# ifdef sparc
# include <alloca.h>
# define HAVE_STACK_ALLOCA 1
- char *alloca ();
+# ifdef __STDC__
+ void *alloca ();
+# else
+ char *alloca ();
+# endif /* __STDC__ */
# endif /* sparc */
# endif /* Not AIX */
#endif /* not __GNUC__ */
double d = 5.0;
double *dp = &d;
+#ifdef TEST_COMPLEX
+float _Complex fc = 1.0F + 2.0iF;
+double _Complex dc = 3.0 + 4.0i;
+long double _Complex ldc = 5.0L + 6.0iL;
+#endif /* TEST_COMPLEX */
+
struct stag {
int s1;
int s2;
/* Test various permutations and interleaving of integral arguments */
-call0a (c, s, i, l)
-char c; short s; int i; long l;
+void call0a (char c, short s, int i, long l)
{
c = 'a';
s = 5;
l = 7;
}
-call0b (s, i, l, c)
-short s; int i; long l; char c;
+void call0b (short s, int i, long l, char c)
{
s = 6; i = 7; l = 8; c = 'j';
}
-call0c (i, l, c, s)
-int i; long l; char c; short s;
+void call0c (int i, long l, char c, short s)
{
i = 3; l = 4; c = 'k'; s = 5;
}
-call0d (l, c, s, i)
-long l; char c; short s; int i;
+void call0d (long l, char c, short s, int i)
{
l = 7; c = 'z'; s = 8; i = 9;
}
-call0e (c1, l, c2, i, c3, s, c4, c5)
-char c1; long l; char c2; int i; char c3; short s; char c4; char c5;
+void call0e (char c1, long l, char c2, int i, char c3, short s, char c4, char c5)
{
c1 = 'a'; l = 5; c2 = 'b'; i = 7; c3 = 'c'; s = 7; c4 = 'f'; c5 = 'g';
}
/* Test various permutations and interleaving of unsigned integral arguments */
-call1a (uc, us, ui, ul)
-unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul;
+void call1a (unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul)
{
uc = 5; us = 6; ui = 7; ul = 8;
}
-call1b (us, ui, ul, uc)
-unsigned short us; unsigned int ui; unsigned long ul; unsigned char uc;
+void call1b (unsigned short us, unsigned int ui, unsigned long ul, unsigned char uc)
{
uc = 5; us = 6; ui = 7; ul = 8;
}
-call1c (ui, ul, uc, us)
-unsigned int ui; unsigned long ul; unsigned char uc; unsigned short us;
+void call1c (unsigned int ui, unsigned long ul, unsigned char uc, unsigned short us)
{
uc = 5; us = 6; ui = 7; ul = 8;
}
-call1d (ul, uc, us, ui)
-unsigned long ul; unsigned char uc; unsigned short us; unsigned int ui;
+void call1d (unsigned long ul, unsigned char uc, unsigned short us, unsigned int ui)
{
uc = 5; us = 6; ui = 7; ul = 8;
}
-call1e (uc1, ul, uc2, ui, uc3, us, uc4, uc5)
-unsigned char uc1; unsigned long ul; unsigned char uc2; unsigned int ui;
-unsigned char uc3; unsigned short us; unsigned char uc4; unsigned char uc5;
+void call1e (unsigned char uc1, unsigned long ul, unsigned char uc2, unsigned int ui, unsigned char uc3, unsigned short us, unsigned char uc4, unsigned char uc5)
{
uc1 = 5; ul = 7; uc2 = 8; ui = 9; uc3 = 10; us = 11; uc4 = 12; uc5 = 55;
}
floating point arguments. */
-call2a (c, f1, s, d1, i, f2, l, d2)
-char c; float f1; short s; double d1; int i; float f2; long l; double d2;
+void call2a (char c, float f1, short s, double d1, int i, float f2, long l, double d2)
{
c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2;
}
-call2b (f1, s, d1, i, f2, l, d2, c)
-float f1; short s; double d1; int i; float f2; long l; double d2; char c;
+void call2b (float f1, short s, double d1, int i, float f2, long l, double d2, char c)
{
c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2;
}
-call2c (s, d1, i, f2, l, d2, c, f1)
-short s; double d1; int i; float f2; long l; double d2; char c; float f1;
+void call2c (short s, double d1, int i, float f2, long l, double d2, char c, float f1)
{
c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2;
}
-call2d (d1, i, f2, l, d2, c, f1, s)
