#ifdef CONFIG_ARCH_RANDOM
# include <asm/archrandom.h>
#else
-static inline int arch_get_random_long(unsigned long *v)
+static inline bool arch_get_random_long(unsigned long *v)
{
return 0;
}
-static inline int arch_get_random_int(unsigned int *v)
+static inline bool arch_get_random_int(unsigned int *v)
{
return 0;
}
-static inline int arch_has_random(void)
+static inline bool arch_has_random(void)
{
return 0;
}
-static inline int arch_get_random_seed_long(unsigned long *v)
+static inline bool arch_get_random_seed_long(unsigned long *v)
{
return 0;
}
-static inline int arch_get_random_seed_int(unsigned int *v)
+static inline bool arch_get_random_seed_int(unsigned int *v)
{
return 0;
}
-static inline int arch_has_random_seed(void)
+static inline bool arch_has_random_seed(void)
{
return 0;
}