* previous function call. For multi-cpu calls its even more interesting
* as we'll have to ensure no other cpu is observing our csd.
*/
-static void csd_lock_wait(struct call_single_data *csd)
+static __always_inline void csd_lock_wait(struct call_single_data *csd)
{
- while (smp_load_acquire(&csd->flags) & CSD_FLAG_LOCK)
- cpu_relax();
+ smp_cond_acquire(!(csd->flags & CSD_FLAG_LOCK));
}
-static void csd_lock(struct call_single_data *csd)
+static __always_inline void csd_lock(struct call_single_data *csd)
{
csd_lock_wait(csd);
csd->flags |= CSD_FLAG_LOCK;
smp_wmb();
}
-static void csd_unlock(struct call_single_data *csd)
+static __always_inline void csd_unlock(struct call_single_data *csd)
{
WARN_ON(!(csd->flags & CSD_FLAG_LOCK));
cpumask_var_t cpus;
int cpu, ret;
- might_sleep_if(gfp_flags & __GFP_WAIT);
+ might_sleep_if(gfpflags_allow_blocking(gfp_flags));
if (likely(zalloc_cpumask_var(&cpus, (gfp_flags|__GFP_NOWARN)))) {
preempt_disable();