ALARM_NUMTYPE,
};
+/**
+ * struct alarm - Alarm timer structure
+ * @node: timerqueue node for adding to the event list this value
+ * also includes the expiration time.
+ * @period: Period for recuring alarms
+ * @function: Function pointer to be executed when the timer fires.
+ * @type: Alarm type (BOOTTIME/REALTIME)
+ * @enabled: Flag that represents if the alarm is set to fire or not
+ * @data: Internal data value.
+ */
struct alarm {
struct timerqueue_node node;
ktime_t period;
void (*function)(struct alarm *);
enum alarmtimer_type type;
- char enabled;
+ bool enabled;
void *data;
};