*/
public void assignTargetStateSystem(ITmfStateSystemBuilder ssb);
+ /**
+ * Return the currently assigned target state system.
+ *
+ * @return Reference to the currently assigned state system, or null if no
+ * SS is assigned yet
+ * @since 2.0
+ */
+ public ITmfStateSystem getAssignedStateSystem();
+
/**
* Send an event to this input plugin for processing. The implementation
* should check the contents, and call the state-modifying methods of its