/* Low level packing and unpacking of values for GDB, the GNU Debugger.
- Copyright 1986, 1987, 1989, 1991 Free Software Foundation, Inc.
+ Copyright 1986, 1987, 1988, 1989, 1990, 1991, 1992, 1993, 1994,
+ 1995, 1996, 1997, 1998, 1999, 2000, 2002.
+ Free Software Foundation, Inc.
-This file is part of GDB.
+ This file is part of GDB.
-This program is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2 of the License, or
-(at your option) any later version.
+ This program is free software; you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation; either version 2 of the License, or
+ (at your option) any later version.
-This program is distributed in the hope that it will be useful,
-but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
-You should have received a copy of the GNU General Public License
-along with this program; if not, write to the Free Software
-Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */
+ You should have received a copy of the GNU General Public License
+ along with this program; if not, write to the Free Software
+ Foundation, Inc., 59 Temple Place - Suite 330,
+ Boston, MA 02111-1307, USA. */
#include "defs.h"
-#include <string.h>
+#include "gdb_string.h"
#include "symtab.h"
#include "gdbtypes.h"
#include "value.h"
#include "gdbcore.h"
-#include "frame.h"
#include "command.h"
#include "gdbcmd.h"
#include "target.h"
+#include "language.h"
+#include "scm-lang.h"
#include "demangle.h"
+#include "doublest.h"
+#include "gdb_assert.h"
+#include "regcache.h"
-/* Local function prototypes. */
+/* Prototypes for exported functions. */
-static value_ptr value_headof PARAMS ((value_ptr, struct type *,
- struct type *));
+void _initialize_values (void);
-static void show_values PARAMS ((char *, int));
+/* Prototypes for local functions. */
+
+static void show_values (char *, int);
+
+static void show_convenience (char *, int);
-static void show_convenience PARAMS ((char *, int));
/* The value-history records all the values printed
by print commands during this session. Each chunk
#define VALUE_HISTORY_CHUNK 60
struct value_history_chunk
-{
- struct value_history_chunk *next;
- value_ptr values[VALUE_HISTORY_CHUNK];
-};
+ {
+ struct value_history_chunk *next;
+ struct value *values[VALUE_HISTORY_CHUNK];
+ };
/* Chain of chunks now in use. */
(except for those released by calls to release_value)
This is so they can be freed after each command. */
-static value_ptr all_values;
+static struct value *all_values;
/* Allocate a value that has the correct length for type TYPE. */
-value_ptr
-allocate_value (type)
- struct type *type;
+struct value *
+allocate_value (struct type *type)
{
- register value_ptr val;
+ struct value *val;
+ struct type *atype = check_typedef (type);
- check_stub_type (type);
-
- val = (struct value *) xmalloc (sizeof (struct value) + TYPE_LENGTH (type));
+ val = (struct value *) xmalloc (sizeof (struct value) + TYPE_LENGTH (atype));
VALUE_NEXT (val) = all_values;
all_values = val;
VALUE_TYPE (val) = type;
+ VALUE_ENCLOSING_TYPE (val) = type;
VALUE_LVAL (val) = not_lval;
VALUE_ADDRESS (val) = 0;
VALUE_FRAME (val) = 0;
VALUE_OFFSET (val) = 0;
VALUE_BITPOS (val) = 0;
VALUE_BITSIZE (val) = 0;
- VALUE_REPEATED (val) = 0;
- VALUE_REPETITIONS (val) = 0;
VALUE_REGNO (val) = -1;
VALUE_LAZY (val) = 0;
VALUE_OPTIMIZED_OUT (val) = 0;
+ VALUE_BFD_SECTION (val) = NULL;
+ VALUE_EMBEDDED_OFFSET (val) = 0;
+ VALUE_POINTED_TO_OFFSET (val) = 0;
val->modifiable = 1;
return val;
}
/* Allocate a value that has the correct length
for COUNT repetitions type TYPE. */
-value_ptr
-allocate_repeat_value (type, count)
- struct type *type;
- int count;
+struct value *
+allocate_repeat_value (struct type *type, int count)
{
- register value_ptr val;
-
- val =
- (value_ptr) xmalloc (sizeof (struct value) + TYPE_LENGTH (type) * count);
- VALUE_NEXT (val) = all_values;
- all_values = val;
- VALUE_TYPE (val) = type;
- VALUE_LVAL (val) = not_lval;
- VALUE_ADDRESS (val) = 0;
- VALUE_FRAME (val) = 0;
- VALUE_OFFSET (val) = 0;
- VALUE_BITPOS (val) = 0;
- VALUE_BITSIZE (val) = 0;
- VALUE_REPEATED (val) = 1;
- VALUE_REPETITIONS (val) = count;
- VALUE_REGNO (val) = -1;
- VALUE_LAZY (val) = 0;
- VALUE_OPTIMIZED_OUT (val) = 0;
- return val;
+ int low_bound = current_language->string_lower_bound; /* ??? */
+ /* FIXME-type-allocation: need a way to free this type when we are
+ done with it. */
+ struct type *range_type
+ = create_range_type ((struct type *) NULL, builtin_type_int,
+ low_bound, count + low_bound - 1);
+ /* FIXME-type-allocation: need a way to free this type when we are
+ done with it. */
+ return allocate_value (create_array_type ((struct type *) NULL,
+ type, range_type));
}
/* Return a mark in the value chain. All values allocated after the
mark is obtained (except for those released) are subject to being freed
if a subsequent value_free_to_mark is passed the mark. */
-value_ptr
-value_mark ()
+struct value *
+value_mark (void)
{
return all_values;
}
/* Free all values allocated since MARK was obtained by value_mark
(except for those released). */
void
-value_free_to_mark (mark)
- value_ptr mark;
+value_free_to_mark (struct value *mark)
{
- value_ptr val, next;
+ struct value *val;
+ struct value *next;
for (val = all_values; val && val != mark; val = next)
{
Called after each command, successful or not. */
void
-free_all_values ()
+free_all_values (void)
{
- register value_ptr val, next;
+ struct value *val;
+ struct value *next;
for (val = all_values; val; val = next)
{
so it will not be freed automatically. */
void
-release_value (val)
- register value_ptr val;
+release_value (struct value *val)
{
- register value_ptr v;
+ struct value *v;
if (all_values == val)
{
}
/* Release all values up to mark */
-value_ptr
-value_release_to_mark (mark)
- value_ptr mark;
+struct value *
+value_release_to_mark (struct value *mark)
{
- value_ptr val, next;
+ struct value *val;
+ struct value *next;
for (val = next = all_values; next; next = VALUE_NEXT (next))
if (VALUE_NEXT (next) == mark)
It contains the same contents, for same memory address,
but it's a different block of storage. */
-value_ptr
-value_copy (arg)
- value_ptr arg;
+struct value *
+value_copy (struct value *arg)
{
- register value_ptr val;
- register struct type *type = VALUE_TYPE (arg);
- if (VALUE_REPEATED (arg))
- val = allocate_repeat_value (type, VALUE_REPETITIONS (arg));
- else
- val = allocate_value (type);
+ register struct type *encl_type = VALUE_ENCLOSING_TYPE (arg);
+ struct value *val = allocate_value (encl_type);
+ VALUE_TYPE (val) = VALUE_TYPE (arg);
VALUE_LVAL (val) = VALUE_LVAL (arg);
VALUE_ADDRESS (val) = VALUE_ADDRESS (arg);
VALUE_OFFSET (val) = VALUE_OFFSET (arg);
VALUE_BITPOS (val) = VALUE_BITPOS (arg);
VALUE_BITSIZE (val) = VALUE_BITSIZE (arg);
+ VALUE_FRAME (val) = VALUE_FRAME (arg);
VALUE_REGNO (val) = VALUE_REGNO (arg);
VALUE_LAZY (val) = VALUE_LAZY (arg);
+ VALUE_OPTIMIZED_OUT (val) = VALUE_OPTIMIZED_OUT (arg);
+ VALUE_EMBEDDED_OFFSET (val) = VALUE_EMBEDDED_OFFSET (arg);
+ VALUE_POINTED_TO_OFFSET (val) = VALUE_POINTED_TO_OFFSET (arg);
+ VALUE_BFD_SECTION (val) = VALUE_BFD_SECTION (arg);
val->modifiable = arg->modifiable;
if (!VALUE_LAZY (val))
{
- memcpy (VALUE_CONTENTS_RAW (val), VALUE_CONTENTS_RAW (arg),
- TYPE_LENGTH (VALUE_TYPE (arg))
- * (VALUE_REPEATED (arg) ? VALUE_REPETITIONS (arg) : 1));
+ memcpy (VALUE_CONTENTS_ALL_RAW (val), VALUE_CONTENTS_ALL_RAW (arg),
+ TYPE_LENGTH (VALUE_ENCLOSING_TYPE (arg)));
+
}
return val;
}
value history index of this new item. */
int
-record_latest_value (val)
- value_ptr val;
+record_latest_value (struct value *val)
{
int i;
- /* Check error now if about to store an invalid float. We return -1
- to the caller, but allow them to continue, e.g. to print it as "Nan". */
- if (TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_FLT)
- {
- unpack_double (VALUE_TYPE (val), VALUE_CONTENTS (val), &i);
- if (i) return -1; /* Indicate value not saved in history */
- }
+ /* We don't want this value to have anything to do with the inferior anymore.
