/* Perform non-arithmetic operations on values, for GDB.
- Copyright (C) 1986, 1987 Free Software Foundation, Inc.
-
-GDB is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY. No author or distributor accepts responsibility to anyone
-for the consequences of using it or for whether it serves any
-particular purpose or works at all, unless he says so in writing.
-Refer to the GDB General Public License for full details.
-
-Everyone is granted permission to copy, modify and redistribute GDB,
-but only under the conditions described in the GDB General Public
-License. A copy of this license is supposed to have been given to you
-along with GDB so you can know your rights and responsibilities. It
-should be in a file named COPYING. Among other things, the copyright
-notice and this notice must be preserved on all copies.
-
-In other words, go ahead and share GDB, but don't try to stop
-anyone else from sharing it farther. Help stamp out software hoarding!
-*/
-#include "stdio.h"
+ Copyright 1986, 1987, 1989, 1991, 1992, 1993, 1994
+ Free Software Foundation, Inc.
+
+This file is part of GDB.
+
+This program is free software; you can redistribute it and/or modify
+it under the terms of the GNU General Public License as published by
+the Free Software Foundation; either version 2 of the License, or
+(at your option) any later version.
+
+This program is distributed in the hope that it will be useful,
+but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with this program; if not, write to the Free Software
+Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
+
#include "defs.h"
-#include "param.h"
#include "symtab.h"
+#include "gdbtypes.h"
#include "value.h"
#include "frame.h"
#include "inferior.h"
+#include "gdbcore.h"
+#include "target.h"
+#include "demangle.h"
+#include "language.h"
+
+#include <errno.h>
+
+/* Local functions. */
+
+static int
+typecmp PARAMS ((int staticp, struct type *t1[], value t2[]));
+
+static CORE_ADDR
+find_function_addr PARAMS ((value, struct type **));
+
+static CORE_ADDR
+value_push PARAMS ((CORE_ADDR, value));
+
+static CORE_ADDR
+value_arg_push PARAMS ((CORE_ADDR, value));
+
+static value
+search_struct_field PARAMS ((char *, value, int, struct type *, int));
+
+static value
+search_struct_method PARAMS ((char *, value *, value *, int, int *,
+ struct type *));
+
+static int
+check_field_in PARAMS ((struct type *, const char *));
+
+static CORE_ADDR
+allocate_space_in_inferior PARAMS ((int));
+
\f
+/* Allocate NBYTES of space in the inferior using the inferior's malloc
+ and return a value that is a pointer to the allocated space. */
+
+static CORE_ADDR
+allocate_space_in_inferior (len)
+ int len;
+{
+ register value val;
+ register struct symbol *sym;
+ struct minimal_symbol *msymbol;
+ struct type *type;
+ value blocklen;
+ LONGEST maddr;
+
+ /* Find the address of malloc in the inferior. */
+
+ sym = lookup_symbol ("malloc", 0, VAR_NAMESPACE, 0, NULL);
+ if (sym != NULL)
+ {
+ if (SYMBOL_CLASS (sym) != LOC_BLOCK)
+ {
+ error ("\"malloc\" exists in this program but is not a function.");
+ }
+ val = value_of_variable (sym, NULL);
+ }
+ else
+ {
+ msymbol = lookup_minimal_symbol ("malloc", (struct objfile *) NULL);
+ if (msymbol != NULL)
+ {
+ type = lookup_pointer_type (builtin_type_char);
+ type = lookup_function_type (type);
+ type = lookup_pointer_type (type);
+ maddr = (LONGEST) SYMBOL_VALUE_ADDRESS (msymbol);
+ val = value_from_longest (type, maddr);
+ }
+ else
+ {
+ error ("evaluation of this expression requires the program to have a function \"malloc\".");
+ }
+ }
+
+ blocklen = value_from_longest (builtin_type_int, (LONGEST) len);
+ val = call_function_by_hand (val, 1, &blocklen);
+ if (value_logical_not (val))
+ {
+ error ("No memory available to program.");
+ }
+ return (value_as_long (val));
+}
+
/* Cast value ARG2 to type TYPE and return as a value.
More general than a C cast: accepts any two types of the same length,
and if ARG2 is an lvalue it can be cast into anything at all. */
+/* In C++, casts may change pointer or object representations. */
value
value_cast (type, arg2)
scalar = (code2 == TYPE_CODE_INT || code2 == TYPE_CODE_FLT
|| code2 == TYPE_CODE_ENUM);
+ if ( code1 == TYPE_CODE_STRUCT
+ && code2 == TYPE_CODE_STRUCT
+ && TYPE_NAME (type) != 0)
+ {
+ /* Look in the type of the source to see if it contains the
+ type of the target as a superclass. If so, we'll need to
+ offset the object in addition to changing its type. */
+ value v = search_struct_field (type_name_no_tag (type),
+ arg2, 0, VALUE_TYPE (arg2), 1);
+ if (v)
+ {
+ VALUE_TYPE (v) = type;
+ return v;
+ }
+ }
if (code1 == TYPE_CODE_FLT && scalar)
return value_from_double (type, value_as_double (arg2));
else if ((code1 == TYPE_CODE_INT || code1 == TYPE_CODE_ENUM)
&& (scalar || code2 == TYPE_CODE_PTR))
- return value_from_long (type, value_as_long (arg2));
+ return value_from_longest (type, value_as_long (arg2));
else if (TYPE_LENGTH (type) == TYPE_LENGTH (VALUE_TYPE (arg2)))
{
+ if (code1 == TYPE_CODE_PTR && code2 == TYPE_CODE_PTR)
+ {
+ /* Look in the type of the source to see if it contains the
+ type of the target as a superclass. If so, we'll need to
+ offset the pointer rather than just change its type. */
+ struct type *t1 = TYPE_TARGET_TYPE (type);
+ struct type *t2 = TYPE_TARGET_TYPE (VALUE_TYPE (arg2));
+ if ( TYPE_CODE (t1) == TYPE_CODE_STRUCT
+ && TYPE_CODE (t2) == TYPE_CODE_STRUCT
+ && TYPE_NAME (t1) != 0) /* if name unknown, can't have supercl */
+ {
+ value v = search_struct_field (type_name_no_tag (t1),
+ value_ind (arg2), 0, t2, 1);
+ if (v)
+ {
+ v = value_addr (v);
+ VALUE_TYPE (v) = type;
+ return v;
+ }
+ }
+ /* No superclass found, just fall through to change ptr type. */
+ }
VALUE_TYPE (arg2) = type;
return arg2;
}
else if (VALUE_LVAL (arg2) == lval_memory)
{
- return value_at (type, VALUE_ADDRESS (arg2) + VALUE_OFFSET (arg2));
+ return value_at_lazy (type, VALUE_ADDRESS (arg2) + VALUE_OFFSET (arg2));
+ }
+ else if (code1 == TYPE_CODE_VOID)
+ {
+ return value_zero (builtin_type_void, not_lval);
}
else
- error ("Invalid cast.");
+ {
+ error ("Invalid cast.");
+ return 0;
+ }
}
-/* Return the value with a specified type located at specified address. */
+/* Create a value of type TYPE that is zero, and return it. */
+
+value
+value_zero (type, lv)
+ struct type *type;
+ enum lval_type lv;
+{
+ register value val = allocate_value (type);
+
+ memset (VALUE_CONTENTS (val), 0, TYPE_LENGTH (type));
+ VALUE_LVAL (val) = lv;
+
+ return val;
+}
+
+/* Return a value with type TYPE located at ADDR.
+
+ Call value_at only if the data needs to be fetched immediately;
+ if we can be 'lazy' and defer the fetch, perhaps indefinately, call
+ value_at_lazy instead. value_at_lazy simply records the address of
+ the data and sets the lazy-evaluation-required flag. The lazy flag
+ is tested in the VALUE_CONTENTS macro, which is used if and when
+ the contents are actually required. */
value
value_at (type, addr)
CORE_ADDR addr;
{
register value val = allocate_value (type);
- int temp;
- temp = read_memory (addr, VALUE_CONTENTS (val), TYPE_LENGTH (type));
- if (temp)
- {
- if (have_inferior_p ())
- print_sys_errmsg ("ptrace", temp);
- /* Actually, address between addr and addr + len was out of bounds. */
- error ("Cannot read memory: address 0x%x out of bounds.", addr);
- }
+ read_memory (addr, VALUE_CONTENTS_RAW (val), TYPE_LENGTH (type));
+
+ VALUE_LVAL (val) = lval_memory;
+ VALUE_ADDRESS (val) = addr;
+
+ return val;
+}
+
+/* Return a lazy value with type TYPE located at ADDR (cf. value_at). */
+
+value
+value_at_lazy (type, addr)
+ struct type *type;
+ CORE_ADDR addr;
+{
+ register value val = allocate_value (type);
VALUE_LVAL (val) = lval_memory;
VALUE_ADDRESS (val) = addr;
+ VALUE_LAZY (val) = 1;
return val;
}
+/* Called only from the VALUE_CONTENTS macro, if the current data for
+ a variable needs to be loaded into VALUE_CONTENTS(VAL). Fetches the
+ data from the user's process, and clears the lazy flag to indicate
+ that the data in the buffer is valid.
+
+ If the value is zero-length, we avoid calling read_memory, which would
+ abort. We mark the value as fetched anyway -- all 0 bytes of it.
+
+ This function returns a value because it is used in the VALUE_CONTENTS
+ macro as part of an expression, where a void would not work. The
+ value is ignored. */
+
+int
+value_fetch_lazy (val)
+ register value val;
+{
+ CORE_ADDR addr = VALUE_ADDRESS (val) + VALUE_OFFSET (val);
+
+ if (TYPE_LENGTH (VALUE_TYPE (val)))
+ read_memory (addr, VALUE_CONTENTS_RAW (val),
+ TYPE_LENGTH (VALUE_TYPE (val)));
+ VALUE_LAZY (val) = 0;
+ return 0;
+}
+
+
/* Store the contents of FROMVAL into the location of TOVAL.
