#define GOLD_SCRIPT_H
#include <cstdio>
+#include <string>
#include <vector>
#include "script-sections.h"
class Command_line;
class Symbol_table;
class Layout;
+class Mapfile;
class Input_argument;
+class Input_arguments;
class Input_objects;
class Input_group;
class Input_file;
empty() const
{ return this->version_trees_.empty(); }
- // Return the version associated with the given symbol name.
- // Strings are allocated out of the stringpool given in the
- // constructor. Strings are allocated out of the stringpool given
- // in the constructor.
- const std::string&
- get_symbol_version(const char* symbol) const
- { return get_symbol_version_helper(symbol, true); }
-
- // Return whether this symbol matches the local: section of a
- // version script (it doesn't matter which).
+ // If there is a version associated with SYMBOL, return true, and
+ // set *VERSION to the version. Otherwise, return false.
+ bool
+ get_symbol_version(const char* symbol, std::string* version) const
+ { return this->get_symbol_version_helper(symbol, true, version); }
+
+ // Return whether this symbol matches the local: section of some
+ // version.
bool
symbol_is_local(const char* symbol) const
- {
- return (get_symbol_version(symbol).empty()
- && !get_symbol_version_helper(symbol, false).empty());
- }
+ { return this->get_symbol_version_helper(symbol, false, NULL); }
// Return the names of versions defined in the version script.
// Strings are allocated out of the stringpool given in the
void
print_expression_list(FILE* f, const Version_expression_list*) const;
- const std::string& get_symbol_version_helper(const char* symbol,
- bool check_global) const;
+ bool get_symbol_version_helper(const char* symbol,
+ bool check_global,
+ std::string* pversion) const;
std::vector<struct Version_dependency_list*> dependency_lists_;
std::vector<struct Version_expression_list*> expression_lists_;
Script_sections script_sections_;
};
+// Information about a script input that will persist during the whole linker
+// run. Needed only during an incremental build to retrieve the input files
+// added by this script.
+
+class Script_info
+{
+ public:
+ Script_info(Input_arguments* inputs)
+ : inputs_(inputs)
+ { }
+
+ // Returns the input files included because of this script.
+ Input_arguments*
+ inputs()
+ { return this->inputs_; }
+
+ private:
+ Input_arguments* inputs_;
+};
+
// FILE was found as an argument on the command line, but was not
// recognized as an ELF file. Try to read it as a script. Return
// true if the file was handled. This has to handle /usr/lib/libc.so
// whether the function took over NEXT_BLOCKER.
bool
-read_input_script(Workqueue*, const General_options&, Symbol_table*, Layout*,
- Dirsearch*, Input_objects*, Input_group*,
+read_input_script(Workqueue*, Symbol_table*, Layout*, Dirsearch*, int,
+ Input_objects*, Mapfile*, Input_group*,
const Input_argument*, Input_file*,
Task_token* next_blocker, bool* used_next_blocker);
// Read it as a script, and execute its contents immediately.
bool
-read_commandline_script(const char* filename, Command_line*);
+read_commandline_script(const char* filename, Command_line* cmdline);
// FILE was found as an argument to --version-script. Read it as a
// version script, and store its contents in
bool
read_version_script(const char* filename, Command_line* cmdline);
+// FILENAME was found as an argument to --dynamic-list. Read it as a
+// version script (actually, a versym_node from a version script), and
+// store its contents in DYNAMIC_LIST.
+
+bool
+read_dynamic_list(const char* filename, Command_line* cmdline,
+ Script_options* dynamic_list);
} // End namespace gold.