X-Git-Url: http://drtracing.org/?a=blobdiff_plain;f=gas%2Fsymbols.c;h=a338df079a2d7e9e2314329600c62620faa5f404;hb=d0398d6ac6e557e0b32628c7acd307b7dd538ef1;hp=e39e50c92f941bf5db972f3c9525305268eb7d3f;hpb=e154ecf4ab067beccde639b61a166eb9ebc7c0c3;p=deliverable%2Fbinutils-gdb.git diff --git a/gas/symbols.c b/gas/symbols.c index e39e50c92f..a338df079a 100644 --- a/gas/symbols.c +++ b/gas/symbols.c @@ -1,6 +1,6 @@ /* symbols.c -symbol table- - - Copyright (C) 1987, 1990, 1991, 1992, 1993 Free Software Foundation, Inc. + Copyright (C) 1987, 90, 91, 92, 93, 94, 95, 96, 97, 98, 99, 2000 + Free Software Foundation, Inc. This file is part of GAS, the GNU Assembler. @@ -15,10 +15,11 @@ GNU General Public License for more details. You should have received a copy of the GNU General Public License - along with GAS; see the file COPYING. If not, write to - the Free Software Foundation, 675 Mass Ave, Cambridge, MA 02139, USA. */ + along with GAS; see the file COPYING. If not, write to the Free + Software Foundation, 59 Temple Place - Suite 330, Boston, MA + 02111-1307, USA. */ -#define DEBUG +/* #define DEBUG_SYMS / * to debug symbol list maintenance. */ #include @@ -27,6 +28,12 @@ #include "obstack.h" /* For "symbols.h" */ #include "subsegs.h" +#include "struc-symbol.h" + +/* This is non-zero if symbols are case sensitive, which is the + default. */ +int symbols_case_sensitive = 1; + #ifndef WORKING_DOT_WORD extern int new_broken_words; #endif @@ -34,134 +41,263 @@ extern int new_broken_words; /* symbol-name => struct symbol pointer */ static struct hash_control *sy_hash; -/* Below are commented in "symbols.h". */ +/* Table of local symbols. */ +static struct hash_control *local_hash; + +/* Below are commented in "symbols.h". */ symbolS *symbol_rootP; symbolS *symbol_lastP; symbolS abs_symbol; -symbolS *dot_text_symbol; -symbolS *dot_data_symbol; -symbolS *dot_bss_symbol; +#ifdef DEBUG_SYMS +#define debug_verify_symchain verify_symbol_chain +#else +#define debug_verify_symchain(root, last) ((void) 0) +#endif + +#define DOLLAR_LABEL_CHAR '\001' +#define LOCAL_LABEL_CHAR '\002' struct obstack notes; static void fb_label_init PARAMS ((void)); +static long dollar_label_instance PARAMS ((long)); +static long fb_label_instance PARAMS ((long)); -void -symbol_begin () +static void print_binary PARAMS ((FILE *, const char *, expressionS *)); + +/* Return a pointer to a new symbol. Die if we can't make a new + symbol. Fill in the symbol's values. Add symbol to end of symbol + chain. + + This function should be called in the general case of creating a + symbol. However, if the output file symbol table has already been + set, and you are certain that this symbol won't be wanted in the + output file, you can call symbol_create. */ + +symbolS * +symbol_new (name, segment, valu, frag) + const char *name; + segT segment; + valueT valu; + fragS *frag; { - symbol_lastP = NULL; - symbol_rootP = NULL; /* In case we have 0 symbols (!!) */ - sy_hash = hash_new (); - memset ((char *) (&abs_symbol), '\0', sizeof (abs_symbol)); + symbolS *symbolP = symbol_create (name, segment, valu, frag); + + /* Link to end of symbol chain. */ #ifdef BFD_ASSEMBLER - abs_symbol.bsym = bfd_abs_section.symbol; -#else - /* Can't initialise a union. Sigh. */ - S_SET_SEGMENT (&abs_symbol, absolute_section); + { + extern int symbol_table_frozen; + if (symbol_table_frozen) + abort (); + } #endif -#ifdef LOCAL_LABELS_FB - fb_label_init (); -#endif /* LOCAL_LABELS_FB */ -} - -/* - * symbol_new() - * - * Return a pointer to a new symbol. - * Die if we can't make a new symbol. - * Fill in the symbol's values. - * Add symbol to end of symbol chain. - * - * - * Please always call this to create a new symbol. - * - * Changes since 1985: Symbol names may not contain '\0'. Sigh. - * 2nd argument is now a SEG rather than a TYPE. The mapping