Return a new value with the location of TOVAL and contents of FROMVAL. */
value_assign (toval, fromval)
register value toval, fromval;
{
- register struct type *type = VALUE_TYPE (toval);
+ register struct type *type;
register value val;
char raw_buffer[MAX_REGISTER_RAW_SIZE];
- char virtual_buffer[MAX_REGISTER_VIRTUAL_SIZE];
int use_buffer = 0;
- extern CORE_ADDR find_saved_register ();
-
COERCE_ARRAY (fromval);
+ COERCE_REF (toval);
+ type = VALUE_TYPE (toval);
if (VALUE_LVAL (toval) != lval_internalvar)
fromval = value_cast (type, fromval);
convert FROMVAL's contents now, with result in `raw_buffer',
and set USE_BUFFER to the number of bytes to write. */
+#ifdef REGISTER_CONVERTIBLE
if (VALUE_REGNO (toval) >= 0
&& REGISTER_CONVERTIBLE (VALUE_REGNO (toval)))
{
int regno = VALUE_REGNO (toval);
- if (VALUE_TYPE (fromval) != REGISTER_VIRTUAL_TYPE (regno))
- fromval = value_cast (REGISTER_VIRTUAL_TYPE (regno), fromval);
- bcopy (VALUE_CONTENTS (fromval), virtual_buffer,
- REGISTER_VIRTUAL_SIZE (regno));
- REGISTER_CONVERT_TO_RAW (regno, virtual_buffer, raw_buffer);
- use_buffer = REGISTER_RAW_SIZE (regno);
+ if (REGISTER_CONVERTIBLE (regno))
+ {
+ REGISTER_CONVERT_TO_RAW (VALUE_TYPE (fromval), regno,
+ VALUE_CONTENTS (fromval), raw_buffer);
+ use_buffer = REGISTER_RAW_SIZE (regno);
+ }
}
+#endif
switch (VALUE_LVAL (toval))
{
case lval_memory:
if (VALUE_BITSIZE (toval))
{
- int val;
+ char buffer[sizeof (LONGEST)];
+ /* We assume that the argument to read_memory is in units of
+ host chars. FIXME: Is that correct? */
+ int len = (VALUE_BITPOS (toval)
+ + VALUE_BITSIZE (toval)
+ + HOST_CHAR_BIT - 1)
+ / HOST_CHAR_BIT;
+
+ if (len > sizeof (LONGEST))
+ error ("Can't handle bitfields which don't fit in a %d bit word.",
+ sizeof (LONGEST) * HOST_CHAR_BIT);
+
read_memory (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
- &val, sizeof val);
- modify_field (&val, (int) value_as_long (fromval),
+ buffer, len);
+ modify_field (buffer, value_as_long (fromval),
VALUE_BITPOS (toval), VALUE_BITSIZE (toval));
write_memory (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
- &val, sizeof val);
+ buffer, len);
}
else if (use_buffer)
write_memory (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
case lval_register:
if (VALUE_BITSIZE (toval))
{
- int val;
-
- read_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
- &val, sizeof val);
- modify_field (&val, (int) value_as_long (fromval),
- VALUE_BITPOS (toval), VALUE_BITSIZE (toval));
- write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
- &val, sizeof val);
+ char buffer[sizeof (LONGEST)];
+ int len = REGISTER_RAW_SIZE (VALUE_REGNO (toval));
+
+ if (len > sizeof (LONGEST))
+ error ("Can't handle bitfields in registers larger than %d bits.",
+ sizeof (LONGEST) * HOST_CHAR_BIT);
+
+ if (VALUE_BITPOS (toval) + VALUE_BITSIZE (toval)
+ > len * HOST_CHAR_BIT)
+ /* Getting this right would involve being very careful about
+ byte order. */
+ error ("\
+Can't handle bitfield which doesn't fit in a single register.");
+
+ read_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
+ buffer, len);
+ modify_field (buffer, value_as_long (fromval),
+ VALUE_BITPOS (toval), VALUE_BITSIZE (toval));
+ write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
+ buffer, len);
}
else if (use_buffer)
write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
raw_buffer, use_buffer);
else
- write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
- VALUE_CONTENTS (fromval), TYPE_LENGTH (type));
+ {
+ /* Do any conversion necessary when storing this type to more
+ than one register. */
+#ifdef REGISTER_CONVERT_FROM_TYPE
+ memcpy (raw_buffer, VALUE_CONTENTS (fromval), TYPE_LENGTH (type));
+ REGISTER_CONVERT_FROM_TYPE(VALUE_REGNO (toval), type, raw_buffer);
+ write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
+ raw_buffer, TYPE_LENGTH (type));
+#else
+ write_register_bytes (VALUE_ADDRESS (toval) + VALUE_OFFSET (toval),
+ VALUE_CONTENTS (fromval), TYPE_LENGTH (type));
+#endif
+ }
+ /* Assigning to the stack pointer, frame pointer, and other
+ (architecture and calling convention specific) registers may
+ cause the frame cache to be out of date. We just do this
+ on all assignments to registers for simplicity; I doubt the slowdown
+ matters. */
+ reinit_frame_cache ();
break;
case lval_reg_frame_relative:
int byte_offset = VALUE_OFFSET (toval) % reg_size;
int reg_offset = VALUE_OFFSET (toval) / reg_size;
int amount_copied;
- char *buffer = (char *) alloca (amount_to_copy);
+
+ /* Make the buffer large enough in all cases. */
+ char *buffer = (char *) alloca (amount_to_copy
+ + sizeof (LONGEST)
+ + MAX_REGISTER_RAW_SIZE);
+
int regno;
FRAME frame;
- CORE_ADDR addr;
/* Figure out which frame this is in currently. */
for (frame = get_current_frame ();
amount_copied < amount_to_copy;
amount_copied += reg_size, regno++)
{
- addr = find_saved_register (frame, regno);
- if (addr == 0)
- read_register_bytes (REGISTER_BYTE (regno),
- buffer + amount_copied,
- reg_size);
- else
- read_memory (addr, buffer + amount_copied, reg_size);
+ get_saved_register (buffer + amount_copied,
+ (int *)NULL, (CORE_ADDR *)NULL,
+ frame, regno, (enum lval_type *)NULL);
}
/* Modify what needs to be modified. */
if (VALUE_BITSIZE (toval))
modify_field (buffer + byte_offset,
- (int) value_as_long (fromval),
+ value_as_long (fromval),
VALUE_BITPOS (toval), VALUE_BITSIZE (toval));
else if (use_buffer)
- bcopy (raw_buffer, buffer + byte_offset, use_buffer);
+ memcpy (buffer + byte_offset, raw_buffer, use_buffer);
else
- bcopy (VALUE_CONTENTS (fromval), buffer + byte_offset,
- TYPE_LENGTH (type));
+ memcpy (buffer + byte_offset, VALUE_CONTENTS (fromval),
+ TYPE_LENGTH (type));
/* Copy it back. */
for ((regno = VALUE_FRAME_REGNUM (toval) + reg_offset,
amount_copied < amount_to_copy;
amount_copied += reg_size, regno++)
{
- addr = find_saved_register (frame, regno);
- if (addr == 0)
- write_register_bytes (REGISTER_BYTE (regno),
- buffer + amount_copied,
- reg_size);
- else
+ enum lval_type lval;
+ CORE_ADDR addr;
+ int optim;
+
+ /* Just find out where to put it. */
+ get_saved_register ((char *)NULL,
+ &optim, &addr, frame, regno, &lval);
+
+ if (optim)
+ error ("Attempt to assign to a value that was optimized out.");
+ if (lval == lval_memory)
write_memory (addr, buffer + amount_copied, reg_size);
+ else if (lval == lval_register)
+ write_register_bytes (addr, buffer + amount_copied, reg_size);
+ else
+ error ("Attempt to assign to an unmodifiable value.");
}
}
break;
error ("Left side of = operation is not an lvalue.");
}
- /* Return a value just like TOVAL except with the contents of FROMVAL. */
+ /* Return a value just like TOVAL except with the contents of FROMVAL
+ (except in the case of the type if TOVAL is an internalvar). */
- val = allocate_value (type);
- bcopy (toval, val, VALUE_CONTENTS (val) - (char *) val);
- bcopy (VALUE_CONTENTS (fromval), VALUE_CONTENTS (val), TYPE_LENGTH (type));
+ if (VALUE_LVAL (toval) == lval_internalvar
+ || VALUE_LVAL (toval) == lval_internalvar_component)
+ {
+ type = VALUE_TYPE (fromval);
+ }
+ val = allocate_value (type);
+ memcpy (val, toval, VALUE_CONTENTS_RAW (val) - (char *) val);
+ memcpy (VALUE_CONTENTS_RAW (val), VALUE_CONTENTS (fromval),
+ TYPE_LENGTH (type));
+ VALUE_TYPE (val) = type;
+
return val;
}
val = allocate_repeat_value (VALUE_TYPE (arg1), count);
read_memory (VALUE_ADDRESS (arg1) + VALUE_OFFSET (arg1),
- VALUE_CONTENTS (val),
+ VALUE_CONTENTS_RAW (val),
TYPE_LENGTH (VALUE_TYPE (val)) * count);
VALUE_LVAL (val) = lval_memory;
VALUE_ADDRESS (val) = VALUE_ADDRESS (arg1) + VALUE_OFFSET (arg1);
}
value
-value_of_variable (var)
+value_of_variable (var, b)
struct symbol *var;
+ struct block *b;
{
- return read_var_value (var, (CORE_ADDR) 0);
+ value val;
+ FRAME fr;
+
+ if (b == NULL)
+ /* Use selected frame. */
+ fr = NULL;
+ else
+ {
+ fr = block_innermost_frame (b);
+ if (fr == NULL && symbol_read_needs_frame (var))
+ {
+ if (BLOCK_FUNCTION (b) != NULL
+ && SYMBOL_NAME (BLOCK_FUNCTION (b)) != NULL)
+ error ("No frame is currently executing in block %s.",
+ SYMBOL_NAME (BLOCK_FUNCTION (b)));
+ else
+ error ("No frame is currently executing in specified block");
+ }
+ }
+ val = read_var_value (var, fr);
+ if (val == 0)
+ error ("Address of symbol \"%s\" is unknown.", SYMBOL_SOURCE_NAME (var));
+ return val;
}
-/* Given a value which is an array, return a value which is
- a pointer to its first element. */
+/* Given a value which is an array, return a value which is a pointer to its
+ first element, regardless of whether or not the array has a nonzero lower
+ bound.
