VALUE_ENCLOSING_TYPE (val) = type;
VALUE_LVAL (val) = not_lval;
VALUE_ADDRESS (val) = 0;
- VALUE_FRAME (val) = 0;
+ VALUE_FRAME_ID (val) = null_frame_id;
VALUE_OFFSET (val) = 0;
VALUE_BITPOS (val) = 0;
VALUE_BITSIZE (val) = 0;
struct value *
value_copy (struct value *arg)
{
- register struct type *encl_type = VALUE_ENCLOSING_TYPE (arg);
+ struct type *encl_type = VALUE_ENCLOSING_TYPE (arg);
struct value *val = allocate_value (encl_type);
VALUE_TYPE (val) = VALUE_TYPE (arg);
VALUE_LVAL (val) = VALUE_LVAL (arg);
VALUE_OFFSET (val) = VALUE_OFFSET (arg);
VALUE_BITPOS (val) = VALUE_BITPOS (arg);
VALUE_BITSIZE (val) = VALUE_BITSIZE (arg);
- VALUE_FRAME (val) = VALUE_FRAME (arg);
+ VALUE_FRAME_ID (val) = VALUE_FRAME_ID (arg);
VALUE_REGNO (val) = VALUE_REGNO (arg);
VALUE_LAZY (val) = VALUE_LAZY (arg);
VALUE_OPTIMIZED_OUT (val) = VALUE_OPTIMIZED_OUT (arg);
access_value_history (int num)
{
struct value_history_chunk *chunk;
- register int i;
- register int absnum = num;
+ int i;
+ int absnum = num;
if (absnum <= 0)
absnum += value_history_count;
clear_value_history (void)
{
struct value_history_chunk *next;
- register int i;
+ int i;
struct value *val;
while (value_history_chain)
static void
show_values (char *num_exp, int from_tty)
{
- register int i;
+ int i;
struct value *val;
static int num = 1;
struct internalvar *
lookup_internalvar (char *name)
{
- register struct internalvar *var;
+ struct internalvar *var;
for (var = internalvars; var; var = var->next)
if (strcmp (var->name, name) == 0)
set_internalvar_component (struct internalvar *var, int offset, int bitpos,
int bitsize, struct value *newval)
{
- register char *addr = VALUE_CONTENTS (var->value) + offset;
+ char *addr = VALUE_CONTENTS (var->value) + offset;
if (bitsize)
modify_field (addr, value_as_long (newval),
void
clear_internalvars (void)
{
- register struct internalvar *var;
+ struct internalvar *var;
while (internalvars)
{
static void
show_convenience (char *ignore, int from_tty)
{
- register struct internalvar *var;
+ struct internalvar *var;
int varseen = 0;
for (var = internalvars; var; var = var->next)
LONGEST
unpack_long (struct type *type, const char *valaddr)
{
- register enum type_code code = TYPE_CODE (type);
- register int len = TYPE_LENGTH (type);
- register int nosign = TYPE_UNSIGNED (type);
+ enum type_code code = TYPE_CODE (type);
+ int len = TYPE_LENGTH (type);
+ int nosign = TYPE_UNSIGNED (type);
if (current_language->la_language == language_scm
&& is_scmvalue_type (type))
also not defined either. Oops!
Hopefully someone will add both the missing floatformat
- definitions and floatformat_is_invalid() function. */
+ definitions and the new cases for floatformat_is_valid (). */
+
+ if (!floatformat_is_valid (floatformat_from_type (type), valaddr))
+ {
+ *invp = 1;
+ return 0.0;
+ }
+
return extract_typed_floating (valaddr, type);
}
else if (nosign)
struct value *
value_primitive_field (struct value *arg1, int offset,
- register int fieldno, register struct type *arg_type)
+ int fieldno, struct type *arg_type)
{
struct value *v;
- register struct type *type;
+ struct type *type;
CHECK_TYPEDEF (arg_type);
type = TYPE_FIELD_TYPE (arg_type, fieldno);
FIELDNO says which field. */
struct value *
-value_field (struct value *arg1, register int fieldno)
+value_field (struct value *arg1, int fieldno)
{
return value_primitive_field (arg1, 0, fieldno, VALUE_TYPE (arg1));
}
int offset)
{
struct value *v;
- register struct type *ftype = TYPE_FN_FIELD_TYPE (f, j);
+ struct type *ftype = TYPE_FN_FIELD_TYPE (f, j);
char *physname = TYPE_FN_FIELD_PHYSNAME (f, j);
struct symbol *sym;
struct minimal_symbol *msym;
/* Convert C numbers into newly allocated values */
struct value *
-value_from_longest (struct type *type, register LONGEST num)
+value_from_longest (struct type *type, LONGEST num)
{
struct value *val = allocate_value (type);
- register enum type_code code;
- register int len;
+ enum type_code code;
+ int len;
retry:
code = TYPE_CODE (type);
len = TYPE_LENGTH (type);
{
struct value *val = allocate_value (type);
struct type *base_type = check_typedef (type);
- register enum type_code code = TYPE_CODE (base_type);
- register int len = TYPE_LENGTH (base_type);
+ enum type_code code = TYPE_CODE (base_type);
+ int len = TYPE_LENGTH (base_type);
if (code == TYPE_CODE_FLT)
{
return val;
}
\f
-/* Deal with the value that is "about to be returned". */
-
-/* Return the value that a function returning now
- would be returning to its caller, assuming its type is VALTYPE.
