D10v memory map changed, update.
[deliverable/binutils-gdb.git] / ld / Makefile.am
index b46e3da6275db43070b4a0a604e9f2579e0813fc..0adcdbff0ac55c43b08df5a853567f400b5fc12b 100644 (file)
@@ -59,7 +59,7 @@ CC_FOR_TARGET = ` \
     if [ "@host@" = "@target@" ] ; then \
       echo $(CC); \
     else \
-      echo gcc | sed '$(program_transform_name)'; \
+      echo gcc | sed '$(transform)'; \
     fi; \
   fi`
 
@@ -75,7 +75,7 @@ CXX_FOR_TARGET = ` \
     if [ "@host@" = "@target@" ] ; then \
       echo $(CXX); \
     else \
-      echo gcc | sed '$(program_transform_name)'; \
+      echo gcc | sed '$(transform)'; \
     fi; \
   fi`
 
@@ -180,6 +180,8 @@ ALL_EMULATIONS = \
        est2000.o \
        esun3.o \
        esun4.o \
+       etic30aout.o \
+       etic30coff.o \
        $(start-sanitize-tic80) \
        etic80coff.o \
        $(end-sanitize-tic80) \
@@ -522,6 +524,12 @@ esun3.c: $(srcdir)/emulparams/sun3.sh \
 esun4.c: $(srcdir)/emulparams/sun4.sh \
   $(srcdir)/emultempl/sunos.em $(srcdir)/scripttempl/aout.sc ${GEN_DEPENDS}
        ${GENSCRIPTS} sun4 "$(tdir_sun4)"
+etic30aout.c: $(srcdir)/emulparams/tic30aout.sh \
+  $(srcdir)/emultempl/generic.em $(srcdir)/scripttempl/tic30aout.sc ${GEN_DEPENDS}
+       ${GENSCRIPTS} tic30aout "$(tdir_tic30aout)"
+etic30coff.c: $(srcdir)/emulparams/tic30coff.sh \
+  $(srcdir)/emultempl/generic.em $(srcdir)/scripttempl/tic30coff.sc ${GEN_DEPENDS}
+       ${GENSCRIPTS} tic30coff "$(tdir_tic30coff)"
 start-sanitize-tic80:
 etic80coff.c: $(srcdir)/emulparams/tic80coff.sh \
   $(srcdir)/emultempl/generic.em $(srcdir)/scripttempl/tic80coff.sc ${GEN_DEPENDS}
@@ -552,7 +560,7 @@ ez8002.c: $(srcdir)/emulparams/z8002.sh \
 ld_new_SOURCES = ldgram.y ldlex.l lexsup.c ldlang.c mri.c ldctor.c ldmain.c \
        ldwrite.c ldexp.c ldemul.c ldver.c ldmisc.c ldfile.c ldcref.c
 ld_new_DEPENDENCIES = $(EMULATION_OFILES) $(BFDLIB) $(LIBIBERTY)
-ld_new_LDADD = $(EMULATION_OFILES) $(BFDLIB) $(LIBIBERTY) @LEXLIB@
+ld_new_LDADD = $(EMULATION_OFILES) $(BFDLIB) $(LIBIBERTY)
 
 # The generated emulation files mostly have the same dependencies.
 $(EMULATION_OFILES): ../bfd/bfd.h sysdep.h config.h $(INCDIR)/bfdlink.h \
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