between - * segments and types is mostly encapsulated herein (actually, we inherit it - * from macros in struc-symbol.h). - */ + symbol_append (symbolP, symbol_lastP, &symbol_rootP, &symbol_lastP); -symbolS * -symbol_new (name, segment, value, frag) - CONST char *name; /* It is copied, the caller can destroy/modify */ - segT segment; /* Segment identifier (SEG_) */ - valueT value; /* Symbol value */ - fragS *frag; /* Associated fragment */ + return symbolP; +} + +/* Save a symbol name on a permanent obstack, and convert it according + to the object file format. */ + +static char * +save_symbol_name (name) + const char *name; { unsigned int name_length; - char *preserved_copy_of_name; - symbolS *symbolP; + char *ret; - name_length = strlen (name) + 1; /* +1 for \0 */ + name_length = strlen (name) + 1; /* +1 for \0. */ obstack_grow (¬es, name, name_length); - preserved_copy_of_name = obstack_finish (¬es); + ret = obstack_finish (¬es); + #ifdef STRIP_UNDERSCORE - if (preserved_copy_of_name[0] == '_') - preserved_copy_of_name++; + if (ret[0] == '_') + ++ret; +#endif + +#ifdef tc_canonicalize_symbol_name + ret = tc_canonicalize_symbol_name (ret); #endif + + if (! symbols_case_sensitive) + { + unsigned char *s; + + for (s = (unsigned char *) ret; *s != '\0'; s++) + if (islower (*s)) + *s = toupper (*s); + } + + return ret; +} + +symbolS * +symbol_create (name, segment, valu, frag) + const char *name; /* It is copied, the caller can destroy/modify. */ + segT segment; /* Segment identifier (SEG_). */ + valueT valu; /* Symbol value. */ + fragS *frag; /* Associated fragment. */ +{ + char *preserved_copy_of_name; + symbolS *symbolP; + + preserved_copy_of_name = save_symbol_name (name); + symbolP = (symbolS *) obstack_alloc (¬es, sizeof (symbolS)); - /* symbol must be born in some fixed state. This seems as good as any. */ + /* symbol must be born in some fixed state. This seems as good as any. */ memset (symbolP, 0, sizeof (symbolS)); - #ifdef BFD_ASSEMBLER symbolP->bsym = bfd_make_empty_symbol (stdoutput); - assert (symbolP->bsym != 0); - symbolP->bsym->udata = (PTR) symbolP; + if (symbolP->bsym == NULL) + as_perror ("%s", "bfd_make_empty_symbol"); + symbolP->bsym->udata.p = (PTR) symbolP; #endif S_SET_NAME (symbolP, preserved_copy_of_name); S_SET_SEGMENT (symbolP, segment); - S_SET_VALUE (symbolP, value); - symbol_clear_list_pointers(symbolP); + S_SET_VALUE (symbolP, valu); + symbol_clear_list_pointers (symbolP); symbolP->sy_frag = frag; - symbolP->sy_forward = NULL; #ifndef BFD_ASSEMBLER symbolP->sy_number = ~0; - symbolP->sy_name_offset = ~0; + symbolP->sy_name_offset = (unsigned int) ~0; #endif - /* - * Link to end of symbol chain. - */ - symbol_append (symbolP, symbol_lastP, &symbol_rootP, &symbol_lastP); - obj_symbol_new_hook (symbolP); -#ifdef DEBUG - verify_symbol_chain(symbol_rootP, symbol_lastP); -#endif /* DEBUG */ +#ifdef tc_symbol_new_hook + tc_symbol_new_hook (symbolP); +#endif return symbolP; } +#ifdef BFD_ASSEMBLER + +/* Local symbol support. If we can get away with it, we keep only a + small amount of information for local symbols. */ + +static struct local_symbol *local_symbol_make PARAMS ((const char *, segT, + valueT, fragS *)); +static symbolS *local_symbol_convert PARAMS ((struct local_symbol *)); + +/* Used for statistics. */ + +static unsigned long local_symbol_count; +static unsigned long local_symbol_conversion_count; + +/* This macro is called with a symbol argument passed by reference. + It returns whether this is a local symbol. If necessary, it + changes its argument to the real symbol. */ + +#define LOCAL_SYMBOL_CHECK(s) \ + (s->bsym == NULL \ + ? (local_symbol_converted_p ((struct local_symbol *) s) \ + ? (s = local_symbol_get_real_symbol ((struct local_symbol *) s), \ + 0) \ + : 1) \ + : 0) + +/* Create a local symbol and insert it into