-double d1; int i; float f2; long l; double d2; char c; float f1; short s;
+void call2d (double d1, int i, float f2, long l, double d2, char c, float f1, short s)
{
c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2;
}
-call2e (i, f2, l, d2, c, f1, s, d1)
-int i; float f2; long l; double d2; char c; float f1; short s; double d1;
+void call2e (int i, float f2, long l, double d2, char c, float f1, short s, double d1)
{
c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2;
}
-call2f (f2, l, d2, c, f1, s, d1, i)
-float f2; long l; double d2; char c; float f1; short s; double d1; int i;
+void call2f (float f2, long l, double d2, char c, float f1, short s, double d1, int i)
{
c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2;
}
-call2g (l, d2, c, f1, s, d1, i, f2)
-long l; double d2; char c; float f1; short s; double d1; int i; float f2;
+void call2g (long l, double d2, char c, float f1, short s, double d1, int i, float f2)
{
c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2;
}
-call2h (d2, c, f1, s, d1, i, f2, l)
-double d2; char c; float f1; short s; double d1; int i; float f2; long l;
+void call2h (double d2, char c, float f1, short s, double d1, int i, float f2, long l)
{
c = 'a'; f1 = 0.0; s = 5; d1 = 0.0; i = 6; f2 = 0.1; l = 7; d2 = 0.2;
}
-call2i (c1, f1, c2, c3, d1, c4, c5, c6, f2, s, c7, d2)
-char c1; float f1; char c2; char c3; double d1; char c4; char c5; char c6;
-float f2; short s; char c7; double d2;
+void call2i (char c1, float f1, char c2, char c3, double d1, char c4, char c5, char c6, float f2, short s, char c7, double d2)
{
c1 = 'a'; f1 = 0.0; c2 = 5; d1 = 0.0; c3 = 6; f2 = 0.1; c4 = 7; d2 = 0.2;
c5 = 's'; c6 = 'f'; c7 = 'z'; s = 77;
/* Test pointers to various integral and floating types. */
-call3a (cp, sp, ip, lp)
-char *cp; short *sp; int *ip; long *lp;
+void call3a (char *cp, short *sp, int *ip, long *lp)
{
cp = 0; sp = 0; ip = 0; lp = 0;
}
-call3b (ucp, usp, uip, ulp)
-unsigned char *ucp; unsigned short *usp; unsigned int *uip;
-unsigned long *ulp;
+void call3b (unsigned char *ucp, unsigned short *usp, unsigned int *uip, unsigned long *ulp)
{
ucp = 0; usp = 0; uip = 0; ulp = 0;
}
-call3c (fp, dp)
-float *fp; double *dp;
+void call3c (float *fp, double *dp)
{
fp = 0; dp = 0;
}
+
+#ifdef TEST_COMPLEX
+
+/* Test various _Complex type args. */
+
+void callca (float _Complex f1, float _Complex f2, float _Complex f3)
+{
+
+}
+
+void callcb (double _Complex d1, double _Complex d2, double _Complex d3)
+{
+
+}
+
+void callcc (long double _Complex ld1, long double _Complex ld2, long double _Complex ld3)
+{
+
+}
+
+void callcd (float _Complex fc1, double _Complex dc1, long double _Complex ldc1)
+{
+}
+
+void callce (double _Complex dc1, long double _Complex ldc1, float _Complex fc1)
+{
+}
+
+void callcf (long double _Complex ldc1, float _Complex fc1, double _Complex dc1)
+{
+}
+
+
+/* Test passing _Complex type and integral. */
+void callc1a (char c, short s, int i, unsigned int ui, long l,
+ float _Complex fc1, double _Complex dc1,
+ long double _Complex ldc1)
+{}
+
+void callc1b (long double _Complex ldc1, char c, short s, int i,
+ float _Complex fc1, unsigned int ui, long l, double _Complex dc1)
+{}
+
+
+void callc2a (char c, short s, int i, unsigned int ui, long l, float f,
+ double d, float _Complex fc1, double _Complex dc1,
+ long double _Complex ldc1)
+{}
+
+void callc2b (float _Complex fc1, char c, short s, int i, unsigned int ui,
+ long double _Complex ldc1, long l, float f, double d,
+ double _Complex dc1)
+{}
+
+
+#endif /* TEST_COMPLEX */
+
/* Test passing structures and unions by reference. */