+ In particular, "set $1 = 50" should not affect the variable from which
+ the value was taken, and fast watchpoints should be able to assume that
+ a value on the value history never changes. */
+ if (VALUE_LAZY (val))
+ value_fetch_lazy (val);
+ /* We preserve VALUE_LVAL so that the user can find out where it was fetched
+ from. This is a bit dubious, because then *&$1 does not just return $1
+ but the current contents of that location. c'est la vie... */
+ val->modifiable = 0;
+ release_value (val);
/* Here we treat value_history_count as origin-zero
and applying to the value being stored now. */
i = value_history_count % VALUE_HISTORY_CHUNK;
if (i == 0)
{
- register struct value_history_chunk *new
- = (struct value_history_chunk *)
- xmalloc (sizeof (struct value_history_chunk));
+ struct value_history_chunk *new
+ = (struct value_history_chunk *)
+ xmalloc (sizeof (struct value_history_chunk));
memset (new->values, 0, sizeof new->values);
new->next = value_history_chain;
value_history_chain = new;
value_history_chain->values[i] = val;
- /* We don't want this value to have anything to do with the inferior anymore.
- In particular, "set $1 = 50" should not affect the variable from which
- the value was taken, and fast watchpoints should be able to assume that
- a value on the value history never changes. */
- if (VALUE_LAZY (val))
- value_fetch_lazy (val);
- /* We preserve VALUE_LVAL so that the user can find out where it was fetched
- from. This is a bit dubious, because then *&$1 does not just return $1
- but the current contents of that location. c'est la vie... */
- val->modifiable = 0;
- release_value (val);
-
/* Now we regard value_history_count as origin-one
and applying to the value just stored. */
/* Return a copy of the value in the history with sequence number NUM. */
-value_ptr
-access_value_history (num)
- int num;
+struct value *
+access_value_history (int num)
{
- register struct value_history_chunk *chunk;
+ struct value_history_chunk *chunk;
register int i;
register int absnum = num;
because the type pointers become invalid. */
void
-clear_value_history ()
+clear_value_history (void)
{
- register struct value_history_chunk *next;
+ struct value_history_chunk *next;
register int i;
- register value_ptr val;
+ struct value *val;
while (value_history_chain)
{
for (i = 0; i < VALUE_HISTORY_CHUNK; i++)
if ((val = value_history_chain->values[i]) != NULL)
- free ((PTR)val);
+ xfree (val);
next = value_history_chain->next;
- free ((PTR)value_history_chain);
+ xfree (value_history_chain);
value_history_chain = next;
}
value_history_count = 0;
}
static void
-show_values (num_exp, from_tty)
- char *num_exp;
- int from_tty;
+show_values (char *num_exp, int from_tty)
{
register int i;
- register value_ptr val;
+ struct value *val;
static int num = 1;
if (num_exp)
{
- /* "info history +" should print from the stored position.
- "info history <exp>" should print around value number <exp>. */
+ /* "info history +" should print from the stored position.
+ "info history <exp>" should print around value number <exp>. */
if (num_exp[0] != '+' || num_exp[1] != '\0')
- num = parse_and_eval_address (num_exp) - 5;
+ num = parse_and_eval_long (num_exp) - 5;
}
else
{
one is created, with a void value. */
struct internalvar *
-lookup_internalvar (name)
- char *name;
+lookup_internalvar (char *name)
{
register struct internalvar *var;
return var;
}
-value_ptr
-value_of_internalvar (var)
- struct internalvar *var;
+struct value *
+value_of_internalvar (struct internalvar *var)
{
- register value_ptr val;
+ struct value *val;
#ifdef IS_TRAPPED_INTERNALVAR
if (IS_TRAPPED_INTERNALVAR (var->name))
return VALUE_OF_TRAPPED_INTERNALVAR (var);
-#endif
+#endif
val = value_copy (var->value);
if (VALUE_LAZY (val))
}
void
-set_internalvar_component (var, offset, bitpos, bitsize, newval)
- struct internalvar *var;
- int offset, bitpos, bitsize;
- value_ptr newval;
+set_internalvar_component (struct internalvar *var, int offset, int bitpos,
+ int bitsize, struct value *newval)
{
register char *addr = VALUE_CONTENTS (var->value) + offset;
}
void
-set_internalvar (var, val)
- struct internalvar *var;
- value_ptr val;
+set_internalvar (struct internalvar *var, struct value *val)
{
- value_ptr newval;
+ struct value *newval;
#ifdef IS_TRAPPED_INTERNALVAR
if (IS_TRAPPED_INTERNALVAR (var->name))
#endif
newval = value_copy (val);
+ newval->modifiable = 1;
/* Force the value to be fetched from the target now, to avoid problems
later when this internalvar is referenced and the target is gone or
something in the value chain (i.e., before release_value is
called), because after the error free_all_values will get called before
long. */
- free ((PTR)var->value);
+ xfree (var->value);
var->value = newval;
release_value (newval);
/* End code which must not call error(). */
}
char *
-internalvar_name (var)
- struct internalvar *var;
+internalvar_name (struct internalvar *var)
{
return var->name;
}
because that makes the values invalid. */
void
-clear_internalvars ()
+clear_internalvars (void)
{
register struct internalvar *var;
{
var = internalvars;
internalvars = var->next;
- free ((PTR)var->name);
- free ((PTR)var->value);
- free ((PTR)var);
+ xfree (var->name);
+ xfree (var->value);
+ xfree (var);
}
}
static void
-show_convenience (ignore, from_tty)
- char *ignore;
- int from_tty;
+show_convenience (char *ignore, int from_tty)
{
register struct internalvar *var;
int varseen = 0;
Does not deallocate the value. */
LONGEST
-value_as_long (val)
- register value_ptr val;
+value_as_long (struct value *val)
{
/* This coerces arrays and functions, which is necessary (e.g.
in disassemble_command). It also dereferences references, which
I suspect is the most logical thing to do. */
- if (TYPE_CODE (VALUE_TYPE (val)) != TYPE_CODE_ENUM)
- COERCE_ARRAY (val);
+ COERCE_ARRAY (val);
return unpack_long (VALUE_TYPE (val), VALUE_CONTENTS (val));
}
-double
-value_as_double (val)
- register value_ptr val;
+DOUBLEST
+value_as_double (struct value *val)
{
- double foo;
+ DOUBLEST foo;
int inv;
-
+
foo = unpack_double (VALUE_TYPE (val), VALUE_CONTENTS (val), &inv);
if (inv)
error ("Invalid floating value found in program.");
return foo;
}
-/* Extract a value as a C pointer.