+
+ FIXME: A previous comment here indicated that this routine should be
+ substracting the array's lower bound. It's not clear to me that this
+ is correct. Given an array subscripting operation, it would certainly
+ work to do the adjustment here, essentially computing:
+
+ (&array[0] - (lowerbound * sizeof array[0])) + (index * sizeof array[0])
+
+ However I believe a more appropriate and logical place to account for
+ the lower bound is to do so in value_subscript, essentially computing:
+
+ (&array[0] + ((index - lowerbound) * sizeof array[0]))
+
+ As further evidence consider what would happen with operations other
+ than array subscripting, where the caller would get back a value that
+ had an address somewhere before the actual first element of the array,
+ and the information about the lower bound would be lost because of
+ the coercion to pointer type.
+ */
value
value_coerce_array (arg1)
value arg1;
{
register struct type *type;
- register value val;
if (VALUE_LVAL (arg1) != lval_memory)
error ("Attempt to take address of value not located in memory.");
/* Get type of elements. */
- if (TYPE_CODE (VALUE_TYPE (arg1)) == TYPE_CODE_ARRAY)
+ if (TYPE_CODE (VALUE_TYPE (arg1)) == TYPE_CODE_ARRAY
+ || TYPE_CODE (VALUE_TYPE (arg1)) == TYPE_CODE_STRING)
type = TYPE_TARGET_TYPE (VALUE_TYPE (arg1));
else
/* A phony array made by value_repeat.
Its type is the type of the elements, not an array type. */
type = VALUE_TYPE (arg1);
- /* Get the type of the result. */
- type = lookup_pointer_type (type);
- val = value_from_long (builtin_type_long,
+ return value_from_longest (lookup_pointer_type (type),
(LONGEST) (VALUE_ADDRESS (arg1) + VALUE_OFFSET (arg1)));
- VALUE_TYPE (val) = type;
- return val;
}
+/* Given a value which is a function, return a value which is a pointer
+ to it. */
+
+value
+value_coerce_function (arg1)
+ value arg1;
+{
+
+ if (VALUE_LVAL (arg1) != lval_memory)
+ error ("Attempt to take address of value not located in memory.");
+
+ return value_from_longest (lookup_pointer_type (VALUE_TYPE (arg1)),
+ (LONGEST) (VALUE_ADDRESS (arg1) + VALUE_OFFSET (arg1)));
+}
+
/* Return a pointer value for the object for which ARG1 is the contents. */
value
value_addr (arg1)
value arg1;
{
- register struct type *type;
- register value val, arg1_coerced;
-
- /* Taking the address of an array is really a no-op
- once the array is coerced to a pointer to its first element. */
- arg1_coerced = arg1;
- COERCE_ARRAY (arg1_coerced);
- if (arg1 != arg1_coerced)
- return arg1_coerced;
+ struct type *type = VALUE_TYPE (arg1);
+ if (TYPE_CODE (type) == TYPE_CODE_REF)
+ {
+ /* Copy the value, but change the type from (T&) to (T*).
+ We keep the same location information, which is efficient,
+ and allows &(&X) to get the location containing the reference. */
+ value arg2 = value_copy (arg1);
+ VALUE_TYPE (arg2) = lookup_pointer_type (TYPE_TARGET_TYPE (type));
+ return arg2;
+ }
+ if (VALUE_REPEATED (arg1)
+ || TYPE_CODE (type) == TYPE_CODE_ARRAY)
+ return value_coerce_array (arg1);
+ if (TYPE_CODE (type) == TYPE_CODE_FUNC)
+ return value_coerce_function (arg1);
if (VALUE_LVAL (arg1) != lval_memory)
error ("Attempt to take address of value not located in memory.");
- /* Get the type of the result. */
- type = lookup_pointer_type (VALUE_TYPE (arg1));
- val = value_from_long (builtin_type_long,
+ return value_from_longest (lookup_pointer_type (type),
(LONGEST) (VALUE_ADDRESS (arg1) + VALUE_OFFSET (arg1)));
- VALUE_TYPE (val) = type;
- return val;
}
/* Given a value of a pointer type, apply the C unary * operator to it. */
value_ind (arg1)
value arg1;
{
- /* Must do this before COERCE_ARRAY, otherwise an infinite loop
- will result */
- if (TYPE_CODE (VALUE_TYPE (arg1)) == TYPE_CODE_REF)
- return value_at (TYPE_TARGET_TYPE (VALUE_TYPE (arg1)),
- (CORE_ADDR) value_as_long (arg1));
-
COERCE_ARRAY (arg1);
if (TYPE_CODE (VALUE_TYPE (arg1)) == TYPE_CODE_MEMBER)
error ("not implemented: member types in value_ind");
- /* Allow * on an integer so we can cast it to whatever we want. */
+ /* Allow * on an integer so we can cast it to whatever we want.
+ This returns an int, which seems like the most C-like thing
+ to do. "long long" variables are rare enough that
+ BUILTIN_TYPE_LONGEST would seem to be a mistake. */
if (TYPE_CODE (VALUE_TYPE (arg1)) == TYPE_CODE_INT)
- return value_at (builtin_type_long,
+ return value_at (builtin_type_int,
(CORE_ADDR) value_as_long (arg1));
else if (TYPE_CODE (VALUE_TYPE (arg1)) == TYPE_CODE_PTR)
- return value_at (TYPE_TARGET_TYPE (VALUE_TYPE (arg1)),
- (CORE_ADDR) value_as_long (arg1));
- else if (TYPE_CODE (VALUE_TYPE (arg1)) == TYPE_CODE_REF)
- return value_at (TYPE_TARGET_TYPE (VALUE_TYPE (arg1)),
- (CORE_ADDR) value_as_long (arg1));
+ return value_at_lazy (TYPE_TARGET_TYPE (VALUE_TYPE (arg1)),
+ value_as_pointer (arg1));
error ("Attempt to take contents of a non-pointer value.");
+ return 0; /* For lint -- never reached */
}
\f
/* Pushing small parts of stack frames. */
/* Push one word (the size of object that a register holds). */
CORE_ADDR
-push_word (sp, buffer)
+push_word (sp, word)
CORE_ADDR sp;
- REGISTER_TYPE buffer;
+ unsigned LONGEST word;
{
- register int len = sizeof (REGISTER_TYPE);
+ register int len = REGISTER_SIZE;
+ char buffer[MAX_REGISTER_RAW_SIZE];
+ store_unsigned_integer (buffer, len, word);
#if 1 INNER_THAN 2
sp -= len;
- write_memory (sp, &buffer, len);
+ write_memory (sp, buffer, len);
#else /* stack grows upward */
- write_memory (sp, &buffer, len);
+ write_memory (sp, buffer, len);
sp += len;
#endif /* stack grows upward */
/* Push onto the stack the specified value VALUE. */
-CORE_ADDR
+static CORE_ADDR
value_push (sp, arg)
register CORE_ADDR sp;
value arg;
{
register struct type *type;
- COERCE_ENUM (arg);
+ /* FIXME: We should coerce this according to the prototype (if we have
+ one). Right now we do a little bit of this in typecmp(), but that
+ doesn't always get called. For example, if passing a ref to a function
+ without a prototype, we probably should de-reference it. Currently
+ we don't. */
+
+ if (TYPE_CODE (VALUE_TYPE (arg)) == TYPE_CODE_ENUM)
+ arg = value_cast (builtin_type_unsigned_int, arg);
+
+#if 1 /* FIXME: This is only a temporary patch. -fnf */
+ if (VALUE_REPEATED (arg)
+ || TYPE_CODE (VALUE_TYPE (arg)) == TYPE_CODE_ARRAY)
+ arg = value_coerce_array (arg);
+ if (TYPE_CODE (VALUE_TYPE (arg)) == TYPE_CODE_FUNC)
+ arg = value_coerce_function (arg);
+#endif
type = VALUE_TYPE (arg);
if (TYPE_CODE (type) == TYPE_CODE_INT
- && TYPE_LENGTH (type) < sizeof (int))
+ && TYPE_LENGTH (type) < TYPE_LENGTH (builtin_type_int))
return value_cast (builtin_type_int, arg);
- if (type == builtin_type_float)
+ if (TYPE_CODE (type) == TYPE_CODE_FLT
+ && TYPE_LENGTH (type) < TYPE_LENGTH (builtin_type_double))
return value_cast (builtin_type_double, arg);
return arg;
/* Push the value ARG, first coercing it as an argument
to a C function. */
-CORE_ADDR
+static CORE_ADDR
value_arg_push (sp, arg)
register CORE_ADDR sp;
value arg;
return value_push (sp, value_arg_coerce (arg));
}
+/* Determine a function's address and its return type from its value.
+ Calls error() if the function is not valid for calling. */
+
+static CORE_ADDR
+find_function_addr (function, retval_type)
+ value function;
+ struct type **retval_type;
+{
+ register struct type *ftype = VALUE_TYPE (function);
+ register enum type_code code = TYPE_CODE (ftype);
+ struct type *value_type;
+ CORE_ADDR funaddr;
+
+ /* If it's a member function, just look at the function
+ part of it. */
+
+ /* Determine address to call. */
+ if (code == TYPE_CODE_FUNC || code == TYPE_CODE_METHOD)
+ {
+ funaddr = VALUE_ADDRESS (function);
+ value_type = TYPE_TARGET_TYPE (ftype);
+ }
+ else if (code == TYPE_CODE_PTR)
+ {
+ funaddr = value_as_pointer (function);
+ if (TYPE_CODE (TYPE_TARGET_TYPE (ftype)) == TYPE_CODE_FUNC
+ || TYPE_CODE (TYPE_TARGET_TYPE (ftype)) == TYPE_CODE_METHOD)
+ value_type = TYPE_TARGET_TYPE (TYPE_TARGET_TYPE (ftype));
+ else
+ value_type = builtin_type_int;
+ }
+ else if (code == TYPE_CODE_INT)
+ {
+ /* Handle the case of functions lacking debugging info.