-call4a (stp)
-struct stag *stp; {
-stp = 0;}
+void call4a (struct stag *stp)
+{stp = 0;}
-call4b (unp)
-union utag *unp;
+void call4b (union utag *unp)
{
unp = 0;
}
/* Test passing structures and unions by value. */
-call5a (st)
-struct stag st; {st.s1 = 5;}
+void call5a (struct stag st)
+{st.s1 = 5;}
-call5b (un)
-union utag un; {un.u1 = 7;}
+void call5b (union utag un)
+{un.u1 = 7;}
/* Test shuffling of args */
-call6a (c, s, i, l, f, d, uc, us, ui, ul)
-char c; short s; int i; long l; float f; double d;
-unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul;
+void call6k ()
{
- c = c;
- call6b (s, i, l, f, d, uc, us, ui, ul);
}
-call6b (s, i, l, f, d, uc, us, ui, ul)
-short s; int i; long l; float f; double d;
-unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul;
+void call6j (unsigned long ul)
{
- s = s;
- call6c (i, l, f, d, uc, us, ui, ul);
+ ul = ul;
+ call6k ();
}
-call6c (i, l, f, d, uc, us, ui, ul)
-int i; long l; float f; double d;
-unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul;
+void call6i (unsigned int ui, unsigned long ul)
{
- i = i;
- call6d (l, f, d, uc, us, ui, ul);
+ ui = ui;
+ call6j (ul);
}
-call6d (l, f, d, uc, us, ui, ul)
-long l; float f; double d;
-unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul;
+void call6h (unsigned short us, unsigned int ui, unsigned long ul)
{
- l = l;
- call6e (f, d, uc, us, ui, ul);
+ us = us;
+ call6i (ui, ul);
}
-call6e (f, d, uc, us, ui, ul)
-float f; double d;
-unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul;
+void call6g (unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul)
{
- f = f;
- call6f (d, uc, us, ui, ul);
+ uc = uc;
+ call6h (us, ui, ul);
}
-call6f (d, uc, us, ui, ul)
-double d;
-unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul;
+void call6f (double d, unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul)
{
d = d;
call6g (uc, us, ui, ul);
}
-call6g (uc, us, ui, ul)
-unsigned char uc; unsigned short us; unsigned int ui; unsigned long ul;
+void call6e (float f, double d, unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul)
{
- uc = uc;
- call6h (us, ui, ul);
+ f = f;
+ call6f (d, uc, us, ui, ul);
}
-call6h (us, ui, ul)
-unsigned short us; unsigned int ui; unsigned long ul;
+void call6d (long l, float f, double d, unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul)
{
- us = us;
- call6i (ui, ul);
+ l = l;
+ call6e (f, d, uc, us, ui, ul);
}
-call6i (ui, ul)
-unsigned int ui; unsigned long ul;
+void call6c (int i, long l, float f, double d, unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul)
{
- ui = ui;
- call6j (ul);
+ i = i;
+ call6d (l, f, d, uc, us, ui, ul);
}
-call6j (ul)
-unsigned long ul;
+void call6b (short s, int i, long l, float f, double d, unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul)
{
- ul = ul;
- call6k ();
+ s = s;
+ call6c (i, l, f, d, uc, us, ui, ul);
}
-call6k ()
+void call6a (char c, short s, int i, long l, float f, double d, unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul)
{
+ c = c;
+ call6b (s, i, l, f, d, uc, us, ui, ul);
}
-
/* Test shuffling of args, round robin */
-call7a (c, i, s, l, f, uc, d, us, ul, ui)
-char c; int i; short s; long l; float f; unsigned char uc; double d; unsigned short us; unsigned long ul; unsigned int ui;
+void call7k (char c, int i, short s, long l, float f, unsigned char uc, double d, unsigned short us, unsigned long ul, unsigned int ui)
{
- call7b (i, s, l, f, uc, d, us, ul, ui, c);
+ c = 'a'; i = 7; s = 8; l = 7; f = 0.3; uc = 44; d = 0.44; us = 77;
+ ul = 43; ui = 33;
}
