find_function_in_inferior (const char *name)
{
register struct symbol *sym;
- sym = lookup_symbol (name, 0, VAR_NAMESPACE, 0, NULL);
+ sym = lookup_symbol (name, 0, VAR_DOMAIN, 0, NULL);
if (sym != NULL)
{
if (SYMBOL_CLASS (sym) != LOC_BLOCK)
{
register struct type *type;
struct value *val;
- char *raw_buffer = (char*) alloca (MAX_REGISTER_RAW_SIZE);
+ char raw_buffer[MAX_REGISTER_SIZE];
int use_buffer = 0;
struct frame_id old_frame;
amount_to_copy = byte_offset + TYPE_LENGTH (type);
/* And a bounce buffer. Be slightly over generous. */
- buffer = (char *) alloca (amount_to_copy
- + MAX_REGISTER_RAW_SIZE);
+ buffer = (char *) alloca (amount_to_copy + MAX_REGISTER_SIZE);
/* Copy it in. */
for (regno = reg_offset, amount_copied = 0;
CORE_ADDR
push_word (CORE_ADDR sp, ULONGEST word)
{
- register int len = REGISTER_SIZE;
- char *buffer = alloca (MAX_REGISTER_RAW_SIZE);
+ register int len = DEPRECATED_REGISTER_SIZE;
+ char buffer[MAX_REGISTER_SIZE];
store_unsigned_integer (buffer, len, word);
if (INNER_THAN (1, 2))
else
{
struct symbol *s = lookup_symbol (TYPE_FN_FIELD_PHYSNAME (f, j),
- 0, VAR_NAMESPACE, 0, NULL);
+ 0, VAR_DOMAIN, 0, NULL);
if (s == NULL)
{
v = 0;
/* Calling lookup_block_symbol is necessary to get the LOC_REGISTER
symbol instead of the LOC_ARG one (if both exist). */
- sym = lookup_block_symbol (b, name, NULL, VAR_NAMESPACE);
+ sym = lookup_block_symbol (b, name, NULL, VAR_DOMAIN);
if (sym == NULL)
{
if (complain)