+ Their values are characters since their addresses are char */
+ if (TYPE_LENGTH (ftype) == 1)
+ funaddr = value_as_pointer (value_addr (function));
+ else
+ /* Handle integer used as address of a function. */
+ funaddr = (CORE_ADDR) value_as_long (function);
+
+ value_type = builtin_type_int;
+ }
+ else
+ error ("Invalid data type for function to be called.");
+
+ *retval_type = value_type;
+ return funaddr;
+}
+
+#if defined (CALL_DUMMY)
+/* All this stuff with a dummy frame may seem unnecessarily complicated
+ (why not just save registers in GDB?). The purpose of pushing a dummy
+ frame which looks just like a real frame is so that if you call a
+ function and then hit a breakpoint (get a signal, etc), "backtrace"
+ will look right. Whether the backtrace needs to actually show the
+ stack at the time the inferior function was called is debatable, but
+ it certainly needs to not display garbage. So if you are contemplating
+ making dummy frames be different from normal frames, consider that. */
+
/* Perform a function call in the inferior.
ARGS is a vector of values of arguments (NARGS of them).
FUNCTION is a value, the function to be called.
during the execution of the function. */
value
-call_function (function, nargs, args)
+call_function_by_hand (function, nargs, args)
value function;
int nargs;
value *args;
register CORE_ADDR sp;
register int i;
CORE_ADDR start_sp;
- static REGISTER_TYPE dummy[] = CALL_DUMMY;
- REGISTER_TYPE dummy1[sizeof dummy / sizeof (REGISTER_TYPE)];
+ /* CALL_DUMMY is an array of words (REGISTER_SIZE), but each word
+ is in host byte order. Before calling FIX_CALL_DUMMY, we byteswap it
+ and remove any extra bytes which might exist because unsigned LONGEST is
+ bigger than REGISTER_SIZE. */
+ static unsigned LONGEST dummy[] = CALL_DUMMY;
+ char dummy1[REGISTER_SIZE * sizeof dummy / sizeof (unsigned LONGEST)];
CORE_ADDR old_sp;
struct type *value_type;
unsigned char struct_return;
CORE_ADDR struct_addr;
struct inferior_status inf_status;
struct cleanup *old_chain;
+ CORE_ADDR funaddr;
+ int using_gcc;
+ CORE_ADDR real_pc;
+
+ if (!target_has_execution)
+ noprocess();
save_inferior_status (&inf_status, 1);
old_chain = make_cleanup (restore_inferior_status, &inf_status);
+ /* PUSH_DUMMY_FRAME is responsible for saving the inferior registers
+ (and POP_FRAME for restoring them). (At least on most machines)
+ they are saved on the stack in the inferior. */
PUSH_DUMMY_FRAME;
- old_sp = sp = read_register (SP_REGNUM);
+ old_sp = sp = read_sp ();
#if 1 INNER_THAN 2 /* Stack grows down */
sp -= sizeof dummy;
sp += sizeof dummy;
#endif
- {
- register CORE_ADDR funaddr;
- register struct type *ftype = VALUE_TYPE (function);
- register enum type_code code = TYPE_CODE (ftype);
-
- /* If it's a member function, just look at the function
- part of it. */
- if (code == TYPE_CODE_MEMBER)
- {
- ftype = TYPE_TARGET_TYPE (ftype);
- code = TYPE_CODE (ftype);
- }
+ funaddr = find_function_addr (function, &value_type);
- /* Determine address to call. */
- if (code == TYPE_CODE_FUNC)
- {
- funaddr = VALUE_ADDRESS (function);
- value_type = TYPE_TARGET_TYPE (ftype);
- }
- else if (code == TYPE_CODE_PTR)
- {
- funaddr = value_as_long (function);
- if (TYPE_CODE (TYPE_TARGET_TYPE (ftype))
- == TYPE_CODE_FUNC)
- value_type = TYPE_TARGET_TYPE (TYPE_TARGET_TYPE (ftype));
- else
- value_type = builtin_type_int;
- }
- else if (code == TYPE_CODE_INT)
- {
- /* Handle the case of functions lacking debugging info.
- Their values are characters since their addresses are char */
- if (TYPE_LENGTH (ftype) == 1)
- funaddr = value_as_long (value_addr (function));
- else
- /* Handle integer used as address of a function. */
- funaddr = value_as_long (function);
+ {
+ struct block *b = block_for_pc (funaddr);
+ /* If compiled without -g, assume GCC. */
+ using_gcc = b == NULL || BLOCK_GCC_COMPILED (b);
+ }
- value_type = builtin_type_int;
- }
- else
- error ("Invalid data type for function to be called.");
+ /* Are we returning a value using a structure return or a normal
+ value return? */
- /* Are we returning a value using a structure return or a normal
- value return? */
+ struct_return = using_struct_return (function, funaddr, value_type,
+ using_gcc);
- struct_return = using_struct_return (function, funaddr, value_type);
+ /* Create a call sequence customized for this function
+ and the number of arguments for it. */
+ for (i = 0; i < sizeof dummy / sizeof (dummy[0]); i++)
+ store_unsigned_integer (&dummy1[i * REGISTER_SIZE],
+ REGISTER_SIZE,
+ (unsigned LONGEST)dummy[i]);
- /* Create a call sequence customized for this function
- and the number of arguments for it. */
- bcopy (dummy, dummy1, sizeof dummy);
- FIX_CALL_DUMMY (dummy1, start_sp, funaddr, nargs, value_type);
- }
+#ifdef GDB_TARGET_IS_HPPA
+ real_pc = FIX_CALL_DUMMY (dummy1, start_sp, funaddr, nargs, args,
+ value_type, using_gcc);
+#else
+ FIX_CALL_DUMMY (dummy1, start_sp, funaddr, nargs, args,
+ value_type, using_gcc);
+ real_pc = start_sp;
+#endif
- write_memory (start_sp, dummy1, sizeof dummy);
+#if CALL_DUMMY_LOCATION == ON_STACK
+ write_memory (start_sp, (char *)dummy1, sizeof dummy);
+#endif /* On stack. */
-#ifdef convex
+#if CALL_DUMMY_LOCATION == BEFORE_TEXT_END
/* Convex Unix prohibits executing in the stack segment. */
/* Hope there is empty room at the top of the text segment. */
{
if (read_memory_integer (start_sp, 1) != 0)
error ("text segment full -- no place to put call");
checked = 1;
- start_sp = text_end - sizeof dummy;
- write_memory (start_sp, dummy1, sizeof dummy);
+ sp = old_sp;
+ real_pc = text_end - sizeof dummy;
+ write_memory (real_pc, (char *)dummy1, sizeof dummy);
}
-#else /* !convex */
+#endif /* Before text_end. */
+
+#if CALL_DUMMY_LOCATION == AFTER_TEXT_END
+ {
+ extern CORE_ADDR text_end;
+ int errcode;
+ sp = old_sp;
+ real_pc = text_end;
+ errcode = target_write_memory (real_pc, (char *)dummy1, sizeof dummy);
+ if (errcode != 0)
+ error ("Cannot write text segment -- call_function failed");
+ }
+#endif /* After text_end. */
+
+#if CALL_DUMMY_LOCATION == AT_ENTRY_POINT
+ real_pc = funaddr;
+#endif /* At entry point. */
+
+#ifdef lint
+ sp = old_sp; /* It really is used, for some ifdef's... */
+#endif
+
#ifdef STACK_ALIGN
/* If stack grows down, we must leave a hole at the top. */
{
len += TYPE_LENGTH (value_type);
for (i = nargs - 1; i >= 0; i--)
- len += TYPE_LENGTH (VALUE_TYPE (args[i]));
+ len += TYPE_LENGTH (VALUE_TYPE (value_arg_coerce (args[i])));
#ifdef CALL_DUMMY_STACK_ADJUST
len += CALL_DUMMY_STACK_ADJUST;
#endif
sp += TYPE_LENGTH (value_type);
#endif
}
-
+
+#if defined (REG_STRUCT_HAS_ADDR)
+ {
+ /* This is a machine like the sparc, where we need to pass a pointer
+ to the structure, not the structure itself. */
+ if (REG_STRUCT_HAS_ADDR (using_gcc))
+ for (i = nargs - 1; i >= 0; i--)
+ if (TYPE_CODE (VALUE_TYPE (args[i])) == TYPE_CODE_STRUCT)
+ {
+ CORE_ADDR addr;
+#if !(1 INNER_THAN 2)
+ /* The stack grows up, so the address of the thing we push
+ is the stack pointer before we push it. */
+ addr = sp;
+#endif
+ /* Push the structure. */
+ sp = value_push (sp, args[i]);
+#if 1 INNER_THAN 2
+ /* The stack grows down, so the address of the thing we push
+ is the stack pointer after we push it. */
+ addr = sp;
+#endif
+ /* The value we're going to pass is the address of the thing
+ we just pushed. */
+ args[i] = value_from_longest (lookup_pointer_type (value_type),
+ (LONGEST) addr);
+ }
+ }
+#endif /* REG_STRUCT_HAS_ADDR. */
+
+#ifdef PUSH_ARGUMENTS
+ PUSH_ARGUMENTS(nargs, args, sp, struct_return, struct_addr);
+#else /* !PUSH_ARGUMENTS */
for (i = nargs - 1; i >= 0; i--)
sp = value_arg_push (sp, args[i]);
+#endif /* !PUSH_ARGUMENTS */
#ifdef CALL_DUMMY_STACK_ADJUST
#if 1 INNER_THAN 2
sp += CALL_DUMMY_STACK_ADJUST;
#endif
#endif /* CALL_DUMMY_STACK_ADJUST */
-#endif /* !convex */
/* Store the address at which the structure is supposed to be
written. Note that this (and the code which reserved the space
it doesn't cost us anything but space and if the function is pcc
it will ignore this value, we will make that assumption.
