You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING. If not, write to
-the Free Software Foundation, 59 Temple Place - Suite 330,
-Boston, MA 02111-1307, USA. */
+the Free Software Foundation, 51 Franklin Street - Fifth Floor,
+Boston, MA 02110-1301, USA. */
/* For an easily readable description of splay-trees, see:
node structures. The first argument is the number of bytes needed;
the second is a data pointer the splay tree functions pass through
to the allocator. This function must never return zero. */
-typedef PTR (*splay_tree_allocate_fn) (int, void *);
+typedef void *(*splay_tree_allocate_fn) (int, void *);
/* The type of a function used to free memory allocated using the
corresponding splay_tree_allocate_fn. The first argument is the
/* Allocate/free functions, and a data pointer to pass to them. */
splay_tree_allocate_fn allocate;
splay_tree_deallocate_fn deallocate;
- PTR GTY((skip)) allocate_data;
+ void * GTY((skip)) allocate_data;
};
typedef struct splay_tree_s *splay_tree;