/* Implementation of the GDB variable objects API.
- Copyright (C) 1999-2017 Free Software Foundation, Inc.
+ Copyright (C) 1999-2019 Free Software Foundation, Inc.
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
#include "gdb_regex.h"
#include "varobj.h"
-#include "vec.h"
+#include "common/vec.h"
#include "gdbthread.h"
#include "inferior.h"
#include "varobj-iter.h"
+#include "parser-defs.h"
#if HAVE_PYTHON
#include "python/python.h"
#include "python/python-internal.h"
-#include "python/py-ref.h"
#else
typedef int PyObject;
#endif
}
/* String representations of gdb's format codes. */
-char *varobj_format_string[] =
+const char *varobj_format_string[] =
{ "natural", "binary", "decimal", "hexadecimal", "octal", "zero-hexadecimal" };
/* True if we want to allow Python-based pretty-printing. */
-static int pretty_printing = 0;
+static bool pretty_printing = false;
void
varobj_enable_pretty_printing (void)
{
- pretty_printing = 1;
+ pretty_printing = true;
}
/* Data structures */
varobj. */
struct varobj_root
{
-
/* The expression for this parent. */
expression_up exp;
/* Block for which this expression is valid. */
- const struct block *valid_block;
+ const struct block *valid_block = NULL;
/* The frame for this expression. This field is set iff valid_block is
not NULL. */
- struct frame_id frame;
+ struct frame_id frame = null_frame_id;
/* The global thread ID that this varobj_root belongs to. This field
is only valid if valid_block is not NULL.
When not 0, indicates which thread 'frame' belongs to.
When 0, indicates that the thread list was empty when the varobj_root
was created. */
- int thread_id;
+ int thread_id = 0;
- /* If 1, the -var-update always recomputes the value in the
+ /* If true, the -var-update always recomputes the value in the
current thread and frame. Otherwise, variable object is
always updated in the specific scope/thread/frame. */
- int floating;
+ bool floating = false;
- /* Flag that indicates validity: set to 0 when this varobj_root refers
+ /* Flag that indicates validity: set to false when this varobj_root refers
to symbols that do not exist anymore. */
- int is_valid;
+ bool is_valid = true;
/* Language-related operations for this variable and its
children. */
- const struct lang_varobj_ops *lang_ops;
+ const struct lang_varobj_ops *lang_ops = NULL;
/* The varobj for this root node. */
- struct varobj *rootvar;
+ struct varobj *rootvar = NULL;
/* Next root variable */
- struct varobj_root *next;
+ struct varobj_root *next = NULL;
};
/* Dynamic part of varobj. */
used to decide if dynamic varobj should recompute their children.
In the event that the frontend never asked for the children, we
can avoid that. */
- int children_requested;
+ bool children_requested = false;
/* The pretty-printer constructor. If NULL, then the default
pretty-printer will be looked up. If None, then no
pretty-printer will be installed. */
- PyObject *constructor;
+ PyObject *constructor = NULL;
/* The pretty-printer that has been constructed. If NULL, then a
new printer object is needed, and one will be constructed. */
- PyObject *pretty_printer;
+ PyObject *pretty_printer = NULL;
/* The iterator returned by the printer's 'children' method, or NULL
if not available. */
- struct varobj_iter *child_iter;
+ struct varobj_iter *child_iter = NULL;
/* We request one extra item from the iterator, so that we can
report to the caller whether there are more items than we have
already reported. However, we don't want to install this value
when we read it, because that will mess up future updates. So,
we stash it here instead. */
- varobj_item *saved_item;
+ varobj_item *saved_item = NULL;
};
/* A list of varobjs */
/* Helper functions for the above subcommands. */
-static int delete_variable (struct varobj *, int);
+static int delete_variable (struct varobj *, bool);
-static void delete_variable_1 (int *, struct varobj *, int, int);
+static void delete_variable_1 (int *, struct varobj *, bool, bool);
-static int install_variable (struct varobj *);
+static bool install_variable (struct varobj *);
static void uninstall_variable (struct varobj *);
/* Utility routines */
-static struct varobj *new_variable (void);
-
-static struct varobj *new_root_variable (void);
-
-static void free_variable (struct varobj *var);
-
-static struct cleanup *make_cleanup_free_variable (struct varobj *var);
-
static enum varobj_display_formats variable_default_display (struct varobj *);
-static int update_type_if_necessary (struct varobj *var,
- struct value *new_value);
+static bool update_type_if_necessary (struct varobj *var,
+ struct value *new_value);
-static int install_new_value (struct varobj *var, struct value *value,
- int initial);
+static bool install_new_value (struct varobj *var, struct value *value,
+ bool initial);
/* Language-specific routines. */
static std::string name_of_child (struct varobj *, int);
-static struct value *value_of_root (struct varobj **var_handle, int *);
+static struct value *value_of_root (struct varobj **var_handle, bool *);
static struct value *value_of_child (const struct varobj *parent, int index);
static std::string my_value_of_variable (struct varobj *var,
enum varobj_display_formats format);
-static int is_root_p (const struct varobj *var);
+static bool is_root_p (const struct varobj *var);
static struct varobj *varobj_add_child (struct varobj *var,
struct varobj_item *item);
\f
/* API Implementation */
-static int
+static bool
is_root_p (const struct varobj *var)
{
return (var->root->rootvar == var);
varobj_create (const char *objname,
const char *expression, CORE_ADDR frame, enum varobj_type type)
{
- struct varobj *var;
- struct cleanup *old_chain;
-
/* Fill out a varobj structure for the (root) variable being constructed. */
- var = new_root_variable ();
- old_chain = make_cleanup_free_variable (var);
+ std::unique_ptr<varobj> var (new varobj (new varobj_root));
if (expression != NULL)
{
else
fi = NULL;
- /* frame = -2 means always use selected frame. */
if (type == USE_SELECTED_FRAME)
- var->root->floating = 1;
+ var->root->floating = true;
pc = 0;
block = NULL;
}
p = expression;
- innermost_block = NULL;
+
+ innermost_block_tracker tracker (INNERMOST_BLOCK_FOR_SYMBOLS
+ | INNERMOST_BLOCK_FOR_REGISTERS);
/* Wrap the call to parse expression, so we can
return a sensible error. */
- TRY
+ try
{
- var->root->exp = parse_exp_1 (&p, pc, block, 0);
+ var->root->exp = parse_exp_1 (&p, pc, block, 0, &tracker);
}
- CATCH (except, RETURN_MASK_ERROR)
+ catch (const gdb_exception_error &except)
{
- do_cleanups (old_chain);
return NULL;
}
- END_CATCH
/* Don't allow variables to be created for types. */
if (var->root->exp->elts[0].opcode == OP_TYPE
|| var->root->exp->elts[0].opcode == OP_TYPEOF
|| var->root->exp->elts[0].opcode == OP_DECLTYPE)
{
- do_cleanups (old_chain);
fprintf_unfiltered (gdb_stderr, "Attempt to use a type name"
" as an expression.\n");
return NULL;
}
- var->format = variable_default_display (var);
- var->root->valid_block = innermost_block;
+ var->format = variable_default_display (var.get ());
+ var->root->valid_block =
+ var->root->floating ? NULL : tracker.block ();
var->name = expression;
/* For a root var, the name and the expr are the same. */
var->path_expr = expression;
we must select the appropriate frame before parsing
the expression, otherwise the value will not be current.