- Does not deallocate the value. */
+/* Extract a value as a C pointer. Does not deallocate the value.
+ Note that val's type may not actually be a pointer; value_as_long
+ handles all the cases. */
CORE_ADDR
-value_as_pointer (val)
- value_ptr val;
+value_as_address (struct value *val)
{
/* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
whether we want this to be true eventually. */
/* ADDR_BITS_REMOVE is wrong if we are being called for a
non-address (e.g. argument to "signal", "info break", etc.), or
for pointers to char, in which the low bits *are* significant. */
- return ADDR_BITS_REMOVE(value_as_long (val));
+ return ADDR_BITS_REMOVE (value_as_long (val));
#else
- return value_as_long (val);
+
+ /* There are several targets (IA-64, PowerPC, and others) which
+ don't represent pointers to functions as simply the address of
+ the function's entry point. For example, on the IA-64, a
+ function pointer points to a two-word descriptor, generated by
+ the linker, which contains the function's entry point, and the
+ value the IA-64 "global pointer" register should have --- to
+ support position-independent code. The linker generates
+ descriptors only for those functions whose addresses are taken.
+
+ On such targets, it's difficult for GDB to convert an arbitrary
+ function address into a function pointer; it has to either find
+ an existing descriptor for that function, or call malloc and
+ build its own. On some targets, it is impossible for GDB to
+ build a descriptor at all: the descriptor must contain a jump
+ instruction; data memory cannot be executed; and code memory
+ cannot be modified.
+
+ Upon entry to this function, if VAL is a value of type `function'
+ (that is, TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_FUNC), then
+ VALUE_ADDRESS (val) is the address of the function. This is what
+ you'll get if you evaluate an expression like `main'. The call
+ to COERCE_ARRAY below actually does all the usual unary
+ conversions, which includes converting values of type `function'
+ to `pointer to function'. This is the challenging conversion
+ discussed above. Then, `unpack_long' will convert that pointer
+ back into an address.
+
+ So, suppose the user types `disassemble foo' on an architecture
+ with a strange function pointer representation, on which GDB
+ cannot build its own descriptors, and suppose further that `foo'
+ has no linker-built descriptor. The address->pointer conversion
+ will signal an error and prevent the command from running, even
+ though the next step would have been to convert the pointer
+ directly back into the same address.
+
+ The following shortcut avoids this whole mess. If VAL is a
+ function, just return its address directly. */
+ if (TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_FUNC
+ || TYPE_CODE (VALUE_TYPE (val)) == TYPE_CODE_METHOD)
+ return VALUE_ADDRESS (val);
+
+ COERCE_ARRAY (val);
+
+ /* Some architectures (e.g. Harvard), map instruction and data
+ addresses onto a single large unified address space. For
+ instance: An architecture may consider a large integer in the
+ range 0x10000000 .. 0x1000ffff to already represent a data
+ addresses (hence not need a pointer to address conversion) while
+ a small integer would still need to be converted integer to
+ pointer to address. Just assume such architectures handle all
+ integer conversions in a single function. */
+
+ /* JimB writes:
+
+ I think INTEGER_TO_ADDRESS is a good idea as proposed --- but we
+ must admonish GDB hackers to make sure its behavior matches the
+ compiler's, whenever possible.
+
+ In general, I think GDB should evaluate expressions the same way
+ the compiler does. When the user copies an expression out of
+ their source code and hands it to a `print' command, they should
+ get the same value the compiler would have computed. Any
+ deviation from this rule can cause major confusion and annoyance,
+ and needs to be justified carefully. In other words, GDB doesn't
+ really have the freedom to do these conversions in clever and
+ useful ways.
+
+ AndrewC pointed out that users aren't complaining about how GDB
+ casts integers to pointers; they are complaining that they can't
+ take an address from a disassembly listing and give it to `x/i'.
+ This is certainly important.
+
+ Adding an architecture method like INTEGER_TO_ADDRESS certainly
+ makes it possible for GDB to "get it right" in all circumstances
+ --- the target has complete control over how things get done, so
+ people can Do The Right Thing for their target without breaking
+ anyone else. The standard doesn't specify how integers get
+ converted to pointers; usually, the ABI doesn't either, but
+ ABI-specific code is a more reasonable place to handle it. */
+
+ if (TYPE_CODE (VALUE_TYPE (val)) != TYPE_CODE_PTR
+ && TYPE_CODE (VALUE_TYPE (val)) != TYPE_CODE_REF
+ && INTEGER_TO_ADDRESS_P ())
+ return INTEGER_TO_ADDRESS (VALUE_TYPE (val), VALUE_CONTENTS (val));
+
+ return unpack_long (VALUE_TYPE (val), VALUE_CONTENTS (val));
#endif
}
\f
to an INT (or some size). After all, it is only an offset. */
LONGEST
-unpack_long (type, valaddr)
- struct type *type;
- char *valaddr;
+unpack_long (struct type *type, char *valaddr)
{
register enum type_code code = TYPE_CODE (type);
register int len = TYPE_LENGTH (type);
register int nosign = TYPE_UNSIGNED (type);
+ if (current_language->la_language == language_scm
+ && is_scmvalue_type (type))
+ return scm_unpack (type, valaddr, TYPE_CODE_INT);
+
switch (code)
{
+ case TYPE_CODE_TYPEDEF:
+ return unpack_long (check_typedef (type), valaddr);
case TYPE_CODE_ENUM:
case TYPE_CODE_BOOL:
case TYPE_CODE_INT:
return extract_signed_integer (valaddr, len);
case TYPE_CODE_FLT:
- return extract_floating (valaddr, len);
+ return extract_typed_floating (valaddr, type);
case TYPE_CODE_PTR:
case TYPE_CODE_REF:
/* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
- whether we want this to be true eventually. */
- return extract_address (valaddr, len);
+ whether we want this to be true eventually. */
+ return extract_typed_address (valaddr, type);
case TYPE_CODE_MEMBER:
error ("not implemented: member types in unpack_long");
default:
error ("Value can't be converted to integer.");
}
- return 0; /* Placate lint. */
+ return 0; /* Placate lint. */
}
/* Return a double value from the specified type and address.
the returned double is OK to use. Argument is in target
format, result is in host format. */
-double
-unpack_double (type, valaddr, invp)
- struct type *type;
- char *valaddr;
- int *invp;
+DOUBLEST
+unpack_double (struct type *type, char *valaddr, int *invp)
{
- register enum type_code code = TYPE_CODE (type);
- register int len = TYPE_LENGTH (type);
- register int nosign = TYPE_UNSIGNED (type);
+ enum type_code code;
+ int len;
+ int nosign;
*invp = 0; /* Assume valid. */
+ CHECK_TYPEDEF (type);
+ code = TYPE_CODE (type);
+ len = TYPE_LENGTH (type);
+ nosign = TYPE_UNSIGNED (type);
if (code == TYPE_CODE_FLT)
{
- if (INVALID_FLOAT (valaddr, len))
- {
- *invp = 1;
- return 1.234567891011121314;
- }
- return extract_floating (valaddr, len);
+ /* NOTE: cagney/2002-02-19: There was a test here to see if the
+ floating-point value was valid (using the macro
+ INVALID_FLOAT). That test/macro have been removed.
+
+ It turns out that only the VAX defined this macro and then
+ only in a non-portable way. Fixing the portability problem
+ wouldn't help since the VAX floating-point code is also badly
+ bit-rotten. The target needs to add definitions for the
+ methods TARGET_FLOAT_FORMAT and TARGET_DOUBLE_FORMAT - these
+ exactly describe the target floating-point format. The
+ problem here is that the corresponding floatformat_vax_f and
+ floatformat_vax_d values these methods should be set to are
+ also not defined either. Oops!
