used instead of read_memory to enable extra caching. */
unsigned int stack : 1;
+ /* If the value has been released. */
+ unsigned int released : 1;
+
/* Location of value (if lval). */
union
{
for (val = all_values; val && val != mark; val = next)
{
next = val->next;
+ val->released = 1;
value_free (val);
}
all_values = val;
for (val = all_values; val; val = next)
{
next = val->next;
+ val->released = 1;
value_free (val);
}
{
all_values = val->next;
val->next = NULL;
+ val->released = 1;
return;
}
{
v->next = val->next;
val->next = NULL;
+ val->released = 1;
break;
}
}
}
+/* If the value is not already released, release it.
+ If the value is already released, increment its reference count.
+ That is, this function ensures that the value is released from the
+ value chain and that the caller owns a reference to it. */
+
+void
+release_value_or_incref (struct value *val)
+{
+ if (val->released)
+ value_incref (val);
+ else
+ release_value (val);
+}
+
/* Release all values up to mark */
struct value *
value_release_to_mark (struct value *mark)
struct value *next;
for (val = next = all_values; next; next = next->next)
- if (next->next == mark)
- {
- all_values = next->next;
- next->next = NULL;
- return val;
- }
+ {
+ if (next->next == mark)
+ {
+ all_values = next->next;
+ next->next = NULL;
+ return val;
+ }
+ next->released = 1;
+ }
all_values = 0;
return val;
}