Since select_frame is so benign, just call it for all cases. */
- if (innermost_block)
+ if (var->root->valid_block)
{
/* User could specify explicit FRAME-ADDR which was not found but
EXPRESSION is frame specific and we would not be able to evaluate
error (_("Failed to find the specified frame"));
var->root->frame = get_frame_id (fi);
- var->root->thread_id = ptid_to_global_thread_id (inferior_ptid);
+ var->root->thread_id = inferior_thread ()->global_num;
old_id = get_frame_id (get_selected_frame (NULL));
select_frame (fi);
}
/* We definitely need to catch errors here.
If evaluate_expression succeeds we got the value we wanted.
But if it fails, we still go on with a call to evaluate_type(). */
- TRY
+ try
{
value = evaluate_expression (var->root->exp.get ());
}
- CATCH (except, RETURN_MASK_ERROR)
+ catch (const gdb_exception_error &except)
{
/* Error getting the value. Try to at least get the
right type. */
var->type = value_type (type_only_value);
}
- END_CATCH
if (value != NULL)
{
/* Set language info */
var->root->lang_ops = var->root->exp->language_defn->la_varobj_ops;
- install_new_value (var, value, 1 /* Initial assignment */);
+ install_new_value (var.get (), value, 1 /* Initial assignment */);
/* Set ourselves as our root. */
- var->root->rootvar = var;
+ var->root->rootvar = var.get ();
/* Reset the selected frame. */
if (frame_id_p (old_id))
/* If a varobj name is duplicated, the install will fail so
we must cleanup. */
- if (!install_variable (var))
- {
- do_cleanups (old_chain);
- return NULL;
- }
+ if (!install_variable (var.get ()))
+ return NULL;
}
- discard_cleanups (old_chain);
- return var;
+ return var.release ();
}
/* Generates an unique name that can be used for a varobj. */
-char *
+std::string
varobj_gen_name (void)
{
static int id = 0;
- char *obj_name;
/* Generate a name for this object. */
id++;
- obj_name = xstrprintf ("var%d", id);
-
- return obj_name;
+ return string_printf ("var%d", id);
}
/* Given an OBJNAME, returns the pointer to the corresponding varobj. Call
/* See varobj.h. */
int
-varobj_delete (struct varobj *var, int only_children)
+varobj_delete (struct varobj *var, bool only_children)
{
return delete_variable (var, only_children);
}
}
if (varobj_value_is_changeable_p (var)
- && var->value && !value_lazy (var->value))
+ && var->value != nullptr && !value_lazy (var->value.get ()))
{
- var->print_value = varobj_value_get_print_value (var->value,
+ var->print_value = varobj_value_get_print_value (var->value.get (),
var->format, var);
}
/* Return true if the varobj has items after TO, false otherwise. */
-int
+bool
varobj_has_more (const struct varobj *var, int to)
{
- if (VEC_length (varobj_p, var->children) > to)
- return 1;
- return ((to == -1 || VEC_length (varobj_p, var->children) == to)
+ if (var->children.size () > to)
+ return true;
+
+ return ((to == -1 || var->children.size () == to)
&& (var->dynamic->saved_item != NULL));
}
}
void
-varobj_set_frozen (struct varobj *var, int frozen)
+varobj_set_frozen (struct varobj *var, bool frozen)
{
/* When a variable is unfrozen, we don't fetch its value.