- RETBUF is where we look for what ought to be the contents
- of the registers (in raw form). This is because it is often
- desirable to restore old values to those registers
- after saving the contents of interest, and then call
- this function using the saved values.
- struct_return is non-zero when the function in question is
- using the structure return conventions on the machine in question;
- 0 when it is using the value returning conventions (this often
- means returning pointer to where structure is vs. returning value). */
-
-/* ARGSUSED */
-struct value *
-value_being_returned (struct type *valtype, struct regcache *retbuf,
- int struct_return)
-{
- struct value *val;
- CORE_ADDR addr;
-
- /* If this is not defined, just use EXTRACT_RETURN_VALUE instead. */
- if (EXTRACT_STRUCT_VALUE_ADDRESS_P ())
- if (struct_return)
- {
- addr = EXTRACT_STRUCT_VALUE_ADDRESS (retbuf);
- if (!addr)
- error ("Function return value unknown.");
- return value_at (valtype, addr, NULL);
- }
+/* Deal with the value that is "about to be returned".
- /* If this is not defined, just use EXTRACT_RETURN_VALUE instead. */
- if (DEPRECATED_EXTRACT_STRUCT_VALUE_ADDRESS_P ())
- if (struct_return)
- {
- char *buf = deprecated_grub_regcache_for_registers (retbuf);
- addr = DEPRECATED_EXTRACT_STRUCT_VALUE_ADDRESS (buf);
- if (!addr)
- error ("Function return value unknown.");
- return value_at (valtype, addr, NULL);
- }
+ Return the value that a function, using the register convention,
+ returning now would be returning to its caller, assuming its type
+ is VALTYPE. RETBUF is where we look for what ought to be the
+ contents of the registers (in raw form). This is because it is
+ often desirable to restore old values to those registers after
+ saving the contents of interest, and then call this function using
+ the saved values. */
- val = allocate_value (valtype);
+struct value *
+register_value_being_returned (struct type *valtype, struct regcache *retbuf)
+{
+ struct value *val = allocate_value (valtype);
CHECK_TYPEDEF (valtype);
- /* If the function returns void, don't bother fetching the return value. */
+ /* If the function returns void, don't bother fetching the return
+ value. */
if (TYPE_CODE (valtype) != TYPE_CODE_VOID)
EXTRACT_RETURN_VALUE (valtype, retbuf, VALUE_CONTENTS_RAW (val));
-
return val;
}
|| TYPE_LENGTH (value_type) == 8));
}
-/* Return true if the function specified is using the structure returning
- convention on this machine to return arguments, or 0 if it is using
- the value returning convention. FUNCTION is the value representing
- the function, FUNCADDR is the address of the function, and VALUE_TYPE
- is the type returned by the function. GCC_P is nonzero if compiled
+/* Return true if the function returning the specified type is using
+ the convention of returning structures in memory (passing in the
+ address as a hidden first parameter). GCC_P is nonzero if compiled
with GCC. */
-/* ARGSUSED */
int
-using_struct_return (struct value *function, CORE_ADDR funcaddr,
- struct type *value_type, int gcc_p)
+using_struct_return (struct type *value_type, int gcc_p)
{
- register enum type_code code = TYPE_CODE (value_type);
+ enum type_code code = TYPE_CODE (value_type);
if (code == TYPE_CODE_ERROR)
error ("Function return type unknown.");
set_return_value (struct value *val)
{
struct type *type = check_typedef (VALUE_TYPE (val));
- register enum type_code code = TYPE_CODE (type);
+ enum type_code code = TYPE_CODE (type);
if (code == TYPE_CODE_ERROR)
error ("Function return type unknown.");