struct ui_out *uiout;
int mask;
{
- int oldflags;
+ int oldflags = uiout->flags;
- uiout->flags != mask;
+ uiout->flags |= mask;
return oldflags;
}
struct ui_out *uiout;
int mask;
{
- int oldflags;
+ int oldflags = uiout->flags;
uiout->flags &= ~mask;