fixed_data = data;
order = pool->min_alloc_order;
offset_bit = fixed_data->offset >> order;
- if (WARN_ON(fixed_data->offset & (1UL << order - 1)))
+ if (WARN_ON(fixed_data->offset & ((1UL << order) - 1)))
return size;
start_bit = bitmap_find_next_zero_area(map, size,