The 'not_fetched' flag remains set, so next -var-update
var->frozen = frozen;
}
-int
+bool
varobj_get_frozen (const struct varobj *var)
{
return var->frozen;
used. */
void
-varobj_restrict_range (VEC (varobj_p) *children, int *from, int *to)
+varobj_restrict_range (const std::vector<varobj *> &children,
+ int *from, int *to)
{
+ int len = children.size ();
+
if (*from < 0 || *to < 0)
{
*from = 0;
- *to = VEC_length (varobj_p, children);
+ *to = len;
}
else
{
- if (*from > VEC_length (varobj_p, children))
- *from = VEC_length (varobj_p, children);
- if (*to > VEC_length (varobj_p, children))
- *to = VEC_length (varobj_p, children);
+ if (*from > len)
+ *from = len;
+ if (*to > len)
+ *to = len;
if (*from > *to)
*from = *to;
}
static void
install_dynamic_child (struct varobj *var,
- VEC (varobj_p) **changed,
- VEC (varobj_p) **type_changed,
- VEC (varobj_p) **newobj,
- VEC (varobj_p) **unchanged,
- int *cchanged,
+ std::vector<varobj *> *changed,
+ std::vector<varobj *> *type_changed,
+ std::vector<varobj *> *newobj,
+ std::vector<varobj *> *unchanged,
+ bool *cchanged,
int index,
struct varobj_item *item)
{
- if (VEC_length (varobj_p, var->children) < index + 1)
+ if (var->children.size () < index + 1)
{
/* There's no child yet. */
struct varobj *child = varobj_add_child (var, item);
- if (newobj)
+ if (newobj != NULL)
{
- VEC_safe_push (varobj_p, *newobj, child);
- *cchanged = 1;
+ newobj->push_back (child);
+ *cchanged = true;
}
}
else
{
- varobj_p existing = VEC_index (varobj_p, var->children, index);
- int type_updated = update_type_if_necessary (existing, item->value);
+ varobj *existing = var->children[index];
+ bool type_updated = update_type_if_necessary (existing, item->value);
if (type_updated)
{
- if (type_changed)
- VEC_safe_push (varobj_p, *type_changed, existing);
+ if (type_changed != NULL)
+ type_changed->push_back (existing);
}
if (install_new_value (existing, item->value, 0))
{
- if (!type_updated && changed)
- VEC_safe_push (varobj_p, *changed, existing);
+ if (!type_updated && changed != NULL)
+ changed->push_back (existing);
}
- else if (!type_updated && unchanged)
- VEC_safe_push (varobj_p, *unchanged, existing);
+ else if (!type_updated && unchanged != NULL)
+ unchanged->push_back (existing);
}
}
#if HAVE_PYTHON
-static int
+static bool
dynamic_varobj_has_child_method (const struct varobj *var)
{
PyObject *printer = var->dynamic->pretty_printer;
if (!gdb_python_initialized)
- return 0;
+ return false;
gdbpy_enter_varobj enter_py (var);
return PyObject_HasAttr (printer, gdbpy_children_cst);
{
if (var->saved_item != NULL)
{
- value_free (var->saved_item->value);
+ value_decref (var->saved_item->value);
delete var->saved_item;
var->saved_item = NULL;
}
}
-static int
+static bool
update_dynamic_varobj_children (struct varobj *var,
- VEC (varobj_p) **changed,
- VEC (varobj_p) **type_changed,
- VEC (varobj_p) **newobj,
- VEC (varobj_p) **unchanged,
- int *cchanged,
- int update_children,
+ std::vector<varobj *> *changed,
+ std::vector<varobj *> *type_changed,
+ std::vector<varobj *> *newobj,
+ std::vector<varobj *> *unchanged,
+ bool *cchanged,
+ bool update_children,
int from,
int to)
{
int i;
- *cchanged = 0;
+ *cchanged = false;
if (update_children || var->dynamic->child_iter == NULL)
{
i = 0;
if (var->dynamic->child_iter == NULL)
- return 0;
+ return false;
}
else
- i = VEC_length (varobj_p, var->children);
+ i = var->children.size ();
/* We ask for one extra child, so that MI can report whether there
are more children. */
/* Release vitem->value so its lifetime is not bound to the
execution of a command. */
if (item != NULL && item->value != NULL)
- release_value_or_incref (item->value);
+ item->value = release_value (item->value).release ();
}
if (item == NULL)
/* We don't want to push the extra child on any report list. */
if (to < 0 || i < to)
{
- int can_mention = from < 0 || i >= from;
+ bool can_mention = from < 0 || i >= from;
install_dynamic_child (var, can_mention ? changed : NULL,
can_mention ? type_changed : NULL,
}
}
- if (i < VEC_length (varobj_p, var->children))
+ if (i < var->children.size ())
{
- int j;
+ *cchanged = true;
+ for (int j = i; j < var->children.size (); ++j)
+ varobj_delete (var->children[j], 0);
- *cchanged = 1;
- for (j = i; j < VEC_length (varobj_p, var->children); ++j)
- varobj_delete (VEC_index (varobj_p, var->children, j), 0);
- VEC_truncate (varobj_p, var->children, i);
+ var->children.resize (i);
}
/* If there are fewer children than requested, note that the list of
children changed. */
- if (to >= 0 && VEC_length (varobj_p, var->children) < to)
- *cchanged = 1;
+ if (to >= 0 && var->children.size () < to)
+ *cchanged = true;
- var->num_children = VEC_length (varobj_p, var->children);
+ var->num_children = var->children.size ();
- return 1;
+ return true;
}
int
{
if (varobj_is_dynamic_p (var))
{
- int dummy;
+ bool dummy;
/* If we have a dynamic varobj, don't report -1 children.
So, try to fetch some children first. */
update_dynamic_varobj_children (var, NULL, NULL, NULL, NULL, &dummy,
- 0, 0, 0);
+ false, 0, 0);
}
else
var->num_children = number_of_children (var);
/* Creates a list of the immediate children of a variable object;
the return code is the number of such children or -1 on error. */
-VEC (varobj_p)*
+const std::vector<varobj *> &
varobj_list_children (struct varobj *var, int *from, int *to)
{
- int i, children_changed;
-
- var->dynamic->children_requested = 1;
+ var->dynamic->children_requested = true;
if (varobj_is_dynamic_p (var))
{
+ bool children_changed;
+
/* This, in theory, can result in the number of children changing without
frontend noticing. But well, calling -var-list-children on the same
varobj twice is not something a sane frontend would do. */
update_dynamic_varobj_children (var, NULL, NULL, NULL, NULL,
- &children_changed, 0, 0, *to);
+ &children_changed, false, 0, *to);
varobj_restrict_range (var->children, from, to);
return var->children;
}
/* If we're called when the list of children is not yet initialized,
allocate enough elements in it. */
- while (VEC_length (varobj_p, var->children) < var->num_children)
- VEC_safe_push (varobj_p, var->children, NULL);
+ while (var->children.size () < var->num_children)
+ var->children.push_back (NULL);
- for (i = 0; i < var->num_children; i++)
+ for (int i = 0; i < var->num_children; i++)
{
- varobj_p existing = VEC_index (varobj_p, var->children, i);
-
- if (existing == NULL)
+ if (var->children[i] == NULL)
{
/* Either it's the first call to varobj_list_children for
this variable object, and the child was never created,
or it was explicitly deleted by the client. */
std::string name = name_of_child (var, i);
- existing = create_child (var, i, name);
- VEC_replace (varobj_p, var->children, i, existing);
+ var->children[i] = create_child (var, i, name);