- Also note that on some machines (like the sparc) pcc uses this
- convention in a slightly twisted way also. */
+ Also note that on some machines (like the sparc) pcc uses a
+ convention like gcc's. */
if (struct_return)
STORE_STRUCT_RETURN (struct_addr, sp);
- /* Write the stack pointer. This is here because the statement above
- might fool with it */
- write_register (SP_REGNUM, sp);
+ /* Write the stack pointer. This is here because the statements above
+ might fool with it. On SPARC, this write also stores the register
+ window into the right place in the new stack frame, which otherwise
+ wouldn't happen. (See store_inferior_registers in sparc-nat.c.) */
+ write_sp (sp);
- /* Figure out the value returned by the function. */
{
char retbuf[REGISTER_BYTES];
+ char *name;
+ struct symbol *symbol;
+
+ name = NULL;
+ symbol = find_pc_function (funaddr);
+ if (symbol)
+ {
+ name = SYMBOL_SOURCE_NAME (symbol);
+ }
+ else
+ {
+ /* Try the minimal symbols. */
+ struct minimal_symbol *msymbol = lookup_minimal_symbol_by_pc (funaddr);
+
+ if (msymbol)
+ {
+ name = SYMBOL_SOURCE_NAME (msymbol);
+ }
+ }
+ if (name == NULL)
+ {
+ char format[80];
+ sprintf (format, "at %s", local_hex_format ());
+ name = alloca (80);
+ sprintf (name, format, (unsigned long) funaddr);
+ }
/* Execute the stack dummy routine, calling FUNCTION.
When it is done, discard the empty frame
after storing the contents of all regs into retbuf. */
- run_stack_dummy (start_sp + CALL_DUMMY_START_OFFSET, retbuf);
+ if (run_stack_dummy (real_pc + CALL_DUMMY_START_OFFSET, retbuf))
+ {
+ /* We stopped somewhere besides the call dummy. */
+
+ /* If we did the cleanups, we would print a spurious error message
+ (Unable to restore previously selected frame), would write the
+ registers from the inf_status (which is wrong), and would do other
+ wrong things (like set stop_bpstat to the wrong thing). */
+ discard_cleanups (old_chain);
+ /* Prevent memory leak. */
+ bpstat_clear (&inf_status.stop_bpstat);
+
+ /* The following error message used to say "The expression
+ which contained the function call has been discarded." It
+ is a hard concept to explain in a few words. Ideally, GDB
+ would be able to resume evaluation of the expression when
+ the function finally is done executing. Perhaps someday
+ this will be implemented (it would not be easy). */
+
+ /* FIXME: Insert a bunch of wrap_here; name can be very long if it's
+ a C++ name with arguments and stuff. */
+ error ("\
+The program being debugged stopped while in a function called from GDB.\n\
+When the function (%s) is done executing, GDB will silently\n\
+stop (instead of continuing to evaluate the expression containing\n\
+the function call).", name);
+ }
do_cleanups (old_chain);
+ /* Figure out the value returned by the function. */
return value_being_returned (value_type, retbuf, struct_return);
}
}
+#else /* no CALL_DUMMY. */
+value
+call_function_by_hand (function, nargs, args)
+ value function;
+ int nargs;
+ value *args;
+{
+ error ("Cannot invoke functions on this machine.");
+}
+#endif /* no CALL_DUMMY. */
+
\f
-/* Create a value for a string constant:
- Call the function malloc in the inferior to get space for it,
- then copy the data into that space
- and then return the address with type char *.
- PTR points to the string constant data; LEN is number of characters. */
+/* Create a value for an array by allocating space in the inferior, copying
+ the data into that space, and then setting up an array value.
+
+ The array bounds are set from LOWBOUND and HIGHBOUND, and the array is
+ populated from the values passed in ELEMVEC.
+
+ The element type of the array is inherited from the type of the
+ first element, and all elements must have the same size (though we
+ don't currently enforce any restriction on their types). */
+
+value
+value_array (lowbound, highbound, elemvec)
+ int lowbound;
+ int highbound;
+ value *elemvec;
+{
+ int nelem;
+ int idx;
+ int typelength;
+ value val;
+ struct type *rangetype;
+ struct type *arraytype;
+ CORE_ADDR addr;
+
+ /* Validate that the bounds are reasonable and that each of the elements
+ have the same size. */
+
+ nelem = highbound - lowbound + 1;
+ if (nelem <= 0)
+ {
+ error ("bad array bounds (%d, %d)", lowbound, highbound);
+ }
+ typelength = TYPE_LENGTH (VALUE_TYPE (elemvec[0]));
+ for (idx = 0; idx < nelem; idx++)
+ {
+ if (TYPE_LENGTH (VALUE_TYPE (elemvec[idx])) != typelength)
+ {
+ error ("array elements must all be the same size");
+ }
+ }
+
+ /* Allocate space to store the array in the inferior, and then initialize
+ it by copying in each element. FIXME: Is it worth it to create a
+ local buffer in which to collect each value and then write all the
+ bytes in one operation? */
+
+ addr = allocate_space_in_inferior (nelem * typelength);
+ for (idx = 0; idx < nelem; idx++)
+ {
+ write_memory (addr + (idx * typelength), VALUE_CONTENTS (elemvec[idx]),
+ typelength);
+ }
+
+ /* Create the array type and set up an array value to be evaluated lazily. */
+
+ rangetype = create_range_type ((struct type *) NULL, builtin_type_int,
+ lowbound, highbound);
+ arraytype = create_array_type ((struct type *) NULL,
+ VALUE_TYPE (elemvec[0]), rangetype);
+ val = value_at_lazy (arraytype, addr);
+ return (val);
+}
+
+/* Create a value for a string constant by allocating space in the inferior,
+ copying the data into that space, and returning the address with type
+ TYPE_CODE_STRING. PTR points to the string constant data; LEN is number
+ of characters.
+ Note that string types are like array of char types with a lower bound of
+ zero and an upper bound of LEN - 1. Also note that the string may contain
+ embedded null bytes. */
value
value_string (ptr, len)
char *ptr;
int len;
{
- register value val;
- register struct symbol *sym;
- value blocklen;
- register char *copy = (char *) alloca (len + 1);
- char *i = ptr;
- register char *o = copy, *ibeg = ptr;
- register int c;
+ value val;
+ struct type *rangetype;
+ struct type *stringtype;
+ CORE_ADDR addr;
+
+ /* Allocate space to store the string in the inferior, and then
+ copy LEN bytes from PTR in gdb to that address in the inferior. */
- /* Copy the string into COPY, processing escapes.
- We could not conveniently process them in expread
- because the string there wants to be a substring of the input. */
+ addr = allocate_space_in_inferior (len);
+ write_memory (addr, ptr, len);
- while (i - ibeg < len)
+ /* Create the string type and set up a string value to be evaluated
+ lazily. */
+
+ rangetype = create_range_type ((struct type *) NULL, builtin_type_int,
+ 0, len - 1);
+ stringtype = create_string_type ((struct type *) NULL, rangetype);
+ val = value_at_lazy (stringtype, addr);
+ return (val);
+}
+\f
+/* See if we can pass arguments in T2 to a function which takes arguments
+ of types T1. Both t1 and t2 are NULL-terminated vectors. If some
+ arguments need coercion of some sort, then the coerced values are written
+ into T2. Return value is 0 if the arguments could be matched, or the
+ position at which they differ if not.
+
+ STATICP is nonzero if the T1 argument list came from a
+ static member function.
+
+ For non-static member functions, we ignore the first argument,
+ which is the type of the instance variable. This is because we want
+ to handle calls with objects from derived classes. This is not
+ entirely correct: we should actually check to make sure that a
+ requested operation is type secure, shouldn't we? FIXME. */
+
+static int
+typecmp (staticp, t1, t2)
+ int staticp;
+ struct type *t1[];
+ value t2[];
+{
+ int i;
+
+ if (t2 == 0)
+ return 1;
+ if (staticp && t1 == 0)
+ return t2[1] != 0;
+ if (t1 == 0)
+ return 1;
+ if (TYPE_CODE (t1[0]) == TYPE_CODE_VOID) return 0;
+ if (t1[!staticp] == 0) return 0;
+ for (i = !staticp; t1[i] && TYPE_CODE (t1[i]) != TYPE_CODE_VOID; i++)
{
- c = *i++;
- if (c == '\\')
+ struct type *tt1, *tt2;
+ if (! t2[i])
+ return i+1;
+ tt1 = t1[i];
+ tt2 = VALUE_TYPE(t2[i]);
+ if (TYPE_CODE (tt1) == TYPE_CODE_REF
+ /* We should be doing hairy argument matching, as below. */
+ && (TYPE_CODE (TYPE_TARGET_TYPE (tt1)) == TYPE_CODE (tt2)))
+ {
+ t2[i] = value_addr (t2[i]);
+ continue;
+ }
+
+ while (TYPE_CODE (tt1) == TYPE_CODE_PTR
+ && (TYPE_CODE(tt2)==TYPE_CODE_ARRAY || TYPE_CODE(tt2)==TYPE_CODE_PTR))
{
- c = parse_escape (&i);
- if (c == -1)
- continue;
+ tt1 = TYPE_TARGET_TYPE(tt1);
+ tt2 = TYPE_TARGET_TYPE(tt2);
}
- *o++ = c;
+ if (TYPE_CODE(tt1) == TYPE_CODE(tt2)) continue;
+ /* Array to pointer is a `trivial conversion' according to the ARM. */
+
+ /* We should be doing much hairier argument matching (see section 13.2
+ of the ARM), but as a quick kludge, just check for the same type
+ code. */
+ if (TYPE_CODE (t1[i]) != TYPE_CODE (VALUE_TYPE (t2[i])))
+ return i+1;
}
- *o = 0;
+ if (!t1[i]) return 0;
+ return t2[i] ? i+1 : 0;
+}
- /* Get the length of the string after escapes are processed. */
+/* Helper function used by value_struct_elt to recurse through baseclasses.
