X-Git-Url: http://drtracing.org/?a=blobdiff_plain;f=Documentation%2Flinux_tv%2Fmedia%2Fv4l%2Fdev-codec.rst;h=1540755b1735dcafdb71cae227f48cba47fd69e6;hb=af4a4d0db8ab2c4e2088bc48cfa49511b766dca6;hp=f0b54c2b95c383e71e977c6b1f5893ee264963cc;hpb=789818845202ac243836b526e406fe8c97ec8cc2;p=deliverable%2Flinux.git diff --git a/Documentation/linux_tv/media/v4l/dev-codec.rst b/Documentation/linux_tv/media/v4l/dev-codec.rst index f0b54c2b95c3..1540755b1735 100644 --- a/Documentation/linux_tv/media/v4l/dev-codec.rst +++ b/Documentation/linux_tv/media/v4l/dev-codec.rst @@ -15,7 +15,7 @@ A memory-to-memory video node acts just like a normal video node, but it supports both output (sending frames from memory to the codec hardware) and capture (receiving the processed frames from the codec hardware into memory) stream I/O. An application will have to setup the stream I/O for -both sides and finally call :ref:`VIDIOC_STREAMON ` +both sides and finally call :ref:`VIDIOC_STREAMON ` for both capture and output to start the codec. Video compression codecs use the MPEG controls to setup their codec