}
}
static struct varobj *
varobj_add_child (struct varobj *var, struct varobj_item *item)
{
- varobj_p v = create_child_with_value (var,
- VEC_length (varobj_p, var->children),
- item);
+ varobj *v = create_child_with_value (var, var->children.size (), item);
+
+ var->children.push_back (v);
- VEC_safe_push (varobj_p, var->children, v);
return v;
}
/* Is VAR a path expression parent, i.e., can it be used to construct
a valid path expression? */
-static int
+static bool
is_path_expr_parent (const struct varobj *var)
{
gdb_assert (var->root->lang_ops->is_path_expr_parent != NULL);
a valid path expression? By default we assume any VAR can be a path
parent. */
-int
+bool
varobj_default_is_path_expr_parent (const struct varobj *var)
{
- return 1;
+ return true;
}
/* Return the path expression parent for VAR. */
while (!is_root_p (parent) && !is_path_expr_parent (parent))
parent = parent->parent;
+ /* Computation of full rooted expression for children of dynamic
+ varobjs is not supported. */
+ if (varobj_is_dynamic_p (parent))
+ error (_("Invalid variable object (child of a dynamic varobj)"));
+
return parent;
}
/* Return true if VAR is a dynamic varobj. */
-int
+bool
varobj_is_dynamic_p (const struct varobj *var)
{
return var->dynamic->pretty_printer != NULL;
value of the given expression. */
/* Note: Invokes functions that can call error(). */
-int
+bool
varobj_set_value (struct varobj *var, const char *expression)
{
struct value *val = NULL; /* Initialize to keep gcc happy. */
input_radix = 10; /* ALWAYS reset to decimal temporarily. */
expression_up exp = parse_exp_1 (&s, 0, 0, 0);
- TRY
+ try
{
value = evaluate_expression (exp.get ());
}
- CATCH (except, RETURN_MASK_ERROR)
+ catch (const gdb_exception_error &except)
{
/* We cannot proceed without a valid expression. */
- return 0;
+ return false;
}
- END_CATCH
/* All types that are editable must also be changeable. */
gdb_assert (varobj_value_is_changeable_p (var));
/* The value of a changeable variable object must not be lazy. */
- gdb_assert (!value_lazy (var->value));
+ gdb_assert (!value_lazy (var->value.get ()));
/* Need to coerce the input. We want to check if the
value of the variable object will be different
/* The new value may be lazy. value_assign, or
rather value_contents, will take care of this. */
- TRY
+ try
{
- val = value_assign (var->value, value);
+ val = value_assign (var->value.get (), value);
}
- CATCH (except, RETURN_MASK_ERROR)
+ catch (const gdb_exception_error &except)
{
- return 0;
+ return false;
}
- END_CATCH
/* If the value has changed, record it, so that next -var-update can
report this change. If a variable had a value of '1', we've set it
variable as changed -- because the first assignment has set the
'updated' flag. There's no need to optimize that, because return value
of -var-update should be considered an approximation. */
- var->updated = install_new_value (var, val, 0 /* Compare values. */);
+ var->updated = install_new_value (var, val, false /* Compare values. */);
input_radix = saved_input_radix;
- return 1;
+ return true;
}
#if HAVE_PYTHON
if (pretty_printing)
{
- PyObject *pretty_printer = NULL;
+ gdbpy_ref<> pretty_printer;
- if (var->value)
+ if (var->value != nullptr)
{
- pretty_printer = gdbpy_get_varobj_pretty_printer (var->value);
- if (! pretty_printer)
+ pretty_printer = gdbpy_get_varobj_pretty_printer (var->value.get ());
+ if (pretty_printer == nullptr)
{
gdbpy_print_stack ();
error (_("Cannot instantiate printer for default visualizer"));
}
}
-
+
if (pretty_printer == Py_None)
- {
- Py_DECREF (pretty_printer);
- pretty_printer = NULL;
- }
+ pretty_printer.reset (nullptr);
- install_visualizer (var->dynamic, NULL, pretty_printer);
+ install_visualizer (var->dynamic, NULL, pretty_printer.release ());
}
}
pretty_printer = NULL;
else
{
- pretty_printer = instantiate_pretty_printer (constructor, var->value);
+ pretty_printer = instantiate_pretty_printer (constructor,
+ var->value.get ());
if (! pretty_printer)
{
gdbpy_print_stack ();
VAR will change when a new value NEW_VALUE is assigned and if it is so
updates the type of VAR. */
-static int
+static bool
update_type_if_necessary (struct varobj *var, struct value *new_value)
{
if (new_value)
/* This information may be not valid for a new type. */
varobj_delete (var, 1);
- VEC_free (varobj_p, var->children);
+ var->children.clear ();
var->num_children = -1;
- return 1;
+ return true;
}
}
}
- return 0;
+ return false;
}
-/* Assign a new value to a variable object. If INITIAL is non-zero,
- this is the first assignement after the variable object was just
+/* Assign a new value to a variable object. If INITIAL is true,
+ this is the first assignment after the variable object was just
created, or changed type. In that case, just assign the value
- and return 0.
- Otherwise, assign the new value, and return 1 if the value is
- different from the current one, 0 otherwise. The comparison is
+ and return false.
+ Otherwise, assign the new value, and return true if the value is
+ different from the current one, false otherwise. The comparison is
done on textual representation of value. Therefore, some types
need not be compared. E.g. for structures the reported value is
always "{...}", so no comparison is necessary here. If the old
- value was NULL and new one is not, or vice versa, we always return 1.
+ value was NULL and new one is not, or vice versa, we always return true.
The VALUE parameter should not be released -- the function will
take care of releasing it when needed. */
-static int
-install_new_value (struct varobj *var, struct value *value, int initial)
+static bool
+install_new_value (struct varobj *var, struct value *value, bool initial)
{
- int changeable;
- int need_to_fetch;
- int changed = 0;
- int intentionally_not_fetched = 0;
+ bool changeable;
+ bool need_to_fetch;
+ bool changed = false;
+ bool intentionally_not_fetched = false;
/* We need to know the varobj's type to decide if the value should
be fetched or not. C++ fake children (public/protected/private)
changeable. FIXME: need to make sure this behaviour will not
mess up read-sensitive values. */
if (var->dynamic->pretty_printer != NULL)
- changeable = 1;
+ changeable = true;
need_to_fetch = changeable;
the data from memory. For unions, that means we'll read the
same memory more than once, which is not desirable. So
fetch now. */
- need_to_fetch = 1;
+ need_to_fetch = true;
/* The new value might be lazy. If the type is changeable,
that is we'll be comparing values of this type, fetch the
if (need_to_fetch && value && value_lazy (value))
{
const struct varobj *parent = var->parent;
- int frozen = var->frozen;
+ bool frozen = var->frozen;
for (; !frozen && parent; parent = parent->parent)
frozen |= parent->frozen;
variables, we don't do fetch on initial assignment.