+ Look for a field NAME in ARG1. Adjust the address of ARG1 by OFFSET bytes,
+ and search in it assuming it has (class) type TYPE.
+ If found, return value, else return NULL.
- len = o - copy;
+ If LOOKING_FOR_BASECLASS, then instead of looking for struct fields,
+ look for a baseclass named NAME. */
- /* Find the address of malloc in the inferior. */
+static value
+search_struct_field (name, arg1, offset, type, looking_for_baseclass)
+ char *name;
+ register value arg1;
+ int offset;
+ register struct type *type;
+ int looking_for_baseclass;
+{
+ int i;
+
+ check_stub_type (type);
+
+ if (! looking_for_baseclass)
+ for (i = TYPE_NFIELDS (type) - 1; i >= TYPE_N_BASECLASSES (type); i--)
+ {
+ char *t_field_name = TYPE_FIELD_NAME (type, i);
- sym = lookup_symbol ("malloc", 0, VAR_NAMESPACE, 0);
- if (sym != 0)
+ if (t_field_name && STREQ (t_field_name, name))
+ {
+ value v;
+ if (TYPE_FIELD_STATIC (type, i))
+ {
+ char *phys_name = TYPE_FIELD_STATIC_PHYSNAME (type, i);
+ struct symbol *sym =
+ lookup_symbol (phys_name, 0, VAR_NAMESPACE, 0, NULL);
+ if (sym == NULL)
+ error ("Internal error: could not find physical static variable named %s",
+ phys_name);
+ v = value_at (TYPE_FIELD_TYPE (type, i),
+ (CORE_ADDR)SYMBOL_BLOCK_VALUE (sym));
+ }
+ else
+ v = value_primitive_field (arg1, offset, i, type);
+ if (v == 0)
+ error("there is no field named %s", name);
+ return v;
+ }
+ }
+
+ for (i = TYPE_N_BASECLASSES (type) - 1; i >= 0; i--)
{
- if (SYMBOL_CLASS (sym) != LOC_BLOCK)
- error ("\"malloc\" exists in this program but is not a function.");
- val = value_of_variable (sym);
+ value v;
+ /* If we are looking for baseclasses, this is what we get when we
+ hit them. But it could happen that the base part's member name
+ is not yet filled in. */
+ int found_baseclass = (looking_for_baseclass
+ && TYPE_BASECLASS_NAME (type, i) != NULL
+ && STREQ (name, TYPE_BASECLASS_NAME (type, i)));
+
+ if (BASETYPE_VIA_VIRTUAL (type, i))
+ {
+ value v2;
+ /* Fix to use baseclass_offset instead. FIXME */
+ baseclass_addr (type, i, VALUE_CONTENTS (arg1) + offset,
+ &v2, (int *)NULL);
+ if (v2 == 0)
+ error ("virtual baseclass botch");
+ if (found_baseclass)
+ return v2;
+ v = search_struct_field (name, v2, 0, TYPE_BASECLASS (type, i),
+ looking_for_baseclass);
+ }
+ else if (found_baseclass)
+ v = value_primitive_field (arg1, offset, i, type);
+ else
+ v = search_struct_field (name, arg1,
+ offset + TYPE_BASECLASS_BITPOS (type, i) / 8,
+ TYPE_BASECLASS (type, i),
+ looking_for_baseclass);
+ if (v) return v;
}
- else
+ return NULL;
+}
+
+/* Helper function used by value_struct_elt to recurse through baseclasses.
+ Look for a field NAME in ARG1. Adjust the address of ARG1 by OFFSET bytes,
+ and search in it assuming it has (class) type TYPE.
+ If found, return value, else if name matched and args not return (value)-1,
+ else return NULL. */
+
+static value
+search_struct_method (name, arg1p, args, offset, static_memfuncp, type)
+ char *name;
+ register value *arg1p, *args;
+ int offset, *static_memfuncp;
+ register struct type *type;
+{
+ int i;
+ value v;
+ int name_matched = 0;
+ char dem_opname[64];
+
+ check_stub_type (type);
+ for (i = TYPE_NFN_FIELDS (type) - 1; i >= 0; i--)
{
- register int i;
- for (i = 0; i < misc_function_count; i++)
- if (!strcmp (misc_function_vector[i].name, "malloc"))
- break;
- if (i < misc_function_count)
- val = value_from_long (builtin_type_long,
- (LONGEST) misc_function_vector[i].address);
- else
- error ("String constants require the program to have a function \"malloc\".");
+ char *t_field_name = TYPE_FN_FIELDLIST_NAME (type, i);
+ if (strncmp(t_field_name, "__", 2)==0 ||
+ strncmp(t_field_name, "op", 2)==0 ||
+ strncmp(t_field_name, "type", 4)==0 )
+ {
+ if (cplus_demangle_opname(t_field_name, dem_opname, DMGL_ANSI))
+ t_field_name = dem_opname;
+ else if (cplus_demangle_opname(t_field_name, dem_opname, 0))
+ t_field_name = dem_opname;
+ }
+ if (t_field_name && STREQ (t_field_name, name))
+ {
+ int j = TYPE_FN_FIELDLIST_LENGTH (type, i) - 1;
+ struct fn_field *f = TYPE_FN_FIELDLIST1 (type, i);
+ name_matched = 1;
+
+ if (j > 0 && args == 0)
+ error ("cannot resolve overloaded method `%s'", name);
+ while (j >= 0)
+ {
+ if (TYPE_FN_FIELD_STUB (f, j))
+ check_stub_method (type, i, j);
+ if (!typecmp (TYPE_FN_FIELD_STATIC_P (f, j),
+ TYPE_FN_FIELD_ARGS (f, j), args))
+ {
+ if (TYPE_FN_FIELD_VIRTUAL_P (f, j))
+ return (value)value_virtual_fn_field (arg1p, f, j, type, offset);
+ if (TYPE_FN_FIELD_STATIC_P (f, j) && static_memfuncp)
+ *static_memfuncp = 1;
+ v = (value)value_fn_field (arg1p, f, j, type, offset);
+ if (v != (value)NULL) return v;
+ }
+ j--;
+ }
+ }
}
- blocklen = value_from_long (builtin_type_int, (LONGEST) (len + 1));
- val = call_function (val, 1, &blocklen);
- if (value_zerop (val))
- error ("No memory available for string constant.");
- write_memory ((CORE_ADDR) value_as_long (val), copy, len + 1);
- VALUE_TYPE (val) = lookup_pointer_type (builtin_type_char);
- return val;
+ for (i = TYPE_N_BASECLASSES (type) - 1; i >= 0; i--)
+ {
+ int base_offset;
+
+ if (BASETYPE_VIA_VIRTUAL (type, i))
+ {
+ base_offset = baseclass_offset (type, i, *arg1p, offset);
+ if (base_offset == -1)
+ error ("virtual baseclass botch");
+ }
+ else
+ {
+ base_offset = TYPE_BASECLASS_BITPOS (type, i) / 8;
+ }
+ v = search_struct_method (name, arg1p, args, base_offset + offset,
+ static_memfuncp, TYPE_BASECLASS (type, i));
+ if (v == (value) -1)
+ {
+ name_matched = 1;
+ }
+ else if (v)
+ {
+/* FIXME-bothner: Why is this commented out? Why is it here? */
+/* *arg1p = arg1_tmp;*/
+ return v;
+ }
+ }
+ if (name_matched) return (value) -1;
+ else return NULL;
}
-\f
-/* Given ARG1, a value of type (pointer to a)* structure/union,
+
+/* Given *ARGP, a value of type (pointer to a)* structure/union,
extract the component named NAME from the ultimate target structure/union
and return it as a value with its appropriate type.
- ERR is used in the error message if ARG1's type is wrong.
+ ERR is used in the error message if *ARGP's type is wrong.
C++: ARGS is a list of argument types to aid in the selection of
an appropriate method. Also, handle derived types.
+ STATIC_MEMFUNCP, if non-NULL, points to a caller-supplied location
+ where the truthvalue of whether the function that was resolved was
+ a static member function or not is stored.
