language, struct obstack *obstack);
+
+ /* Set the linkage and natural names of a symbol, by demangling
+ the linkage name. If linkage_name may not be nullterminated,
+ copy_name must be set to true. */
+ void compute_and_set_names (gdb::string_view linkage_name, bool copy_name,
+ struct objfile_per_bfd_storage *per_bfd,
+ gdb::optional<hashval_t> hash
+ = gdb::optional<hashval_t> ());
+
/* Name of the symbol. This is a required field. Storage for the
name is allocated on the objfile_obstack for the associated
objfile. For languages like C++ that make a distinction between
the mangled name and demangled name, this is the mangled
name. */
- const char *name;
+ const char *m_name;
/* Value of the symbol. Which member of this union to use, and what
it means, depends on what kind of symbol this is and its
? (&(((objfile)->sections)[(symbol)->section])) \
: NULL)
-/* Initializes the language dependent portion of a symbol
- depending upon the language for the symbol. */
-#define SYMBOL_SET_LANGUAGE(symbol,language,obstack) \
- (symbol_set_language ((symbol), (language), (obstack)))
-extern void symbol_set_language (struct general_symbol_info *symbol,
- enum language language,
- struct obstack *obstack);
-
/* Try to determine the demangled name for a symbol, based on the
language of that symbol. If the language is set to language_auto,
it will attempt to find any demangling algorithm that works and
extern char *symbol_find_demangled_name (struct general_symbol_info *gsymbol,
const char *mangled);
-/* Set the linkage and natural names of a symbol, by demangling
- the linkage name. If linkage_name may not be nullterminated,
- copy_name must be set to true. */
-#define SYMBOL_SET_NAMES(symbol,linkage_name,copy_name,objfile) \
- symbol_set_names ((symbol), linkage_name, copy_name, \
- (objfile)->per_bfd)
-extern void symbol_set_names (struct general_symbol_info *symbol,
- gdb::string_view linkage_name, bool copy_name,
- struct objfile_per_bfd_storage *per_bfd,
- gdb::optional<hashval_t> hash
- = gdb::optional<hashval_t> ());
-
/* Return true if NAME matches the "search" name of SYMBOL, according
to the symbol's language. */
#define SYMBOL_MATCHES_SEARCH_NAME(symbol, name) \
#define MSYMBOL_VALUE_ADDRESS(objfile, symbol) \
(((symbol)->maybe_copied) ? get_msymbol_address (objfile, symbol) \
: ((symbol)->value.address \
- + ANOFFSET ((objfile)->section_offsets, ((symbol)->section))))
+ + (objfile)->section_offsets[(symbol)->section]))
/* For a bound minsym, we can easily compute the address directly. */
#define BMSYMBOL_VALUE_ADDRESS(symbol) \
MSYMBOL_VALUE_ADDRESS ((symbol).objfile, (symbol).minsym)
{
/* We can't use an initializer list for members of a base class, and
general_symbol_info needs to stay a POD type. */
- name = nullptr;
+ m_name = nullptr;
value.ivalue = 0;
language_specific.obstack = nullptr;
m_language = language_unknown;
struct linetable_entry
{
+ /* The line number for this entry. */
int line;
+
+ /* True if this PC is a good location to place a breakpoint for LINE. */
+ unsigned is_stmt : 1;
+
+ /* The address for this entry. */
CORE_ADDR pc;
};
};
/* How to relocate the symbols from each section in a symbol file.
- Each struct contains an array of offsets.
The ordering and meaning of the offsets is file-type-dependent;
typically it is indexed by section numbers or symbol types or
- something like that.
+ something like that. */
- To give us flexibility in changing the internal representation
- of these offsets, the ANOFFSET macro must be used to insert and
- extract offset values in the struct. */
-
-struct section_offsets
-{
- CORE_ADDR offsets[1]; /* As many as needed. */
-};
-
-#define ANOFFSET(secoff, whichone) \
- ((whichone == -1) \
- ? (internal_error (__FILE__, __LINE__, \
- _("Section index is uninitialized")), -1) \
- : secoff->offsets[whichone])
-
-/* The size of a section_offsets table for N sections. */
-#define SIZEOF_N_SECTION_OFFSETS(n) \
- (sizeof (struct section_offsets) \
- + sizeof (((struct section_offsets *) 0)->offsets) * ((n)-1))
+typedef std::vector<CORE_ADDR> section_offsets;
/* Each source file or header is represented by a struct symtab.
The name "symtab" is historical, another name for it is "filetab".
extern enum language compunit_language (const struct compunit_symtab *cust);
+/* Return true if this symtab is the "main" symtab of its compunit_symtab. */
+
+static inline bool
+is_main_symtab_of_compunit_symtab (struct symtab *symtab)
+{
+ return symtab == COMPUNIT_FILETABS (SYMTAB_COMPUNIT (symtab));
+}
\f
/* The virtual function table is now an array of structures which have the
bool explicit_pc = false;
bool explicit_line = false;
+ /* If the line number information is valid, then this indicates if this
+ line table entry had the is-stmt flag set or not. */
+ bool is_stmt = false;
+
/* The probe associated with this symtab_and_line. */
probe *prob = NULL;
/* If PROBE is not NULL, then this is the objfile in which the probe