For non-initial assignemnt we do the fetch, since it means we're
explicitly asked to compare the new value with the old one. */
- intentionally_not_fetched = 1;
+ intentionally_not_fetched = true;
}
else
{
- TRY
+ try
{
value_fetch_lazy (value);
}
- CATCH (except, RETURN_MASK_ERROR)
+ catch (const gdb_exception_error &except)
{
/* Set the value to NULL, so that for the next -var-update,
we don't try to compare the new value with this value,
that we couldn't even read. */
value = NULL;
}
- END_CATCH
}
}
/* Get a reference now, before possibly passing it to any Python
code that might release it. */
+ value_ref_ptr value_holder;
if (value != NULL)
- value_incref (value);
+ value_holder = value_ref_ptr::new_reference (value);
/* Below, we'll be comparing string rendering of old and new
values. Don't get string rendering if the value is
varobj had after the previous -var-update. So need to the
varobj as changed. */
if (var->updated)
- {
- changed = 1;
- }
+ changed = true;
else if (var->dynamic->pretty_printer == NULL)
{
/* Try to compare the values. That requires that both
values are non-lazy. */
- if (var->not_fetched && value_lazy (var->value))
+ if (var->not_fetched && value_lazy (var->value.get ()))
{
/* This is a frozen varobj and the value was never read.
Presumably, UI shows some "never read" indicator.
Now that we've fetched the real value, we need to report
this varobj as changed so that UI can show the real
value. */
- changed = 1;
+ changed = true;
}
else if (var->value == NULL && value == NULL)
/* Equal. */
;
else if (var->value == NULL || value == NULL)
{
- changed = 1;
+ changed = true;
}
else
{
- gdb_assert (!value_lazy (var->value));
+ gdb_assert (!value_lazy (var->value.get ()));
gdb_assert (!value_lazy (value));
gdb_assert (!var->print_value.empty () && !print_value.empty ());
if (var->print_value != print_value)
- changed = 1;
+ changed = true;
}
}
}
}
/* We must always keep the new value, since children depend on it. */
- if (var->value != NULL && var->value != value)
- value_free (var->value);
- var->value = value;
+ var->value = value_holder;
if (value && value_lazy (value) && intentionally_not_fetched)
- var->not_fetched = 1;
+ var->not_fetched = true;
else
- var->not_fetched = 0;
- var->updated = 0;
+ var->not_fetched = false;
+ var->updated = false;
install_new_value_visualizer (var);
to see if the variable changed. */
if (var->dynamic->pretty_printer != NULL)
{
- print_value = varobj_value_get_print_value (var->value, var->format,
- var);
+ print_value = varobj_value_get_print_value (var->value.get (),
+ var->format, var);
if ((var->print_value.empty () && !print_value.empty ())
|| (!var->print_value.empty () && print_value.empty ())
|| (!var->print_value.empty () && !print_value.empty ()
&& var->print_value != print_value))
- changed = 1;
+ changed = true;
}
var->print_value = print_value;
- gdb_assert (!var->value || value_type (var->value));
+ gdb_assert (var->value == nullptr || value_type (var->value.get ()));
return changed;
}
gdbpy_enter_varobj enter_py (var);
mainmod = PyImport_AddModule ("__main__");
- gdbpy_ref<> globals (PyModule_GetDict (mainmod));
- Py_INCREF (globals.get ());
-
+ gdbpy_ref<> globals
+ = gdbpy_ref<>::new_reference (PyModule_GetDict (mainmod));
gdbpy_ref<> constructor (PyRun_String (visualizer, Py_eval_input,
globals.get (), globals.get ()));
}
/* If NEW_VALUE is the new value of the given varobj (var), return
- non-zero if var has mutated. In other words, if the type of
+ true if var has mutated. In other words, if the type of
the new value is different from the type of the varobj's old
value.
NEW_VALUE may be NULL, if the varobj is now out of scope. */
-static int
+static bool
varobj_value_has_mutated (const struct varobj *var, struct value *new_value,
struct type *new_type)
{
the type has mutated or not. For all intents and purposes,
it has not mutated. */
if (var->num_children < 0)
- return 0;
+ return false;
- if (var->root->lang_ops->value_has_mutated)
+ if (var->root->lang_ops->value_has_mutated != NULL)
{
/* The varobj module, when installing new values, explicitly strips
references, saying that we're not interested in those addresses.
return var->root->lang_ops->value_has_mutated (var, new_value, new_type);
}
else
- return 0;
+ return false;
}
/* Update the values for a variable and its children. This is a
through its children, reconstructing them and noting if they've
changed.
- The EXPLICIT parameter specifies if this call is result
+ The IS_EXPLICIT parameter specifies if this call is result
of MI request to update this specific variable, or
result of implicit -var-update *. For implicit request, we don't
update frozen variables.
