*
* Allocate a new clock setting its reference count to 1.
*
- * @param name Name of the clock (will be copied).
+ * @param name Name of the clock (will be copied); can be set to NULL
+ * for nameless clocks.
*
* Returns an allocated clock on success, NULL on error.
*/
extern int bt_ctf_clock_set_uuid(struct bt_ctf_clock *clock,
const unsigned char *uuid);
-/*
- * bt_ctf_clock_get_time: get a clock's current time value.
- *
- * Get the current time in nanoseconds since the clock's origin (offset and
- * offset_s attributes).
- *
- * @param clock Clock instance.
- * @param time Clock current time value (output).
- *
- * Returns 0 on success, a negative value on error.
- */
-extern int bt_ctf_clock_get_time(struct bt_ctf_clock *clock,
- int64_t *time);
-
-/*
- * bt_ctf_clock_set_time: set a clock's current time value.
- *
- * Set the current time in nanoseconds since the clock's origin (offset and
- * offset_s attributes). Defaults to 0.
- *
- * Returns 0 on success, a negative value on error.
- */
-extern int bt_ctf_clock_set_time(struct bt_ctf_clock *clock,
- int64_t time);
-
-/*
- * bt_ctf_clock_get and bt_ctf_clock_put: increment and decrement the
- * refcount of the clock
- *
- * You may also use bt_ctf_get() and bt_ctf_put() with clock objects.
- *
- * These functions ensure that the clock won't be destroyed when it
- * is in use. The same number of get and put (plus one extra put to
- * release the initial reference done at creation) has to be done to
- * destroy a clock.
- *
- * When the clock refcount is decremented to 0 by a bt_ctf_clock_put,
- * the clock is freed.
- *
- * @param clock Clock instance.
- */
-extern void bt_ctf_clock_get(struct bt_ctf_clock *clock);
-extern void bt_ctf_clock_put(struct bt_ctf_clock *clock);
+extern int64_t bt_ctf_clock_ns_from_value(struct bt_ctf_clock *clock,
+ uint64_t value);
#ifdef __cplusplus
}