+
ERR is an error message to be printed in case the field is not found. */
value
-value_struct_elt (arg1, args, name, err)
- register value arg1, *args;
+value_struct_elt (argp, args, name, static_memfuncp, err)
+ register value *argp, *args;
char *name;
+ int *static_memfuncp;
char *err;
{
register struct type *t;
- register int i;
- int found = 0;
-
- struct type *baseclass;
+ value v;
- COERCE_ARRAY (arg1);
+ COERCE_ARRAY (*argp);
- t = VALUE_TYPE (arg1);
+ t = VALUE_TYPE (*argp);
/* Follow pointers until we get to a non-pointer. */
while (TYPE_CODE (t) == TYPE_CODE_PTR || TYPE_CODE (t) == TYPE_CODE_REF)
{
- arg1 = value_ind (arg1);
- COERCE_ARRAY (arg1);
- t = VALUE_TYPE (arg1);
+ *argp = value_ind (*argp);
+ /* Don't coerce fn pointer to fn and then back again! */
+ if (TYPE_CODE (VALUE_TYPE (*argp)) != TYPE_CODE_FUNC)
+ COERCE_ARRAY (*argp);
+ t = VALUE_TYPE (*argp);
}
if (TYPE_CODE (t) == TYPE_CODE_MEMBER)
error ("not implemented: member type in value_struct_elt");
- if (TYPE_CODE (t) != TYPE_CODE_STRUCT
+ if ( TYPE_CODE (t) != TYPE_CODE_STRUCT
&& TYPE_CODE (t) != TYPE_CODE_UNION)
error ("Attempt to extract a component of a value that is not a %s.", err);
- baseclass = t;
+ /* Assume it's not, unless we see that it is. */
+ if (static_memfuncp)
+ *static_memfuncp =0;
if (!args)
{
- /* if there are no arguments ...do this... */
+ /* if there are no arguments ...do this... */
- /* Try as a variable first, because if we succeed, there
- is less work to be done. */
- while (t)
- {
- for (i = TYPE_NFIELDS (t) - 1; i >= 0; i--)
- {
- if (!strcmp (TYPE_FIELD_NAME (t, i), name))
- {
- found = 1;
- break;
- }
- }
-
- if (i >= 0)
- return TYPE_FIELD_STATIC (t, i)
- ? value_static_field (t, name, i) : value_field (arg1, i);
-
- if (TYPE_N_BASECLASSES (t) == 0)
- break;
-
- t = TYPE_BASECLASS (t, 1);
- VALUE_TYPE (arg1) = t; /* side effect! */
- }
+ /* Try as a field first, because if we succeed, there
+ is less work to be done. */
+ v = search_struct_field (name, *argp, 0, t, 0);
+ if (v)
+ return v;
/* C++: If it was not found as a data field, then try to
return it as a pointer to a method. */
- t = baseclass;
- VALUE_TYPE (arg1) = t; /* side effect! */
if (destructor_name_p (name, t))
- error ("use `info method' command to print out value of destructor");
-
- while (t)
- {
- for (i = TYPE_NFN_FIELDS (t) - 1; i >= 0; --i)
- {
- if (! strcmp (TYPE_FN_FIELDLIST_NAME (t, i), name))
- {
- error ("use `info method' command to print value of method \"%s\"", name);
- }
- }
+ error ("Cannot get value of destructor");
- if (TYPE_N_BASECLASSES (t) == 0)
- break;
+ v = search_struct_method (name, argp, args, 0, static_memfuncp, t);
- t = TYPE_BASECLASS (t, 1);
+ if (v == (value) -1)
+ error ("Cannot take address of a method");
+ else if (v == 0)
+ {
+ if (TYPE_NFN_FIELDS (t))
+ error ("There is no member or method named %s.", name);
+ else
+ error ("There is no member named %s.", name);
}
-
- if (found == 0)
- error("there is no field named %s", name);
- return 0;
+ return v;
}
if (destructor_name_p (name, t))
if (!args[1])
{
/* destructors are a special case. */
- return (value)value_fn_field (arg1, 0,
- TYPE_FN_FIELDLIST_LENGTH (t, 0));
+ v = (value)value_fn_field (NULL, TYPE_FN_FIELDLIST1 (t, 0),
+ TYPE_FN_FIELDLIST_LENGTH (t, 0), 0, 0);
+ if (!v) error("could not find destructor function named %s.", name);
+ else return v;
}
else
{
error ("destructor should not have any argument");
}
}
+ else
+ v = search_struct_method (name, argp, args, 0, static_memfuncp, t);
- /* This following loop is for methods with arguments. */
- while (t)
+ if (v == (value) -1)
{
- /* Look up as method first, because that is where we
- expect to find it first. */
- for (i = TYPE_NFN_FIELDS (t) - 1; i >= 0; i--)
- {
- struct fn_field *f = TYPE_FN_FIELDLIST1 (t, i);
-
- if (!strcmp (TYPE_FN_FIELDLIST_NAME (t, i), name))
- {
- int j;
- struct fn_field *f = TYPE_FN_FIELDLIST1 (t, i);
-
- found = 1;
- for (j = TYPE_FN_FIELDLIST_LENGTH (t, i) - 1; j >= 0; --j)
- {
- if (!typecmp (TYPE_FN_FIELD_ARGS (f, j), args))
- {
- if (TYPE_FN_FIELD_VIRTUAL_P (f, j))
- return (value)value_virtual_fn_field (arg1, f, j, t);
- else
- return (value)value_fn_field (arg1, i, j);
- }
- }
- }
- }
-
- if (TYPE_N_BASECLASSES (t) == 0)
- break;
-
- t = TYPE_BASECLASS (t, 1);
- VALUE_TYPE (arg1) = t; /* side effect! */
+ error("Argument list of %s mismatch with component in the structure.", name);
}
-
- if (found)
+ else if (v == 0)
{
- error ("Structure method %s not defined for arglist.", name);
- return 0;
+ /* See if user tried to invoke data as function. If so,
+ hand it back. If it's not callable (i.e., a pointer to function),
+ gdb should give an error. */
+ v = search_struct_field (name, *argp, 0, t, 0);
}
- else
- {
- /* See if user tried to invoke data as function */
- t = baseclass;
- while (t)
- {
- for (i = TYPE_NFIELDS (t) - 1; i >= 0; i--)
- {
- if (!strcmp (TYPE_FIELD_NAME (t, i), name))
- {
- found = 1;
- break;
- }
- }
-
- if (i >= 0)
- return TYPE_FIELD_STATIC (t, i)
- ? value_static_field (t, name, i) : value_field (arg1, i);
-
- if (TYPE_N_BASECLASSES (t) == 0)
- break;
- t = TYPE_BASECLASS (t, 1);
- VALUE_TYPE (arg1) = t; /* side effect! */
- }
- error ("Structure has no component named %s.", name);
- }
+ if (!v)
+ error ("Structure has no component named %s.", name);
+ return v;
}
/* C++: return 1 is NAME is a legitimate name for the destructor
if NAME is inappropriate for TYPE, an error is signaled. */
int
destructor_name_p (name, type)
- char *name;
- struct type *type;
+ const char *name;
+ const struct type *type;
{
/* destructors are a special case. */
- char *dname = TYPE_NAME (type);
if (name[0] == '~')
{
- if (! TYPE_HAS_DESTRUCTOR (type))
- error ("type `%s' does not have destructor defined",
- TYPE_NAME (type));
- /* Skip past the "struct " at the front. */
- while (*dname++ != ' ') ;
- if (strcmp (dname, name+1))
- error ("destructor specification error");
+ char *dname = type_name_no_tag (type);
+ if (!STREQ (dname, name+1))
+ error ("name of destructor must equal name of class");
else
return 1;
}
return 0;
}
+/* Helper function for check_field: Given TYPE, a structure/union,
+ return 1 if the component named NAME from the ultimate
+ target structure/union is defined, otherwise, return 0. */
+
+static int
+check_field_in (type, name)
+ register struct type *type;
+ const char *name;
+{
+ register int i;
+
+ for (i = TYPE_NFIELDS (type) - 1; i >= TYPE_N_BASECLASSES (type); i--)
+ {
+ char *t_field_name = TYPE_FIELD_NAME (type, i);
+ if (t_field_name && STREQ (t_field_name, name))
+ return 1;
+ }
+
+ /* C++: If it was not found as a data field, then try to
+ return it as a pointer to a method. */
+
+ /* Destructors are a special case. */
+ if (destructor_name_p (name, type))
+ return 1;
+
+ for (i = TYPE_NFN_FIELDS (type) - 1; i >= 0; --i)
+ {
+ if (STREQ (TYPE_FN_FIELDLIST_NAME (type, i), name))
+ return 1;
+ }
+
+ for (i = TYPE_N_BASECLASSES (type) - 1; i >= 0; i--)
+ if (check_field_in (TYPE_BASECLASS (type, i), name))
+ return 1;
+
+ return 0;
+}
+
+
/* C++: Given ARG1, a value of type (pointer to a)* structure/union,
return 1 if the component named NAME from the ultimate
target structure/union is defined, otherwise, return 0. */
int
check_field (arg1, name)
register value arg1;
- char *name;
+ const char *name;
{
register struct type *t;
- register int i;
- int found = 0;
-
- struct type *baseclass;
COERCE_ARRAY (arg1);
/* Follow pointers until we get to a non-pointer. */
while (TYPE_CODE (t) == TYPE_CODE_PTR || TYPE_CODE (t) == TYPE_CODE_REF)
- {
- arg1 = value_ind (arg1);
- COERCE_ARRAY (arg1);
- t = VALUE_TYPE (arg1);
- }
+ t = TYPE_TARGET_TYPE (t);
if (TYPE_CODE (t) == TYPE_CODE_MEMBER)
error ("not implemented: member type in check_field");
- if (TYPE_CODE (t) != TYPE_CODE_STRUCT
+ if ( TYPE_CODE (t) != TYPE_CODE_STRUCT
&& TYPE_CODE (t) != TYPE_CODE_UNION)
error ("Internal error: `this' is not an aggregate");
- baseclass = t;
-
- while (t)
- {
- for (i = TYPE_NFIELDS (t) - 1; i >= 0; i--)
- {
- if (!strcmp (TYPE_FIELD_NAME (t, i), name))
- {
- return 1;
- }
- }
- if (TYPE_N_BASECLASSES (t) == 0)
- break;
-
- t = TYPE_BASECLASS (t, 1);
- VALUE_TYPE (arg1) = t; /* side effect! */