returns TYPE_CHANGED, then it has done this and VARP will be modified
to point to the new varobj. */
-VEC(varobj_update_result) *
-varobj_update (struct varobj **varp, int is_explicit)
+std::vector<varobj_update_result>
+varobj_update (struct varobj **varp, bool is_explicit)
{
- int type_changed = 0;
- int i;
+ bool type_changed = false;
struct value *newobj;
- VEC (varobj_update_result) *stack = NULL;
- VEC (varobj_update_result) *result = NULL;
+ std::vector<varobj_update_result> stack;
+ std::vector<varobj_update_result> result;
/* Frozen means frozen -- we don't check for any change in
this varobj, including its going out of scope, or
if (!(*varp)->root->is_valid)
{
- varobj_update_result r = {0};
-
- r.varobj = *varp;
- r.status = VAROBJ_INVALID;
- VEC_safe_push (varobj_update_result, result, &r);
+ result.emplace_back (*varp, VAROBJ_INVALID);
return result;
}
if ((*varp)->root->rootvar == *varp)
{
- varobj_update_result r = {0};
-
- r.varobj = *varp;
- r.status = VAROBJ_IN_SCOPE;
+ varobj_update_result r (*varp);
/* Update the root variable. value_of_root can return NULL
if the variable is no longer around, i.e. we stepped out of
value_of_root variable dispose of the varobj if the type
has changed. */
newobj = value_of_root (varp, &type_changed);
- if (update_type_if_necessary(*varp, newobj))
- type_changed = 1;
+ if (update_type_if_necessary (*varp, newobj))
+ type_changed = true;
r.varobj = *varp;
r.type_changed = type_changed;
if (install_new_value ((*varp), newobj, type_changed))
- r.changed = 1;
+ r.changed = true;
if (newobj == NULL)
r.status = VAROBJ_NOT_IN_SCOPE;
- r.value_installed = 1;
+ r.value_installed = true;
if (r.status == VAROBJ_NOT_IN_SCOPE)
{
if (r.type_changed || r.changed)
- VEC_safe_push (varobj_update_result, result, &r);
+ result.push_back (std::move (r));
+
return result;
}
-
- VEC_safe_push (varobj_update_result, stack, &r);
- }
- else
- {
- varobj_update_result r = {0};
- r.varobj = *varp;
- VEC_safe_push (varobj_update_result, stack, &r);
+ stack.push_back (std::move (r));
}
+ else
+ stack.emplace_back (*varp);
/* Walk through the children, reconstructing them all. */
- while (!VEC_empty (varobj_update_result, stack))
+ while (!stack.empty ())
{
- varobj_update_result r = *(VEC_last (varobj_update_result, stack));
+ varobj_update_result r = std::move (stack.back ());
+ stack.pop_back ();
struct varobj *v = r.varobj;
- VEC_pop (varobj_update_result, stack);
-
/* Update this variable, unless it's a root, which is already
updated. */
if (!r.value_installed)
struct type *new_type;
newobj = value_of_child (v->parent, v->index);
- if (update_type_if_necessary(v, newobj))
- r.type_changed = 1;
+ if (update_type_if_necessary (v, newobj))
+ r.type_changed = true;
if (newobj)
new_type = value_type (newobj);
else
v->to = -1;
v->from = -1;
v->type = new_type;
- r.type_changed = 1;
+ r.type_changed = true;
}
if (install_new_value (v, newobj, r.type_changed))
{
- r.changed = 1;
- v->updated = 0;
+ r.changed = true;
+ v->updated = false;
}
}
for which -var-list-children was never invoked. */
if (varobj_is_dynamic_p (v))
{
- VEC (varobj_p) *changed = 0, *type_changed = 0, *unchanged = 0;
- VEC (varobj_p) *newobj = 0;
- int i, children_changed = 0;
+ std::vector<varobj *> changed, type_changed_vec, unchanged, newobj_vec;
+ bool children_changed = false;
if (v->frozen)
continue;
if (!v->dynamic->children_requested)
{
- int dummy;
+ bool dummy;
/* If we initially did not have potential children, but
now we do, consider the varobj as changed.
if (!varobj_has_more (v, 0))
{
update_dynamic_varobj_children (v, NULL, NULL, NULL, NULL,
- &dummy, 0, 0, 0);
+ &dummy, false, 0, 0);
if (varobj_has_more (v, 0))
- r.changed = 1;
+ r.changed = true;
}
if (r.changed)
- VEC_safe_push (varobj_update_result, result, &r);
+ result.push_back (std::move (r));
continue;
}
- /* If update_dynamic_varobj_children returns 0, then we have
+ /* If update_dynamic_varobj_children returns false, then we have
a non-conforming pretty-printer, so we skip it. */
- if (update_dynamic_varobj_children (v, &changed, &type_changed, &newobj,
- &unchanged, &children_changed, 1,
- v->from, v->to))
+ if (update_dynamic_varobj_children (v, &changed, &type_changed_vec,
+ &newobj_vec,
+ &unchanged, &children_changed,
+ true, v->from, v->to))
{
- if (children_changed || newobj)
+ if (children_changed || !newobj_vec.empty ())
{
- r.children_changed = 1;
- r.newobj = newobj;
+ r.children_changed = true;
+ r.newobj = std::move (newobj_vec);
}
/* Push in reverse order so that the first child is
popped from the work stack first, and so will be
added to result first. This does not affect
correctness, just "nicer". */
- for (i = VEC_length (varobj_p, type_changed) - 1; i >= 0; --i)
+ for (int i = type_changed_vec.size () - 1; i >= 0; --i)
{
- varobj_p tmp = VEC_index (varobj_p, type_changed, i);
- varobj_update_result r = {0};
+ varobj_update_result item (type_changed_vec[i]);
/* Type may change only if value was changed. */
- r.varobj = tmp;
- r.changed = 1;
- r.type_changed = 1;
- r.value_installed = 1;
- VEC_safe_push (varobj_update_result, stack, &r);
+ item.changed = true;
+ item.type_changed = true;
+ item.value_installed = true;
+
+ stack.push_back (std::move (item));
}
- for (i = VEC_length (varobj_p, changed) - 1; i >= 0; --i)
+ for (int i = changed.size () - 1; i >= 0; --i)
{
- varobj_p tmp = VEC_index (varobj_p, changed, i);
- varobj_update_result r = {0};
+ varobj_update_result item (changed[i]);
+
+ item.changed = true;
+ item.value_installed = true;
- r.varobj = tmp;
- r.changed = 1;
- r.value_installed = 1;
- VEC_safe_push (varobj_update_result, stack, &r);
