/* Sound System Power Management - Turn Everything OFF */
snd_cs4281_pokeBA0(chip, BA0_SSPM, 0);
/* PCI interface - D3 state */
- pci_set_power_state(chip->pci, 3);
+ pci_set_power_state(chip->pci, PCI_D3hot);
if (chip->irq >= 0)
free_irq(chip->irq, chip);