if (obj->next_input_name_allocated)
free (obj->next_input_name);
- if (obj->children != NULL)
- free (obj->children);
- if (obj->status != NULL)
- free (obj->status);
- if (obj->time != NULL)
- free (obj->time);
+ free (obj->children);
+ free (obj->status);
+ free (obj->time);
if (obj->remove_count > 0)
{