-call7b (i, s, l, f, uc, d, us, ul, ui, c)
-int i; short s; long l; float f; unsigned char uc; double d; unsigned short us; unsigned long ul; unsigned int ui; char c;
+void call7j (unsigned int ui, char c, int i, short s, long l, float f, unsigned char uc, double d, unsigned short us, unsigned long ul)
{
- call7c (s, l, f, uc, d, us, ul, ui, c, i);
+ call7k (c, i, s, l, f, uc, d, us, ul, ui);
}
-call7c (s, l, f, uc, d, us, ul, ui, c, i)
-short s; long l; float f; unsigned char uc; double d; unsigned short us; unsigned long ul; unsigned int ui; char c; int i;
+void call7i (unsigned long ul, unsigned int ui, char c, int i, short s, long l, float f, unsigned char uc, double d, unsigned short us)
{
- call7d (l, f, uc, d, us, ul, ui, c, i, s);
+ call7j (ui, c, i, s, l, f, uc, d, us, ul);
}
-call7d (l, f, uc, d, us, ul, ui, c, i, s)
-long l; float f; unsigned char uc; double d; unsigned short us; unsigned long ul; unsigned int ui; char c; int i; short s;
+void call7h (unsigned short us, unsigned long ul, unsigned int ui, char c, int i, short s, long l, float f, unsigned char uc, double d)
{
- call7e (f, uc, d, us, ul, ui, c, i, s, l);
+ call7i (ul, ui, c, i, s, l, f, uc, d, us);
}
-call7e (f, uc, d, us, ul, ui, c, i, s, l)
-float f; unsigned char uc; double d; unsigned short us; unsigned long ul; unsigned int ui; char c; int i; short s; long l;
+void call7g (double d, unsigned short us, unsigned long ul, unsigned int ui, char c, int i, short s, long l, float f, unsigned char uc)
{
- call7f (uc, d, us, ul, ui, c, i, s, l, f);
+ call7h (us, ul, ui, c, i, s, l, f, uc, d);
}
-call7f (uc, d, us, ul, ui, c, i, s, l, f)
-unsigned char uc; double d; unsigned short us; unsigned long ul; unsigned int ui; char c; int i; short s; long l; float f;
+void call7f (unsigned char uc, double d, unsigned short us, unsigned long ul, unsigned int ui, char c, int i, short s, long l, float f)
{
call7g (d, us, ul, ui, c, i, s, l, f, uc);
}
-call7g (d, us, ul, ui, c, i, s, l, f, uc)
-double d; unsigned short us; unsigned long ul; unsigned int ui; char c; int i; short s; long l; float f; unsigned char uc;
+void call7e (float f, unsigned char uc, double d, unsigned short us, unsigned long ul, unsigned int ui, char c, int i, short s, long l)
{
- call7h (us, ul, ui, c, i, s, l, f, uc, d);
+ call7f (uc, d, us, ul, ui, c, i, s, l, f);
}
-call7h (us, ul, ui, c, i, s, l, f, uc, d)
-unsigned short us; unsigned long ul; unsigned int ui; char c; int i; short s; long l; float f; unsigned char uc; double d;
+void call7d (long l, float f, unsigned char uc, double d, unsigned short us, unsigned long ul, unsigned int ui, char c, int i, short s)
{
- call7i (ul, ui, c, i, s, l, f, uc, d, us);
+ call7e (f, uc, d, us, ul, ui, c, i, s, l);
}
-call7i (ul, ui, c, i, s, l, f, uc, d, us)
-unsigned long ul; unsigned int ui; char c; int i; short s; long l; float f; unsigned char uc; double d; unsigned short us;
+void call7c (short s, long l, float f, unsigned char uc, double d, unsigned short us, unsigned long ul, unsigned int ui, char c, int i)
{
- call7j (ui, c, i, s, l, f, uc, d, us, ul);
+ call7d (l, f, uc, d, us, ul, ui, c, i, s);
}
-call7j (ui, c, i, s, l, f, uc, d, us, ul)
-unsigned int ui; char c; int i; short s; long l; float f; unsigned char uc; double d; unsigned short us; unsigned long ul;
+void call7b (int i, short s, long l, float f, unsigned char uc, double d, unsigned short us, unsigned long ul, unsigned int ui, char c)
{
- call7k (c, i, s, l, f, uc, d, us, ul, ui);
+ call7c (s, l, f, uc, d, us, ul, ui, c, i);
}
-call7k (c, i, s, l, f, uc, d, us, ul, ui)