+
+ Hopefully someone will add both the missing floatformat
+ definitions and floatformat_is_invalid() function. */
+ return extract_typed_floating (valaddr, type);
}
else if (nosign)
{
/* Unsigned -- be sure we compensate for signed LONGEST. */
- return (unsigned LONGEST) unpack_long (type, valaddr);
+ return (ULONGEST) unpack_long (type, valaddr);
}
else
{
host byte order.
If you want functions and arrays to be coerced to pointers, and
- references to be dereferenced, call value_as_pointer() instead.
+ references to be dereferenced, call value_as_address() instead.
C++: It is assumed that the front-end has taken care of
all matters concerning pointers to members. A pointer
to an INT (or some size). After all, it is only an offset. */
CORE_ADDR
-unpack_pointer (type, valaddr)
- struct type *type;
- char *valaddr;
+unpack_pointer (struct type *type, char *valaddr)
{
/* Assume a CORE_ADDR can fit in a LONGEST (for now). Not sure
whether we want this to be true eventually. */
return unpack_long (type, valaddr);
}
+
\f
+/* Get the value of the FIELDN'th field (which must be static) of
+ TYPE. Return NULL if the field doesn't exist or has been
+ optimized out. */
+
+struct value *
+value_static_field (struct type *type, int fieldno)
+{
+ CORE_ADDR addr;
+ asection *sect;
+ if (TYPE_FIELD_STATIC_HAS_ADDR (type, fieldno))
+ {
+ addr = TYPE_FIELD_STATIC_PHYSADDR (type, fieldno);
+ sect = NULL;
+ }
+ else
+ {
+ char *phys_name = TYPE_FIELD_STATIC_PHYSNAME (type, fieldno);
+ struct symbol *sym = lookup_symbol (phys_name, 0, VAR_NAMESPACE, 0, NULL);
+ /* In some cases (involving uninitalized, unreferenced static
+ const integral members), g++ -gdwarf-2 can emit debugging
+ information giving rise to symbols whose SYMBOL_CLASS is
+ LOC_UNRESOLVED. In that case, do a minimal symbol lookup.
+ If it returns a useful value, then the symbol was defined
+ elsewhere, so we use that information. Otherwise, return
+ NULL. */
+ if (sym == NULL || SYMBOL_CLASS (sym) == LOC_UNRESOLVED)
+ {
+ /* With some compilers, e.g. HP aCC, static data members are reported
+ as non-debuggable symbols */
+ struct minimal_symbol *msym = lookup_minimal_symbol (phys_name, NULL, NULL);
+ if (!msym)
+ return NULL;
+ else
+ {
+ addr = SYMBOL_VALUE_ADDRESS (msym);
+ sect = SYMBOL_BFD_SECTION (msym);
+ }
+ }
+ else
+ {
+ /* Anything static that isn't a constant, has an address */
+ if (SYMBOL_CLASS (sym) != LOC_CONST)
+ {
+ addr = SYMBOL_VALUE_ADDRESS (sym);
+ sect = SYMBOL_BFD_SECTION (sym);
+ }
+ /* However, static const's do not, the value is already known. */
+ else
+ {
+ return value_from_longest (TYPE_FIELD_TYPE (type, fieldno), SYMBOL_VALUE (sym));
+ }
+ }
+ SET_FIELD_PHYSADDR (TYPE_FIELD (type, fieldno), addr);
+ }
+ return value_at (TYPE_FIELD_TYPE (type, fieldno), addr, sect);
+}
+
+/* Change the enclosing type of a value object VAL to NEW_ENCL_TYPE.
+ You have to be careful here, since the size of the data area for the value
+ is set by the length of the enclosing type. So if NEW_ENCL_TYPE is bigger
+ than the old enclosing type, you have to allocate more space for the data.
+ The return value is a pointer to the new version of this value structure. */
+
+struct value *
+value_change_enclosing_type (struct value *val, struct type *new_encl_type)
+{
+ if (TYPE_LENGTH (new_encl_type) <= TYPE_LENGTH (VALUE_ENCLOSING_TYPE (val)))
+ {
+ VALUE_ENCLOSING_TYPE (val) = new_encl_type;
+ return val;
+ }
+ else
+ {
+ struct value *new_val;
+ struct value *prev;
+
+ new_val = (struct value *) xrealloc (val, sizeof (struct value) + TYPE_LENGTH (new_encl_type));
+
+ /* We have to make sure this ends up in the same place in the value
+ chain as the original copy, so it's clean-up behavior is the same.
+ If the value has been released, this is a waste of time, but there
+ is no way to tell that in advance, so... */
+
+ if (val != all_values)
+ {
+ for (prev = all_values; prev != NULL; prev = prev->next)
+ {
+ if (prev->next == val)
+ {
+ prev->next = new_val;
+ break;
+ }
+ }
+ }
+
+ return new_val;
+ }
+}
+
/* Given a value ARG1 (offset by OFFSET bytes)
of a struct or union type ARG_TYPE,
- extract and return the value of one of its fields.
- FIELDNO says which field.
-
- For C++, must also be able to return values from static fields */
+ extract and return the value of one of its (non-static) fields.
+ FIELDNO says which field. */
-value_ptr
-value_primitive_field (arg1, offset, fieldno, arg_type)
- register value_ptr arg1;
- int offset;
- register int fieldno;
- register struct type *arg_type;
+struct value *
+value_primitive_field (struct value *arg1, int offset,
+ register int fieldno, register struct type *arg_type)
{
- register value_ptr v;
+ struct value *v;
register struct type *type;
- check_stub_type (arg_type);
+ CHECK_TYPEDEF (arg_type);
type = TYPE_FIELD_TYPE (arg_type, fieldno);
/* Handle packed fields */
- offset += TYPE_FIELD_BITPOS (arg_type, fieldno) / 8;
if (TYPE_FIELD_BITSIZE (arg_type, fieldno))
{
v = value_from_longest (type,
- unpack_field_as_long (arg_type,
- VALUE_CONTENTS (arg1),
- fieldno));
+ unpack_field_as_long (arg_type,
+ VALUE_CONTENTS (arg1)
+ + offset,
+ fieldno));
VALUE_BITPOS (v) = TYPE_FIELD_BITPOS (arg_type, fieldno) % 8;
VALUE_BITSIZE (v) = TYPE_FIELD_BITSIZE (arg_type, fieldno);
+ VALUE_OFFSET (v) = VALUE_OFFSET (arg1) + offset
+ + TYPE_FIELD_BITPOS (arg_type, fieldno) / 8;
+ }
+ else if (fieldno < TYPE_N_BASECLASSES (arg_type))
+ {
+ /* This field is actually a base subobject, so preserve the
+ entire object's contents for later references to virtual
+ bases, etc. */
+ v = allocate_value (VALUE_ENCLOSING_TYPE (arg1));
+ VALUE_TYPE (v) = type;
+ if (VALUE_LAZY (arg1))
+ VALUE_LAZY (v) = 1;
+ else
+ memcpy (VALUE_CONTENTS_ALL_RAW (v), VALUE_CONTENTS_ALL_RAW (arg1),
+ TYPE_LENGTH (VALUE_ENCLOSING_TYPE (arg1)));
+ VALUE_OFFSET (v) = VALUE_OFFSET (arg1);
+ VALUE_EMBEDDED_OFFSET (v)
+ = offset +
+ VALUE_EMBEDDED_OFFSET (arg1) +
+ TYPE_FIELD_BITPOS (arg_type, fieldno) / 8;
}
else
{
+ /* Plain old data member */
+ offset += TYPE_FIELD_BITPOS (arg_type, fieldno) / 8;
v = allocate_value (type);
if (VALUE_LAZY (arg1))
VALUE_LAZY (v) = 1;
else
- memcpy (VALUE_CONTENTS_RAW (v), VALUE_CONTENTS_RAW (arg1) + offset,
+ memcpy (VALUE_CONTENTS_RAW (v),
+ VALUE_CONTENTS_RAW (arg1) + offset,
TYPE_LENGTH (type));
+ VALUE_OFFSET (v) = VALUE_OFFSET (arg1) + offset
+ + VALUE_EMBEDDED_OFFSET (arg1);
}
VALUE_LVAL (v) = VALUE_LVAL (arg1);
if (VALUE_LVAL (arg1) == lval_internalvar)
VALUE_LVAL (v) = lval_internalvar_component;
VALUE_ADDRESS (v) = VALUE_ADDRESS (arg1);
- VALUE_OFFSET (v) = offset + VALUE_OFFSET (arg1);
+ VALUE_REGNO (v) = VALUE_REGNO (arg1);
+/* VALUE_OFFSET (v) = VALUE_OFFSET (arg1) + offset
+ + TYPE_FIELD_BITPOS (arg_type, fieldno) / 8; */
return v;
}
/* Given a value ARG1 of a struct or union type,
- extract and return the value of one of its fields.