+ stack.push_back (std::move (item));
}
- for (i = VEC_length (varobj_p, unchanged) - 1; i >= 0; --i)
- {
- varobj_p tmp = VEC_index (varobj_p, unchanged, i);
-
- if (!tmp->frozen)
- {
- varobj_update_result r = {0};
-
- r.varobj = tmp;
- r.value_installed = 1;
- VEC_safe_push (varobj_update_result, stack, &r);
- }
- }
- if (r.changed || r.children_changed)
- VEC_safe_push (varobj_update_result, result, &r);
+ for (int i = unchanged.size () - 1; i >= 0; --i)
+ {
+ if (!unchanged[i]->frozen)
+ {
+ varobj_update_result item (unchanged[i]);
- /* Free CHANGED, TYPE_CHANGED and UNCHANGED, but not NEW,
- because NEW has been put into the result vector. */
- VEC_free (varobj_p, changed);
- VEC_free (varobj_p, type_changed);
- VEC_free (varobj_p, unchanged);
+ item.value_installed = true;
+
+ stack.push_back (std::move (item));
+ }
+ }
+ if (r.changed || r.children_changed)
+ result.push_back (std::move (r));
continue;
}
child is popped from the work stack first, and so
will be added to result first. This does not
affect correctness, just "nicer". */
- for (i = VEC_length (varobj_p, v->children)-1; i >= 0; --i)
+ for (int i = v->children.size () - 1; i >= 0; --i)
{
- varobj_p c = VEC_index (varobj_p, v->children, i);
+ varobj *c = v->children[i];
/* Child may be NULL if explicitly deleted by -var-delete. */
if (c != NULL && !c->frozen)
- {
- varobj_update_result r = {0};
-
- r.varobj = c;
- VEC_safe_push (varobj_update_result, stack, &r);
- }
+ stack.emplace_back (c);
}
if (r.changed || r.type_changed)
- VEC_safe_push (varobj_update_result, result, &r);
+ result.push_back (std::move (r));
}
- VEC_free (varobj_update_result, stack);
-
return result;
}
-\f
/* Helper functions */
*/
static int
-delete_variable (struct varobj *var, int only_children_p)
+delete_variable (struct varobj *var, bool only_children_p)
{
int delcount = 0;
delete_variable_1 (&delcount, var, only_children_p,
- 1 /* remove_from_parent_p */ );
+ true /* remove_from_parent_p */ );
return delcount;
}
and the parent is not removed we dump core. It must be always
initially called with remove_from_parent_p set. */
static void
-delete_variable_1 (int *delcountp, struct varobj *var, int only_children_p,
- int remove_from_parent_p)
+delete_variable_1 (int *delcountp, struct varobj *var, bool only_children_p,
+ bool remove_from_parent_p)
{
- int i;
-
/* Delete any children of this variable, too. */
- for (i = 0; i < VEC_length (varobj_p, var->children); ++i)
+ for (varobj *child : var->children)
{
- varobj_p child = VEC_index (varobj_p, var->children, i);
-
if (!child)
continue;
+
if (!remove_from_parent_p)
child->parent = NULL;
- delete_variable_1 (delcountp, child, 0, only_children_p);
+
+ delete_variable_1 (delcountp, child, false, only_children_p);
}
- VEC_free (varobj_p, var->children);
+ var->children.clear ();
/* if we were called to delete only the children we are done here. */
if (only_children_p)
expensive list search to find the element to remove when we are
discarding the list afterwards. */
if ((remove_from_parent_p) && (var->parent != NULL))
- {
- VEC_replace (varobj_p, var->parent->children, var->index, NULL);
- }
+ var->parent->children[var->index] = NULL;
if (!var->obj_name.empty ())
uninstall_variable (var);
/* Free memory associated with this variable. */
- free_variable (var);
+ delete var;
}
/* Install the given variable VAR with the object name VAR->OBJ_NAME. */
-static int
+static bool
install_variable (struct varobj *var)
{
struct vlist *cv;
rootlist = var->root;
}
- return 1; /* OK */
+ return true; /* OK */
}
/* Unistall the object VAR. */
create_child_with_value (struct varobj *parent, int index,
struct varobj_item *item)
{
- struct varobj *child;
-
- child = new_variable ();
+ varobj *child = new varobj (parent->root);
/* NAME is allocated by caller. */
std::swap (child->name, item->name);
child->index = index;
child->parent = parent;
- child->root = parent->root;
if (varobj_is_anonymous_child (child))
child->obj_name = string_printf ("%s.%d_anonymous",
*/
/* Allocate memory and initialize a new variable. */
-static struct varobj *
-new_variable (void)
+varobj::varobj (varobj_root *root_)
+: root (root_), dynamic (new varobj_dynamic)
{
- struct varobj *var;
-
- var = new varobj ();
- var->index = -1;
- var->type = NULL;
- var->value = NULL;
- var->num_children = -1;
- var->parent = NULL;
- var->children = NULL;
- var->format = FORMAT_NATURAL;
- var->root = NULL;
- var->updated = 0;
- var->frozen = 0;
- var->not_fetched = 0;
- var->dynamic = XNEW (struct varobj_dynamic);
- var->dynamic->children_requested = 0;
- var->from = -1;
- var->to = -1;
- var->dynamic->constructor = 0;
- var->dynamic->pretty_printer = 0;
- var->dynamic->child_iter = 0;
- var->dynamic->saved_item = 0;
-
- return var;
-}
-
-/* Allocate memory and initialize a new root variable. */
-static struct varobj *
-new_root_variable (void)
-{
- struct varobj *var = new_variable ();
-
- var->root = new varobj_root ();
- var->root->lang_ops = NULL;
- var->root->exp = NULL;
- var->root->valid_block = NULL;
- var->root->frame = null_frame_id;
- var->root->floating = 0;
- var->root->rootvar = NULL;
- var->root->is_valid = 1;
-
- return var;
}
/* Free any allocated memory associated with VAR. */
-static void
-free_variable (struct varobj *var)
+
+varobj::~varobj ()
{
+ varobj *var = this;
+
#if HAVE_PYTHON
if (var->dynamic->pretty_printer != NULL)
{
varobj_iter_delete (var->dynamic->child_iter);
varobj_clear_saved_item (var->dynamic);
- value_free (var->value);
if (is_root_p (var))
delete var->root;
- xfree (var->dynamic);
- delete var;
-}
-
-static void
-do_free_variable_cleanup (void *var)
-{
- free_variable ((struct varobj *) var);