-char c; int i; short s; long l; float f; unsigned char uc; double d; unsigned short us; unsigned long ul; unsigned int ui;
+void call7a (char c, int i, short s, long l, float f, unsigned char uc, double d, unsigned short us, unsigned long ul, unsigned int ui)
{
- c = 'a'; i = 7; s = 8; l = 7; f = 0.3; uc = 44; d = 0.44; us = 77;
- ul = 43; ui = 33;
+ call7b (i, s, l, f, uc, d, us, ul, ui, c);
}
long l;
} SVAL;
-hitbottom ()
+void hitbottom ()
{
}
-void recurse (a, depth)
-SVAL a;
-int depth;
+void recurse (SVAL a, int depth)
{
a.s = a.i = a.l = --depth;
if (depth == 0)
recurse (a, depth);
}
-test_struct_args ()
+void test_struct_args ()
{
SVAL s; s.s = 5; s.i = 5; s.l = 5;
calls alloca may do things differently with respect to frames. So give
it a try. */
-int
-localvars_after_alloca (c, s, i, l)
- char c;
- short s;
- int i;
- long l;
+void localvars_after_alloca (char c, short s, int i, long l)
{
#ifdef HAVE_STACK_ALLOCA
/* No need to use the alloca.c alloca-on-top-of-malloc; it doesn't
i = 6;
l = 7;
}
+
+void call_after_alloca_subr (char c, short s, int i, long l, unsigned char uc, unsigned short us, unsigned int ui, unsigned long ul)
+{
+ c = 'a';
+ i = 7; s = 8; l = 7; uc = 44; us = 77;
+ ul = 43; ui = 33;
+}
+
+void call_after_alloca (char c, short s, int i, long l)
+{
+#ifdef HAVE_STACK_ALLOCA
+ /* No need to use the alloca.c alloca-on-top-of-malloc; it doesn't
+ test what we are looking for, so if we don't have an alloca which
+ allocates on the stack, just don't bother to call alloca at all. */
+
+ char *z = alloca (s + 50);
+#endif
+ call_after_alloca_subr (c, s, i, l, 'b', 11, 12, (unsigned long)13);
+}
+
\f
/* The point behind this test is the PA will call this indirectly
will require a trampoline between dyncall and this function on the
call path, then another trampoline on between this function and main
on the return path. */
-double
-call_with_trampolines (d1)
-double d1;
+double call_with_trampolines (double d1)
{
return d1;
} /* End of call_with_trampolines, this comment is needed by funcargs.exp */
void
marker_call_with_trampolines () {}
\f
-main ()
+int main ()
{
- int (*pointer_to_call0a) () = call0a;
- double (*pointer_to_call_with_trampolines) () = call_with_trampolines;
+ void (*pointer_to_call0a) (char, short, int, long) = (void (*)(char, short, int, long))call0a;
+ double (*pointer_to_call_with_trampolines) (double) = call_with_trampolines;
/* Test calling with basic integer types */
call0a (c, s, i, l);
call2f (f, l, d, c, f, s, d, i);
call2g (l, d, c, f, s, d, i, f);
call2h (d, c, f, s, d, i, f, l);
- call2i (c, f, c, c, d, c, c, c, f, s, c, d);;
+ call2i (c, f, c, c, d, c, c, c, f, s, c, d);
+
+#ifdef TEST_COMPLEX
+ /* Test calling with _Complex types. */
+ callca (fc, fc, fc);
+ callcb (dc, dc, dc);
+ callcc (ldc, ldc, ldc);
+ callcd (fc, dc, ldc);
+ callce (dc, ldc, fc);
+ callcf (ldc, fc, dc);
+
+
+ callc1a (c, s, i, ui, l, fc, dc, ldc);
+ callc1b (ldc, c, s, i, fc, ui, l, dc);
+
+ callc2a (c, s, i, ui, l, f, d, fc, dc, ldc);
+ callc2b (fc, c, s, i, ui, ldc, l, f, d, dc);
+#endif /* TEST_COMPLEX */
/* Test dereferencing pointers to various integral and floating types */
localvars_after_alloca (c, s, i, l);
+ call_after_alloca (c, s, i, l);
+
/* This is for localvars_in_indirect_call. */
marker_indirect_call ();
/* The comment on the following two lines is used by funcargs.exp,
(*pointer_to_call0a) (c, s, i, l); /* Second step into call0a. */
marker_call_with_trampolines ();
(*pointer_to_call_with_trampolines) (d); /* Test multiple trampolines. */
+ return 0;
}