- FIELDNO says which field.
+ extract and return the value of one of its (non-static) fields.
+ FIELDNO says which field. */
- For C++, must also be able to return values from static fields */
-
-value_ptr
-value_field (arg1, fieldno)
- register value_ptr arg1;
- register int fieldno;
+struct value *
+value_field (struct value *arg1, register int fieldno)
{
return value_primitive_field (arg1, 0, fieldno, VALUE_TYPE (arg1));
}
/* Return a non-virtual function as a value.
F is the list of member functions which contains the desired method.
- J is an index into F which provides the desired method. */
-
-value_ptr
-value_fn_field (arg1p, f, j, type, offset)
- value_ptr *arg1p;
- struct fn_field *f;
- int j;
- struct type *type;
- int offset;
+ J is an index into F which provides the desired method.
+
+ We only use the symbol for its address, so be happy with either a
+ full symbol or a minimal symbol.
+ */
+
+struct value *
+value_fn_field (struct value **arg1p, struct fn_field *f, int j, struct type *type,
+ int offset)
{
- register value_ptr v;
+ struct value *v;
register struct type *ftype = TYPE_FN_FIELD_TYPE (f, j);
+ char *physname = TYPE_FN_FIELD_PHYSNAME (f, j);
struct symbol *sym;
+ struct minimal_symbol *msym;
- sym = lookup_symbol (TYPE_FN_FIELD_PHYSNAME (f, j),
- 0, VAR_NAMESPACE, 0, NULL);
- if (! sym)
- return NULL;
-/*
- error ("Internal error: could not find physical method named %s",
- TYPE_FN_FIELD_PHYSNAME (f, j));
-*/
-
- v = allocate_value (ftype);
- VALUE_ADDRESS (v) = BLOCK_START (SYMBOL_BLOCK_VALUE (sym));
- VALUE_TYPE (v) = ftype;
-
- if (arg1p)
- {
- if (type != VALUE_TYPE (*arg1p))
- *arg1p = value_ind (value_cast (lookup_pointer_type (type),
- value_addr (*arg1p)));
-
- /* Move the `this' pointer according to the offset.
- VALUE_OFFSET (*arg1p) += offset;
- */
- }
-
- return v;
-}
-
-/* Return a virtual function as a value.
- ARG1 is the object which provides the virtual function
- table pointer. *ARG1P is side-effected in calling this function.
- F is the list of member functions which contains the desired virtual
- function.
- J is an index into F which provides the desired virtual function.
-
- TYPE is the type in which F is located. */
-value_ptr
-value_virtual_fn_field (arg1p, f, j, type, offset)
- value_ptr *arg1p;
- struct fn_field *f;
- int j;
- struct type *type;
- int offset;
-{
- value_ptr arg1 = *arg1p;
- /* First, get the virtual function table pointer. That comes
- with a strange type, so cast it to type `pointer to long' (which
- should serve just fine as a function type). Then, index into
- the table, and convert final value to appropriate function type. */
- value_ptr entry, vfn, vtbl;
- value_ptr vi = value_from_longest (builtin_type_int,
- (LONGEST) TYPE_FN_FIELD_VOFFSET (f, j));
- struct type *fcontext = TYPE_FN_FIELD_FCONTEXT (f, j);
- struct type *context;
- if (fcontext == NULL)
- /* We don't have an fcontext (e.g. the program was compiled with
- g++ version 1). Try to get the vtbl from the TYPE_VPTR_BASETYPE.
- This won't work right for multiple inheritance, but at least we
- should do as well as GDB 3.x did. */
- fcontext = TYPE_VPTR_BASETYPE (type);
- context = lookup_pointer_type (fcontext);
- /* Now context is a pointer to the basetype containing the vtbl. */
- if (TYPE_TARGET_TYPE (context) != VALUE_TYPE (arg1))
- arg1 = value_ind (value_cast (context, value_addr (arg1)));
-
- context = VALUE_TYPE (arg1);
- /* Now context is the basetype containing the vtbl. */
-
- /* This type may have been defined before its virtual function table
- was. If so, fill in the virtual function table entry for the
- type now. */
- if (TYPE_VPTR_FIELDNO (context) < 0)
- fill_in_vptr_fieldno (context);
-
- /* The virtual function table is now an array of structures
- which have the form { int16 offset, delta; void *pfn; }. */
- vtbl = value_ind (value_primitive_field (arg1, 0,
- TYPE_VPTR_FIELDNO (context),
- TYPE_VPTR_BASETYPE (context)));
-
- /* Index into the virtual function table. This is hard-coded because
- looking up a field is not cheap, and it may be important to save
- time, e.g. if the user has set a conditional breakpoint calling
- a virtual function. */
- entry = value_subscript (vtbl, vi);
-
- /* Move the `this' pointer according to the virtual function table. */
- VALUE_OFFSET (arg1) += value_as_long (value_field (entry, 0))/* + offset*/;
-
- if (! VALUE_LAZY (arg1))
+ sym = lookup_symbol (physname, 0, VAR_NAMESPACE, 0, NULL);
+ if (sym != NULL)
{
- VALUE_LAZY (arg1) = 1;
- value_fetch_lazy (arg1);
+ msym = NULL;
}
-
- vfn = value_field (entry, 2);
- /* Reinstantiate the function pointer with the correct type. */
- VALUE_TYPE (vfn) = lookup_pointer_type (TYPE_FN_FIELD_TYPE (f, j));
-
- *arg1p = arg1;
- return vfn;
-}
-
-/* ARG is a pointer to an object we know to be at least
- a DTYPE. BTYPE is the most derived basetype that has
- already been searched (and need not be searched again).
- After looking at the vtables between BTYPE and DTYPE,
- return the most derived type we find. The caller must
- be satisfied when the return value == DTYPE.
-
- FIXME-tiemann: should work with dossier entries as well. */
-
-static value_ptr
-value_headof (in_arg, btype, dtype)
- value_ptr in_arg;
- struct type *btype, *dtype;
-{
- /* First collect the vtables we must look at for this object. */
- /* FIXME-tiemann: right now, just look at top-most vtable. */
- value_ptr arg, vtbl, entry, best_entry = 0;
- int i, nelems;
- int offset, best_offset = 0;
- struct symbol *sym;
- CORE_ADDR pc_for_sym;
- char *demangled_name;
- struct minimal_symbol *msymbol;
-
- btype = TYPE_VPTR_BASETYPE (dtype);
- check_stub_type (btype);
- arg = in_arg;
- if (btype != dtype)
- arg = value_cast (lookup_pointer_type (btype), arg);
- vtbl = value_ind (value_field (value_ind (arg), TYPE_VPTR_FIELDNO (btype)));
-
- /* Check that VTBL looks like it points to a virtual function table. */
- msymbol = lookup_minimal_symbol_by_pc (VALUE_ADDRESS (vtbl));
- if (msymbol == NULL
- || !VTBL_PREFIX_P (demangled_name = SYMBOL_NAME (msymbol)))
+ else
{
- /* If we expected to find a vtable, but did not, let the user
- know that we aren't happy, but don't throw an error.