-}
-
-static struct cleanup *
-make_cleanup_free_variable (struct varobj *var)
-{
- return make_cleanup (do_free_variable_cleanup, var);
+ delete var->dynamic;
}
/* Return the type of the value that's stored in VAR,
{
struct type *type;
- if (var->value)
- type = value_type (var->value);
+ if (var->value != nullptr)
+ type = value_type (var->value.get ());
else
type = var->type;
}
/* If frame associated with VAR can be found, switch
- to it and return 1. Otherwise, return 0. */
+ to it and return true. Otherwise, return false. */
-static int
+static bool
check_scope (const struct varobj *var)
{
struct frame_info *fi;
- int scope;
+ bool scope;
fi = frame_find_by_id (var->root->frame);
scope = fi != NULL;
if (pc < BLOCK_START (var->root->valid_block) ||
pc >= BLOCK_END (var->root->valid_block))
- scope = 0;
+ scope = false;
else
select_frame (fi);
}
{
struct value *new_val = NULL;
struct varobj *var = *var_handle;
- int within_scope = 0;
- struct cleanup *back_to;
+ bool within_scope = false;
/* Only root variables can be updated... */
if (!is_root_p (var))
/* Not a root var. */
return NULL;
- back_to = make_cleanup_restore_current_thread ();
+ scoped_restore_current_thread restore_thread;
/* Determine whether the variable is still around. */
if (var->root->valid_block == NULL || var->root->floating)
- within_scope = 1;
+ within_scope = true;
else if (var->root->thread_id == 0)
{
/* The program was single-threaded when the variable object was
}
else
{
- ptid_t ptid = global_thread_id_to_ptid (var->root->thread_id);
+ thread_info *thread = find_thread_global_id (var->root->thread_id);
- if (!ptid_equal (minus_one_ptid, ptid))
+ if (thread != NULL)
{
- switch_to_thread (ptid);
+ switch_to_thread (thread);
within_scope = check_scope (var);
}
}
/* We need to catch errors here, because if evaluate
expression fails we want to just return NULL. */
- TRY
+ try
{
new_val = evaluate_expression (var->root->exp.get ());
}
- CATCH (except, RETURN_MASK_ERROR)
+ catch (const gdb_exception_error &except)
{
}
- END_CATCH
}
- do_cleanups (back_to);
-
return new_val;
}
- *var_handle will be set to the new varobj
Otherwise, *type_changed will be set to 0. */
static struct value *
-value_of_root (struct varobj **var_handle, int *type_changed)
+value_of_root (struct varobj **var_handle, bool *type_changed)
{
struct varobj *var;
install_variable (tmp_var);
*var_handle = tmp_var;
var = *var_handle;
- *type_changed = 1;
+ *type_changed = true;
}
}
else
var->num_children = -1;
var->to = -1;
var->from = -1;
- *type_changed = 1;
+ *type_changed = true;
}
return value;
}
if (var->root->is_valid)
{
if (var->dynamic->pretty_printer != NULL)
- return varobj_value_get_print_value (var->value, var->format, var);
+ return varobj_value_get_print_value (var->value.get (), var->format,
+ var);
return (*var->root->lang_ops->value_of_variable) (var, format);
}
else
{
get_formatted_print_options (opts, format_code[(int) format]);
opts->deref_ref = 0;
- opts->raw = 1;
+ opts->raw = !pretty_printing;
}
std::string
gdb::unique_xmalloc_ptr<char> encoding;
/* Initialize it just to avoid a GCC false warning. */
CORE_ADDR str_addr = 0;
- int string_print = 0;
+ bool string_print = false;
if (value == NULL)
return std::string ();
{
struct value *replacement;
- gdbpy_ref<> output (apply_varobj_pretty_printer (value_formatter,
- &replacement,
- &stb));
+ gdbpy_ref<> output = apply_varobj_pretty_printer (value_formatter,
+ &replacement,
+ &stb);
/* If we have string like output ... */
if (output != NULL)
{
gdbpy_extract_lazy_string (output.get (), &str_addr,
&type, &len, &encoding);
- string_print = 1;
+ string_print = true;
}
else
{
if (hint)
{
if (!strcmp (hint.get (), "string"))
- string_print = 1;
+ string_print = true;
}
thevalue = std::string (s.get ());
return std::move (stb.string ());
}
-int
+bool
varobj_editable_p (const struct varobj *var)
{
struct type *type;
- if (!(var->root->is_valid && var->value && VALUE_LVAL (var->value)))
- return 0;
+ if (!(var->root->is_valid && var->value != nullptr
+ && VALUE_LVAL (var->value.get ())))
+ return false;
type = varobj_get_value_type (var);
case TYPE_CODE_ARRAY:
case TYPE_CODE_FUNC:
case TYPE_CODE_METHOD:
- return 0;
+ return false;
break;
default:
- return 1;
+ return true;
break;
}
}
/* Call VAR's value_is_changeable_p language-specific callback. */
-int
+bool
varobj_value_is_changeable_p (const struct varobj *var)
{
return var->root->lang_ops->value_is_changeable_p (var);
}
-/* Return 1 if that varobj is floating, that is is always evaluated in the
+/* Return true if that varobj is floating, that is is always evaluated in the
selected frame, and not bound to thread/frame. Such variable objects
are created using '@' as frame specifier to -var-create. */
-int
+bool
varobj_floating_p (const struct varobj *var)
{
return var->root->floating;
/* Implement the "value_is_changeable_p" varobj callback for most
languages. */
-int
+bool
varobj_default_value_is_changeable_p (const struct varobj *var)
{
- int r;
+ bool r;
struct type *type;
if (CPLUS_FAKE_CHILD (var))
- return 0;
+ return false;
type = varobj_get_value_type (var);
case TYPE_CODE_STRUCT:
case TYPE_CODE_UNION:
case TYPE_CODE_ARRAY:
- r = 0;
+ r = false;
break;
default:
- r = 1;
+ r = true;
}
return r;
install_variable (tmp_var);
}
else
- var->root->is_valid = 0;
+ var->root->is_valid = false;
}
else /* locals must be invalidated. */
- var->root->is_valid = 0;
+ var->root->is_valid = false;
}
/* Invalidate the varobjs that are tied to locals and re-create the ones that
{
all_root_varobjs (varobj_invalidate_iter, NULL);
}
-\f
-extern void _initialize_varobj (void);
+
void
_initialize_varobj (void)
{