- }
-
- /* C++: If it was not found as a data field, then try to
- return it as a pointer to a method. */
- t = baseclass;
- VALUE_TYPE (arg1) = t; /* side effect! */
-
- /* Destructors are a special case. */
- if (destructor_name_p (name, t))
- return 1;
-
- while (t)
- {
- for (i = TYPE_NFN_FIELDS (t) - 1; i >= 0; --i)
- {
- if (!strcmp (TYPE_FN_FIELDLIST_NAME (t, i), name))
- return 1;
- }
-
- if (TYPE_N_BASECLASSES (t) == 0)
- break;
-
- t = TYPE_BASECLASS (t, 1);
- }
- return 0;
+ return check_field_in (t, name);
}
-/* C++: Given an aggregate type DOMAIN, and a member name NAME,
- return the address of this member as a pointer to member
+/* C++: Given an aggregate type CURTYPE, and a member name NAME,
+ return the address of this member as a "pointer to member"
type. If INTYPE is non-null, then it will be the type
of the member we are looking for. This will help us resolve
- pointers to member functions. */
+ "pointers to member functions". This function is used
+ to resolve user expressions of the form "DOMAIN::NAME". */
value
-value_struct_elt_for_address (domain, intype, name)
- struct type *domain, *intype;
+value_struct_elt_for_reference (domain, offset, curtype, name, intype)
+ struct type *domain, *curtype, *intype;
+ int offset;
char *name;
{
- register struct type *t = domain;
+ register struct type *t = curtype;
register int i;
- int found = 0;
value v;
- struct type *baseclass;
-
- if (TYPE_CODE (t) != TYPE_CODE_STRUCT
+ if ( TYPE_CODE (t) != TYPE_CODE_STRUCT
&& TYPE_CODE (t) != TYPE_CODE_UNION)
- error ("Internal error: non-aggregate type to value_struct_elt_for_address");
+ error ("Internal error: non-aggregate type to value_struct_elt_for_reference");
- baseclass = t;
-
- while (t)
+ for (i = TYPE_NFIELDS (t) - 1; i >= TYPE_N_BASECLASSES (t); i--)
{
- for (i = TYPE_NFIELDS (t) - 1; i >= 0; i--)
+ char *t_field_name = TYPE_FIELD_NAME (t, i);
+
+ if (t_field_name && STREQ (t_field_name, name))
{
- if (!strcmp (TYPE_FIELD_NAME (t, i), name))
+ if (TYPE_FIELD_STATIC (t, i))
{
- if (TYPE_FIELD_PACKED (t, i))
- error ("pointers to bitfield members not allowed");
-
- v = value_from_long (builtin_type_int,
- (LONGEST) (TYPE_FIELD_BITPOS (t, i) >> 3));
- VALUE_TYPE (v) = lookup_pointer_type (
- lookup_member_type (TYPE_FIELD_TYPE (t, i), baseclass));
- return v;
+ char *phys_name = TYPE_FIELD_STATIC_PHYSNAME (t, i);
+ struct symbol *sym =
+ lookup_symbol (phys_name, 0, VAR_NAMESPACE, 0, NULL);
+ if (sym == NULL)
+ error ("Internal error: could not find physical static variable named %s",
+ phys_name);
+ return value_at (SYMBOL_TYPE (sym),
+ (CORE_ADDR)SYMBOL_BLOCK_VALUE (sym));
}
+ if (TYPE_FIELD_PACKED (t, i))
+ error ("pointers to bitfield members not allowed");
+
+ return value_from_longest
+ (lookup_reference_type (lookup_member_type (TYPE_FIELD_TYPE (t, i),
+ domain)),
+ offset + (LONGEST) (TYPE_FIELD_BITPOS (t, i) >> 3));
}
-
- if (TYPE_N_BASECLASSES (t) == 0)
- break;
-
- t = TYPE_BASECLASS (t, 1);
}
/* C++: If it was not found as a data field, then try to
return it as a pointer to a method. */
- t = baseclass;
/* Destructors are a special case. */
if (destructor_name_p (name, t))
{
- error ("pointers to destructors not implemented yet");
+ error ("member pointers to destructors not implemented yet");
}
/* Perform all necessary dereferencing. */
while (intype && TYPE_CODE (intype) == TYPE_CODE_PTR)
intype = TYPE_TARGET_TYPE (intype);
- while (t)
+ for (i = TYPE_NFN_FIELDS (t) - 1; i >= 0; --i)
{
- for (i = TYPE_NFN_FIELDS (t) - 1; i >= 0; --i)
+ char *t_field_name = TYPE_FN_FIELDLIST_NAME (t, i);
+ char dem_opname[64];
+
+ if (strncmp(t_field_name, "__", 2)==0 ||
+ strncmp(t_field_name, "op", 2)==0 ||
+ strncmp(t_field_name, "type", 4)==0 )
{
- if (!strcmp (TYPE_FN_FIELDLIST_NAME (t, i), name))
+ if (cplus_demangle_opname(t_field_name, dem_opname, DMGL_ANSI))
+ t_field_name = dem_opname;
+ else if (cplus_demangle_opname(t_field_name, dem_opname, 0))
+ t_field_name = dem_opname;
+ }
+ if (t_field_name && STREQ (t_field_name, name))
+ {
+ int j = TYPE_FN_FIELDLIST_LENGTH (t, i);
+ struct fn_field *f = TYPE_FN_FIELDLIST1 (t, i);
+
+ if (intype == 0 && j > 1)
+ error ("non-unique member `%s' requires type instantiation", name);
+ if (intype)
{
- int j = TYPE_FN_FIELDLIST_LENGTH (t, i);
- struct fn_field *f = TYPE_FN_FIELDLIST1 (t, i);
-
- if (intype == 0 && j > 1)
- error ("non-unique member `%s' requires type instantiation", name);
- if (intype)
- {
- while (j--)
- if (TYPE_FN_FIELD_TYPE (f, j) == intype)
- break;
- if (j < 0)
- error ("no member function matches that type instantiation");
- }
- else
- j = 0;
-
- if (TYPE_FN_FIELD_VIRTUAL_P (f, j))
+ while (j--)
+ if (TYPE_FN_FIELD_TYPE (f, j) == intype)
+ break;
+ if (j < 0)
+ error ("no member function matches that type instantiation");
+ }
+ else
+ j = 0;
+
+ if (TYPE_FN_FIELD_STUB (f, j))
+ check_stub_method (t, i, j);
+ if (TYPE_FN_FIELD_VIRTUAL_P (f, j))
+ {
+ return value_from_longest
+ (lookup_reference_type
+ (lookup_member_type (TYPE_FN_FIELD_TYPE (f, j),
+ domain)),
+ (LONGEST) METHOD_PTR_FROM_VOFFSET
+ (TYPE_FN_FIELD_VOFFSET (f, j)));
+ }
+ else
+ {
+ struct symbol *s = lookup_symbol (TYPE_FN_FIELD_PHYSNAME (f, j),
+ 0, VAR_NAMESPACE, 0, NULL);
+ if (s == NULL)
{
- v = value_from_long (builtin_type_long,
- (LONGEST) TYPE_FN_FIELD_VOFFSET (f, j));
+ v = 0;
}
else
{
- struct symbol *s = lookup_symbol (TYPE_FN_FIELD_PHYSNAME (f, j),
- 0, VAR_NAMESPACE, 0);
- v = locate_var_value (s, 0);
+ v = read_var_value (s, 0);
+#if 0
+ VALUE_TYPE (v) = lookup_reference_type
+ (lookup_member_type (TYPE_FN_FIELD_TYPE (f, j),
+ domain));
+#endif
}
- VALUE_TYPE (v) = lookup_pointer_type (lookup_member_type (TYPE_FN_FIELD_TYPE (f, j), baseclass));
return v;
}
}
-
- if (TYPE_N_BASECLASSES (t) == 0)
- break;
-
- t = TYPE_BASECLASS (t, 1);
}
- return 0;
-}
-
-/* Compare two argument lists and return the position in which they differ,
- or zero if equal. Note that we ignore the first argument, which is
- the type of the instance variable. This is because we want to handle
- derived classes. This is not entirely correct: we should actually
- check to make sure that a requested operation is type secure,
- shouldn't we? */
-int typecmp(t1, t2)
- struct type *t1[];
- value t2[];
-{
- int i;
-
- if (t1[0]->code == TYPE_CODE_VOID) return 0;
- if (!t1[1]) return 0;
- for (i = 1; t1[i] && t1[i]->code != TYPE_CODE_VOID; i++)
+ for (i = TYPE_N_BASECLASSES (t) - 1; i >= 0; i--)
{
- if (! t2[i]
- || t1[i]->code != t2[i]->type->code
- || t1[i]->target_type != t2[i]->type->target_type)
- {
- return i+1;
- }
+ value v;
+ int base_offset;
+
+ if (BASETYPE_VIA_VIRTUAL (t, i))
+ base_offset = 0;
+ else
+ base_offset = TYPE_BASECLASS_BITPOS (t, i) / 8;
+ v = value_struct_elt_for_reference (domain,
+ offset + base_offset,
+ TYPE_BASECLASS (t, i),
+ name,
+ intype);
+ if (v)
+ return v;
}
- if (!t1[i]) return 0;
- return t2[i] ? i+1 : 0;
+ return 0;
}
/* C++: return the value of the class instance variable, if one exists.
{
extern FRAME selected_frame;
struct symbol *func, *sym;
- char *funname = 0;
struct block *b;
int i;
+ static const char funny_this[] = "this";
+ value this;
if (selected_frame == 0)
if (complain)
else return 0;
func = get_frame_function (selected_frame);
- if (func)
- funname = SYMBOL_NAME (func);
- else
- if (complain)
- error ("no `this' in nameless context");
- else return 0;
+ if (!func)
+ {
+ if (complain)
+ error ("no `this' in nameless context");
+ else return 0;
+ }
b = SYMBOL_BLOCK_VALUE (func);
i = BLOCK_NSYMS (b);
error ("no args, no `this'");
else return 0;
- sym = BLOCK_SYM (b, 0);
- if (strncmp ("$this", SYMBOL_NAME (sym), 5))
- if (complain)
- error ("current stack frame not in method");
- else return 0;
+ /* Calling lookup_block_symbol is necessary to get the LOC_REGISTER
+ symbol instead of the LOC_ARG one (if both exist). */
+ sym = lookup_block_symbol (b, funny_this, VAR_NAMESPACE);
+ if (sym == NULL)
+ {
+ if (complain)
+ error ("current stack frame not in method");
+ else
+ return NULL;
+ }
- return read_var_value (sym, selected_frame);
+ this = read_var_value (sym, selected_frame);
+ if (this == 0 && complain)
+ error ("`this' argument at unknown address");
+ return this;
}