- FIXME: there has to be a better way to do this. */
- struct type *error_type = (struct type *)xmalloc (sizeof (struct type));
- memcpy (error_type, VALUE_TYPE (in_arg), sizeof (struct type));
- TYPE_NAME (error_type) = savestring ("suspicious *", sizeof ("suspicious *"));
- VALUE_TYPE (in_arg) = error_type;
- return in_arg;
+ gdb_assert (sym == NULL);
+ msym = lookup_minimal_symbol (physname, NULL, NULL);
+ if (msym == NULL)
+ return NULL;
}
- /* Now search through the virtual function table. */
- entry = value_ind (vtbl);
- nelems = longest_to_int (value_as_long (value_field (entry, 2)));
- for (i = 1; i <= nelems; i++)
- {
- entry = value_subscript (vtbl, value_from_longest (builtin_type_int,
- (LONGEST) i));
- offset = longest_to_int (value_as_long (value_field (entry, 0)));
- /* If we use '<=' we can handle single inheritance
- * where all offsets are zero - just use the first entry found. */
- if (offset <= best_offset)
- {
- best_offset = offset;
- best_entry = entry;
- }
- }
- /* Move the pointer according to BEST_ENTRY's offset, and figure
- out what type we should return as the new pointer. */
- if (best_entry == 0)
+ v = allocate_value (ftype);
+ if (sym)
{
- /* An alternative method (which should no longer be necessary).
- * But we leave it in for future use, when we will hopefully
- * have optimizes the vtable to use thunks instead of offsets. */
- /* Use the name of vtable itself to extract a base type. */
- demangled_name += 4; /* Skip _vt$ prefix. */
+ VALUE_ADDRESS (v) = BLOCK_START (SYMBOL_BLOCK_VALUE (sym));
}
else
{
- pc_for_sym = value_as_pointer (value_field (best_entry, 2));
- sym = find_pc_function (pc_for_sym);
- demangled_name = cplus_demangle (SYMBOL_NAME (sym), DMGL_ANSI);
- *(strchr (demangled_name, ':')) = '\0';
- }
- sym = lookup_symbol (demangled_name, 0, VAR_NAMESPACE, 0, 0);
- if (sym == NULL)
- error ("could not find type declaration for `%s'", demangled_name);
- if (best_entry)
- {
- free (demangled_name);
- arg = value_add (value_cast (builtin_type_int, arg),
- value_field (best_entry, 0));
+ VALUE_ADDRESS (v) = SYMBOL_VALUE_ADDRESS (msym);
}
- else arg = in_arg;
- VALUE_TYPE (arg) = lookup_pointer_type (SYMBOL_TYPE (sym));
- return arg;
-}
-
-/* ARG is a pointer object of type TYPE. If TYPE has virtual
- function tables, probe ARG's tables (including the vtables
- of its baseclasses) to figure out the most derived type that ARG
- could actually be a pointer to. */
-
-value_ptr
-value_from_vtable_info (arg, type)
- value_ptr arg;
- struct type *type;
-{
- /* Take care of preliminaries. */
- if (TYPE_VPTR_FIELDNO (type) < 0)
- fill_in_vptr_fieldno (type);
- if (TYPE_VPTR_FIELDNO (type) < 0 || VALUE_REPEATED (arg))
- return 0;
-
- return value_headof (arg, 0, type);
-}
-
-/* Return true if the INDEXth field of TYPE is a virtual baseclass
- pointer which is for the base class whose type is BASECLASS. */
-
-static int
-vb_match (type, index, basetype)
- struct type *type;
- int index;
- struct type *basetype;
-{
- struct type *fieldtype;
- char *name = TYPE_FIELD_NAME (type, index);
- char *field_class_name = NULL;
-
- if (*name != '_')
- return 0;
- /* gcc 2.4 uses _vb$. */
- if (name[1] == 'v' && name[2] == 'b' && name[3] == CPLUS_MARKER)
- field_class_name = name + 4;
- /* gcc 2.5 will use __vb_. */
- if (name[1] == '_' && name[2] == 'v' && name[3] == 'b' && name[4] == '_')
- field_class_name = name + 5;
-
- if (field_class_name == NULL)
- /* This field is not a virtual base class pointer. */
- return 0;
-
- /* It's a virtual baseclass pointer, now we just need to find out whether
- it is for this baseclass. */
- fieldtype = TYPE_FIELD_TYPE (type, index);
- if (fieldtype == NULL
- || TYPE_CODE (fieldtype) != TYPE_CODE_PTR)
- /* "Can't happen". */
- return 0;
-
- /* What we check for is that either the types are equal (needed for
- nameless types) or have the same name. This is ugly, and a more
- elegant solution should be devised (which would probably just push
- the ugliness into symbol reading unless we change the stabs format). */
- if (TYPE_TARGET_TYPE (fieldtype) == basetype)
- return 1;
-
- if (TYPE_NAME (basetype) != NULL
- && TYPE_NAME (TYPE_TARGET_TYPE (fieldtype)) != NULL
- && STREQ (TYPE_NAME (basetype),
- TYPE_NAME (TYPE_TARGET_TYPE (fieldtype))))
- return 1;
- return 0;
-}
-/* Compute the offset of the baseclass which is
- the INDEXth baseclass of class TYPE, for a value ARG,
- wih extra offset of OFFSET.
- The result is the offste of the baseclass value relative
- to (the address of)(ARG) + OFFSET.
-
- -1 is returned on error. */
-
-int
-baseclass_offset (type, index, arg, offset)
- struct type *type;
- int index;
- value_ptr arg;
- int offset;
-{
- struct type *basetype = TYPE_BASECLASS (type, index);
-
- if (BASETYPE_VIA_VIRTUAL (type, index))
+ if (arg1p)
{
- /* Must hunt for the pointer to this virtual baseclass. */
- register int i, len = TYPE_NFIELDS (type);
- register int n_baseclasses = TYPE_N_BASECLASSES (type);
-
- /* First look for the virtual baseclass pointer
- in the fields. */
- for (i = n_baseclasses; i < len; i++)
- {
- if (vb_match (type, i, basetype))
- {
- CORE_ADDR addr
- = unpack_pointer (TYPE_FIELD_TYPE (type, i),
- VALUE_CONTENTS (arg) + VALUE_OFFSET (arg)
- + offset
- + (TYPE_FIELD_BITPOS (type, i) / 8));
+ if (type != VALUE_TYPE (*arg1p))
+ *arg1p = value_ind (value_cast (lookup_pointer_type (type),
+ value_addr (*arg1p)));
- if (VALUE_LVAL (arg) != lval_memory)
- return -1;
-
- return addr -
- (LONGEST) (VALUE_ADDRESS (arg) + VALUE_OFFSET (arg) + offset);
- }
- }
- /* Not in the fields, so try looking through the baseclasses. */
- for (i = index+1; i < n_baseclasses; i++)
- {
- int boffset =
- baseclass_offset (type, i, arg, offset);
- if (boffset)
- return boffset;
- }
- /* Not found. */
- return -1;
+ /* Move the `this' pointer according to the offset.
+ VALUE_OFFSET (*arg1p) += offset;
+ */
}
- /* Baseclass is easily computed. */
- return TYPE_BASECLASS_BITPOS (type, index) / 8;
+ return v;
}
-/* Compute the address of the baseclass which is
- the INDEXth baseclass of class TYPE. The TYPE base
- of the object is at VALADDR.
