* @lru: List head for the lru list.
* @ddestroy: List head for the delayed destroy list.
* @swap: List head for swap LRU list.
- * @sync_obj: Pointer to a synchronization object.
* @priv_flags: Flags describing buffer object internal state.
* @vma_node: Address space manager node.
* @offset: The current GPU offset, which can have different meanings
* Members protected by a bo reservation.
*/
- void *sync_obj;
unsigned long priv_flags;
struct drm_vma_offset_node vma_node;