-
- If ERRP is non-NULL, set *ERRP to be the errno code of any error,
- or 0 if no error. In that case the return value is not the address
- of the baseclasss, but the address which could not be read
- successfully. */
-
-/* FIXME Fix remaining uses of baseclass_addr to use baseclass_offset */
-
-char *
-baseclass_addr (type, index, valaddr, valuep, errp)
- struct type *type;
- int index;
- char *valaddr;
- value_ptr *valuep;
- int *errp;
-{
- struct type *basetype = TYPE_BASECLASS (type, index);
-
- if (errp)
- *errp = 0;
-
- if (BASETYPE_VIA_VIRTUAL (type, index))
- {
- /* Must hunt for the pointer to this virtual baseclass. */
- register int i, len = TYPE_NFIELDS (type);
- register int n_baseclasses = TYPE_N_BASECLASSES (type);
-
- /* First look for the virtual baseclass pointer
- in the fields. */
- for (i = n_baseclasses; i < len; i++)
- {
- if (vb_match (type, i, basetype))
- {
- value_ptr val = allocate_value (basetype);
- CORE_ADDR addr;
- int status;
-
- addr
- = unpack_pointer (TYPE_FIELD_TYPE (type, i),
- valaddr + (TYPE_FIELD_BITPOS (type, i) / 8));
-
- status = target_read_memory (addr,
- VALUE_CONTENTS_RAW (val),
- TYPE_LENGTH (basetype));
- VALUE_LVAL (val) = lval_memory;
- VALUE_ADDRESS (val) = addr;
-
- if (status != 0)
- {
- if (valuep)
- *valuep = NULL;
- release_value (val);
- value_free (val);
- if (errp)
- *errp = status;
- return (char *)addr;
- }
- else
- {
- if (valuep)
- *valuep = val;
- return (char *) VALUE_CONTENTS (val);
- }
- }
- }
- /* Not in the fields, so try looking through the baseclasses. */
- for (i = index+1; i < n_baseclasses; i++)
- {
- char *baddr;
-
- baddr = baseclass_addr (type, i, valaddr, valuep, errp);
- if (baddr)
- return baddr;
- }
- /* Not found. */
- if (valuep)
- *valuep = 0;
- return 0;
- }
-
- /* Baseclass is easily computed. */
- if (valuep)
- *valuep = 0;
- return valaddr + TYPE_BASECLASS_BITPOS (type, index) / 8;
-}
\f
/* Unpack a field FIELDNO of the specified TYPE, from the anonymous object at
VALADDR.
If the field is signed, we also do sign extension. */
LONGEST
-unpack_field_as_long (type, valaddr, fieldno)
- struct type *type;
- char *valaddr;
- int fieldno;
+unpack_field_as_long (struct type *type, char *valaddr, int fieldno)
{
- unsigned LONGEST val;
- unsigned LONGEST valmask;
+ ULONGEST val;
+ ULONGEST valmask;
int bitpos = TYPE_FIELD_BITPOS (type, fieldno);
int bitsize = TYPE_FIELD_BITSIZE (type, fieldno);
int lsbcount;
+ struct type *field_type;
val = extract_unsigned_integer (valaddr + bitpos / 8, sizeof (val));
+ field_type = TYPE_FIELD_TYPE (type, fieldno);
+ CHECK_TYPEDEF (field_type);
/* Extract bits. See comment above. */
-#if BITS_BIG_ENDIAN
- lsbcount = (sizeof val * 8 - bitpos % 8 - bitsize);
-#else
- lsbcount = (bitpos % 8);
-#endif
+ if (BITS_BIG_ENDIAN)
+ lsbcount = (sizeof val * 8 - bitpos % 8 - bitsize);
+ else
+ lsbcount = (bitpos % 8);
val >>= lsbcount;
/* If the field does not entirely fill a LONGEST, then zero the sign bits.
If the field is signed, and is negative, then sign extend. */
- if ((bitsize > 0) && (bitsize < 8 * sizeof (val)))
+ if ((bitsize > 0) && (bitsize < 8 * (int) sizeof (val)))
{
- valmask = (((unsigned LONGEST) 1) << bitsize) - 1;
+ valmask = (((ULONGEST) 1) << bitsize) - 1;
val &= valmask;
- if (!TYPE_UNSIGNED (TYPE_FIELD_TYPE (type, fieldno)))
+ if (!TYPE_UNSIGNED (field_type))
{
if (val & (valmask ^ (valmask >> 1)))
{
indicate which bits (in target bit order) comprise the bitfield. */
void
-modify_field (addr, fieldval, bitpos, bitsize)
- char *addr;
- LONGEST fieldval;
- int bitpos, bitsize;
+modify_field (char *addr, LONGEST fieldval, int bitpos, int bitsize)
{
LONGEST oword;
- /* Reject values too big to fit in the field in question,
- otherwise adjoining fields may be corrupted. */
- if (bitsize < (8 * sizeof (fieldval))
- && 0 != (fieldval & ~((1<<bitsize)-1)))
+ /* If a negative fieldval fits in the field in question, chop
+ off the sign extension bits. */
+ if (bitsize < (8 * (int) sizeof (fieldval))
+ && (~fieldval & ~((1 << (bitsize - 1)) - 1)) == 0)
+ fieldval = fieldval & ((1 << bitsize) - 1);
+
+ /* Warn if value is too big to fit in the field in question. */
+ if (bitsize < (8 * (int) sizeof (fieldval))
+ && 0 != (fieldval & ~((1 << bitsize) - 1)))
{
/* FIXME: would like to include fieldval in the message, but
- we don't have a sprintf_longest. */
- error ("Value does not fit in %d bits.", bitsize);
+ we don't have a sprintf_longest. */
+ warning ("Value does not fit in %d bits.", bitsize);
+
+ /* Truncate it, otherwise adjoining fields may be corrupted. */
+ fieldval = fieldval & ((1 << bitsize) - 1);
}
oword = extract_signed_integer (addr, sizeof oword);
/* Shifting for bit field depends on endianness of the target machine. */
-#if BITS_BIG_ENDIAN
- bitpos = sizeof (oword) * 8 - bitpos - bitsize;
-#endif
+ if (BITS_BIG_ENDIAN)
+ bitpos = sizeof (oword) * 8 - bitpos - bitsize;
/* Mask out old value, while avoiding shifts >= size of oword */
- if (bitsize < 8 * sizeof (oword))
- oword &= ~(((((unsigned LONGEST)1) << bitsize) - 1) << bitpos);
+ if (bitsize < 8 * (int) sizeof (oword))
+ oword &= ~(((((ULONGEST) 1) << bitsize) - 1) << bitpos);
else
- oword &= ~((~(unsigned LONGEST)0) << bitpos);
+ oword &= ~((~(ULONGEST) 0) << bitpos);
oword |= fieldval << bitpos;
store_signed_integer (addr, sizeof oword, oword);
\f
/* Convert C numbers into newly allocated values */
-value_ptr
-value_from_longest (type, num)
- struct type *type;
- register LONGEST num;
+struct value *
+value_from_longest (struct type *type, register LONGEST num)
{
- register value_ptr val = allocate_value (type);
- register enum type_code code = TYPE_CODE (type);
- register int len = TYPE_LENGTH (type);
+ struct value *val = allocate_value (type);
+ register enum type_code code;
+ register int len;
+retry:
+ code = TYPE_CODE (type);
+ len = TYPE_LENGTH (type);
switch (code)
{
+ case TYPE_CODE_TYPEDEF:
+ type = check_typedef (type);
+ goto retry;
case TYPE_CODE_INT:
case TYPE_CODE_CHAR:
case TYPE_CODE_ENUM:
case TYPE_CODE_RANGE:
store_signed_integer (VALUE_CONTENTS_RAW (val), len, num);
break;
-
+
case TYPE_CODE_REF:
case TYPE_CODE_PTR:
- /* This assumes that all pointers of a given length
- have the same form. */
- store_address (VALUE_CONTENTS_RAW (val), len, (CORE_ADDR) num);
+ store_typed_address (VALUE_CONTENTS_RAW (val), type, (CORE_ADDR) num);
break;
default:
- error ("Unexpected type encountered for integer constant.");
+ error ("Unexpected type (%d) encountered for integer constant.", code);
}
return val;
}
-value_ptr
-value_from_double (type, num)
- struct type *type;
- double num;
+
+/* Create a value representing a pointer of type TYPE to the address
+ ADDR. */
+struct value *
+value_from_pointer (struct type *type, CORE_ADDR addr)
{
- register value_ptr val = allocate_value (type);
- register enum type_code code = TYPE_CODE (type);
- register int len = TYPE_LENGTH (type);
+ struct value *val = allocate_value (type);
+ store_typed_address (VALUE_CONTENTS_RAW (val), type, addr);
+ return val;
+}
+
+
+/* Create a value for a string constant to be stored locally
+ (not in the inferior's memory space, but in GDB memory).
+ This is analogous to value_from_longest, which also does not
+ use inferior memory. String shall NOT contain embedded nulls. */
+
+struct value *
+value_from_string (char *ptr)
+{
+ struct value *val;
+ int len = strlen (ptr);
+ int lowbound = current_language->string_lower_bound;
+ struct type *rangetype =
+ create_range_type ((struct type *) NULL,
+ builtin_type_int,
+ lowbound, len + lowbound - 1);
+ struct type *stringtype =
+ create_array_type ((struct type *) NULL,
+ *current_language->string_char_type,
+ rangetype);
+
+ val = allocate_value (stringtype);
+ memcpy (VALUE_CONTENTS_RAW (val), ptr, len);
+ return val;
+}
+
+struct value *
+value_from_double (struct type *type, DOUBLEST num)
+{
+ struct value *val = allocate_value (type);
+ struct type *base_type = check_typedef (type);
+ register enum type_code code = TYPE_CODE (base_type);
+ register int len = TYPE_LENGTH (base_type);
if (code == TYPE_CODE_FLT)
{
- store_floating (VALUE_CONTENTS_RAW (val), len, num);
+ store_typed_floating (VALUE_CONTENTS_RAW (val), base_type, num);
}
else
error ("Unexpected type encountered for floating constant.");
0 when it is using the value returning conventions (this often
means returning pointer to where structure is vs. returning value). */
-value_ptr
-value_being_returned (valtype, retbuf, struct_return)
- register struct type *valtype;
- char retbuf[REGISTER_BYTES];
- int struct_return;
- /*ARGSUSED*/
+/* ARGSUSED */
+struct value *
+value_being_returned (struct type *valtype, struct regcache *retbuf,
+ int struct_return)
{
- register value_ptr val;
+ struct value *val;
CORE_ADDR addr;
-#if defined (EXTRACT_STRUCT_VALUE_ADDRESS)
/* If this is not defined, just use EXTRACT_RETURN_VALUE instead. */
- if (struct_return) {
- addr = EXTRACT_STRUCT_VALUE_ADDRESS (retbuf);
- if (!addr)
- error ("Function return value unknown");
- return value_at (valtype, addr);
- }
-#endif
+ if (EXTRACT_STRUCT_VALUE_ADDRESS_P ())
+ if (struct_return)
+ {
+ addr = EXTRACT_STRUCT_VALUE_ADDRESS (retbuf);
+ if (!addr)
+ error ("Function return value unknown.");
+ return value_at (valtype, addr, NULL);
+ }
+
+ /* If this is not defined, just use EXTRACT_RETURN_VALUE instead. */
+ if (DEPRECATED_EXTRACT_STRUCT_VALUE_ADDRESS_P ())
+ if (struct_return)
+ {
+ char *buf = deprecated_grub_regcache_for_registers (retbuf);
+ addr = DEPRECATED_EXTRACT_STRUCT_VALUE_ADDRESS (buf);
+ if (!addr)
+ error ("Function return value unknown.");
+ return value_at (valtype, addr, NULL);
+ }
val = allocate_value (valtype);
+ CHECK_TYPEDEF (valtype);
EXTRACT_RETURN_VALUE (valtype, retbuf, VALUE_CONTENTS_RAW (val));
return val;
2.0-2.3.3. This is somewhat unfortunate, but changing gcc2_compiled
would cause more chaos than dealing with some struct returns being
handled wrong. */
-#if !defined (USE_STRUCT_CONVENTION)
-#define USE_STRUCT_CONVENTION(gcc_p, type)\
- (!((gcc_p == 1) && (TYPE_LENGTH (value_type) == 1 \
- || TYPE_LENGTH (value_type) == 2 \
- || TYPE_LENGTH (value_type) == 4 \
- || TYPE_LENGTH (value_type) == 8 \
- ) \
- ))
-#endif
+
+int
+generic_use_struct_convention (int gcc_p, struct type *value_type)
+{
+ return !((gcc_p == 1)
+ && (TYPE_LENGTH (value_type) == 1
+ || TYPE_LENGTH (value_type) == 2
+ || TYPE_LENGTH (value_type) == 4
+ || TYPE_LENGTH (value_type) == 8));
+}
/* Return true if the function specified is using the structure returning
convention on this machine to return arguments, or 0 if it is using
is the type returned by the function. GCC_P is nonzero if compiled
with GCC. */
+/* ARGSUSED */
int
-using_struct_return (function, funcaddr, value_type, gcc_p)
- value_ptr function;
- CORE_ADDR funcaddr;
- struct type *value_type;
- int gcc_p;
- /*ARGSUSED*/
+using_struct_return (struct value *function, CORE_ADDR funcaddr,
+ struct type *value_type, int gcc_p)
{
register enum type_code code = TYPE_CODE (value_type);
if (code == TYPE_CODE_ERROR)
error ("Function return type unknown.");
- if (code == TYPE_CODE_STRUCT ||
- code == TYPE_CODE_UNION ||
- code == TYPE_CODE_ARRAY)
+ if (code == TYPE_CODE_STRUCT
+ || code == TYPE_CODE_UNION
+ || code == TYPE_CODE_ARRAY
+ || RETURN_VALUE_ON_STACK (value_type))
return USE_STRUCT_CONVENTION (gcc_p, value_type);
return 0;
function wants to return. */
void
-set_return_value (val)
- value_ptr val;
+set_return_value (struct value *val)
{
- register enum type_code code = TYPE_CODE (VALUE_TYPE (val));
- double dbuf;
- LONGEST lbuf;
+ struct type *type = check_typedef (VALUE_TYPE (val));
+ register enum type_code code = TYPE_CODE (type);
if (code == TYPE_CODE_ERROR)
error ("Function return type unknown.");
- if ( code == TYPE_CODE_STRUCT
+ if (code == TYPE_CODE_STRUCT
|| code == TYPE_CODE_UNION) /* FIXME, implement struct return. */
error ("GDB does not support specifying a struct or union return value.");
- /* FIXME, this is bogus. We don't know what the return conventions
- are, or how values should be promoted.... */
- if (code == TYPE_CODE_FLT)
- {
- dbuf = value_as_double (val);
-
- STORE_RETURN_VALUE (VALUE_TYPE (val), (char *)&dbuf);
- }
- else
- {
- lbuf = value_as_long (val);
- STORE_RETURN_VALUE (VALUE_TYPE (val), (char *)&lbuf);
- }
+ STORE_RETURN_VALUE (type, VALUE_CONTENTS (val));
}
\f
void
-_initialize_values ()
+_initialize_values (void)
{
add_cmd ("convenience", no_class, show_convenience,
- "Debugger convenience (\"$foo\") variables.\n\
+ "Debugger convenience (\"$foo\") variables.\n\
These variables are created when you assign them values;\n\
thus, \"print $foo=1\" gives \"$foo\" the value 1. Values may be any type.\n\n\
A few convenience variables are given values automatically:\n\