the local hash table. */ + +static struct local_symbol * +local_symbol_make (name, section, offset, frag) + const char *name; + segT section; + valueT offset; + fragS *frag; +{ + char *name_copy; + struct local_symbol *ret; + + ++local_symbol_count; + + name_copy = save_symbol_name (name); + + ret = (struct local_symbol *) obstack_alloc (¬es, sizeof *ret); + ret->lsy_marker = NULL; + ret->lsy_name = name_copy; + ret->lsy_section = section; + local_symbol_set_frag (ret, frag); + ret->lsy_offset = offset; + + hash_jam (local_hash, name_copy, (PTR) ret); + + return ret; +} + +/* Convert a local symbol into a real symbol. Note that we do not + reclaim the space used by the local symbol. */ + +static symbolS * +local_symbol_convert (locsym) + struct local_symbol *locsym; +{ + symbolS *ret; + + assert (locsym->lsy_marker == NULL); + if (local_symbol_converted_p (locsym)) + return local_symbol_get_real_symbol (locsym); + + ++local_symbol_conversion_count; + + ret = symbol_new (locsym->lsy_name, locsym->lsy_section, locsym->lsy_offset, + local_symbol_get_frag (locsym)); + + if (local_symbol_resolved_p (locsym)) + ret->sy_resolved = 1; + + /* Local symbols are always either defined or used. */ + ret->sy_used = 1; + + symbol_table_insert (ret); + + local_symbol_mark_converted (locsym); + local_symbol_set_real_symbol (locsym, ret); + + hash_jam (local_hash, locsym->lsy_name, NULL); + + return ret; +} + +#else /* ! BFD_ASSEMBLER */ + +#define LOCAL_SYMBOL_CHECK(s) 0 +#define local_symbol_convert(s) ((symbolS *) s) + +#endif /* ! BFD_ASSEMBLER */ + +/* We have just seen ":". + Creates a struct symbol unless it already exists. + + Gripes if we are redefining a symbol incompatibly (and ignores it). */ + +symbolS * +colon (sym_name) /* Just seen "x:" - rattle symbols & frags. */ + const char *sym_name; /* Symbol name, as a cannonical string. */ + /* We copy this string: OK to alter later. */ +{ + register symbolS *symbolP; /* Symbol we are working with. */ -/* - * colon() - * - * We have just seen ":". - * Creates a struct symbol unless it already exists. - * - * Gripes if we are redefining a symbol incompatibly (and ignores it). - * - */ -void -colon (sym_name) /* just seen "x:" - rattle symbols & frags */ - register char *sym_name; /* symbol name, as a cannonical string */ - /* We copy this string: OK to alter later. */ -{ - register symbolS *symbolP; /* symbol we are working with */ - -#ifdef LOCAL_LABELS_DOLLAR /* Sun local labels go out of scope whenever a non-local symbol is defined. */ + if (LOCAL_LABELS_DOLLAR) + { + int local; + +#ifdef BFD_ASSEMBLER + local = bfd_is_local_label_name (stdoutput, sym_name); +#else + local = LOCAL_LABEL (sym_name); +#endif - if (*sym_name != 'L') - dollar_label_clear (); -#endif /* LOCAL_LABELS_DOLLAR */ + if (! local) + dollar_label_clear (); + } #ifndef WORKING_DOT_WORD if (new_broken_words) @@ -182,12 +318,12 @@ colon (sym_name) /* just seen "x:" - rattle symbols & frags */ possible_bytes, (relax_substateT) 0, (symbolS *) broken_words, - 0L, + (offsetT) 0, NULL); - /* We want to store the pointer to where to insert the jump table in the - fr_opcode of the rs_broken_word frag. This requires a little - hackery. */ + /* We want to store the pointer to where to insert the jump + table in the fr_opcode of the rs_broken_word frag. This + requires a little hackery. */ while (frag_tmp && (frag_tmp->fr_type != rs_broken_word || frag_tmp->fr_opcode)) @@ -205,57 +341,71 @@ colon (sym_name) /* just seen "x:" - rattle symbols & frags */ { #ifdef RESOLVE_SYMBOL_REDEFINITION if (RESOLVE_SYMBOL_REDEFINITION (symbolP)) - return; + return symbolP; +#endif + /* Now check for undefined symbols. */ + if (LOCAL_SYMBOL_CHECK (symbolP)) + { +#ifdef BFD_ASSEMBLER + struct local_symbol *locsym = (struct local_symbol *) symbolP; + + if (locsym->lsy_section != undefined_section + && (local_symbol_get_frag (locsym) != frag_now + || locsym->lsy_section != now_seg + || locsym->lsy_offset != frag_now_fix ())) + { + as_bad (_("Symbol %s already defined."), sym_name); + return symbolP; + } + + locsym->lsy_section = now_seg; + local_symbol_set_frag (locsym, frag_now); + locsym->lsy_offset = frag_now_fix (); #endif - /* - * Now check for undefined symbols - */ - if (!S_IS_DEFINED (symbolP)) + } + else if (!S_IS_DEFINED (symbolP) || S_IS_COMMON (symbolP)) { if (S_GET_VALUE (symbolP) == 0) { symbolP->sy_frag = frag_now; #ifdef OBJ_VMS - S_GET_OTHER(symbolP) = const_flag; + S_SET_OTHER (symbolP, const_flag); #endif - S_SET_VALUE (symbolP, (valueT) ((char*)obstack_next_free (&frags) - frag_now->fr_literal)); + S_SET_VALUE (symbolP, (valueT) frag_now_fix ()); S_SET_SEGMENT (symbolP, now_seg); #ifdef N_UNDF know (N_UNDF == 0); -#endif /* if we have one, it better be zero. */ +#endif /* if we have one, it better be zero. */ } else { - /* - * There are still several cases to check: - * A .comm/.lcomm symbol being redefined as - * initialized data is OK - * A .comm/.lcomm symbol being redefined with - * a larger size is also OK - * - * This only used to be allowed on VMS gas, but Sun cc - * on the sparc also depends on it. - */ + /* There are still several cases to check: + + A .comm/.lcomm symbol being redefined as initialized + data is OK + + A .comm/.lcomm symbol being redefined with a larger + size is also OK + + This only used to be allowed on VMS gas, but Sun cc + on the sparc also depends on it. */ if (((!S_IS_DEBUG (symbolP) - && !S_IS_DEFINED (symbolP) + && (!S_IS_DEFINED (symbolP) || S_IS_COMMON (symbolP)) && S_IS_EXTERNAL (symbolP)) || S_GET_SEGMENT (symbolP) == bss_section) && (now_seg == data_section || now_seg == S_GET_SEGMENT (symbolP))) { - /* - * Select which of the 2 cases this is - */ + /* Select which of the 2 cases this is. */ if (now_seg != data_section) { - /* - * New .comm for prev .comm symbol. - * If the new size is larger we just - * change its value. If the new size - * is smaller, we ignore this symbol - */ + /* New .comm for prev .comm symbol. + + If the new size is larger we just change its + value. If the new size is smaller, we ignore + this symbol. */ if (S_GET_VALUE (symbolP) < ((unsigned) frag_now_fix ())) { @@ -268,91 +418,122 @@ colon (sym_name) /* just seen "x:" - rattle symbols & frags */ data. */ symbolP->sy_frag = frag_now; #ifdef OBJ_VMS - S_GET_OTHER(symbolP) = const_flag; -#endif /* OBJ_VMS */ + S_SET_OTHER (symbolP, const_flag); +#endif S_SET_VALUE (symbolP, (valueT) frag_now_fix ()); - S_SET_SEGMENT (symbolP, now_seg); /* keep N_EXT bit */ + S_SET_SEGMENT (symbolP, now_seg); /* Keep N_EXT bit. */ } } else { -#if defined (S_GET_OTHER) && defined (S_GET_DESC) - as_fatal ("Symbol \"%s\" is already defined as \"%s\"/%d.%d.%ld.", - sym_name, - segment_name (S_GET_SEGMENT (symbolP)), - S_GET_OTHER (symbolP), S_GET_DESC (symbolP), - (long) S_GET_VALUE (symbolP)); +#if (!defined (OBJ_AOUT) && !defined (OBJ_MAYBE_AOUT) \ + && !defined (OBJ_BOUT) && !defined (OBJ_MAYBE_BOUT)) + static const char *od_buf = ""; #else - as_fatal ("Symbol \"%s\" is already defined as \"%s\"/%d.", + char od_buf[100]; + od_buf[0] = '\0'; +#ifdef BFD_ASSEMBLER + if (OUTPUT_FLAVOR == bfd_target_aout_flavour) +#endif + sprintf(od_buf, "%d.%d.", + S_GET_OTHER (symbolP), + S_GET_DESC (symbolP)); +#endif + as_fatal (_("Symbol \"%s\" is already defined as \"%s\"/%s%ld."), sym_name, segment_name (S_GET_SEGMENT (symbolP)), - S_GET_VALUE (symbolP)); -#endif + od_buf, + (long) S_GET_VALUE (symbolP)); } - } /* if the undefined symbol has no value */ + } /* if the undefined symbol has no value */ } else { - /* Don't blow up if the definition is the same */ + /* Don't blow up if the definition is the same. */ if (!(frag_now == symbolP->sy_frag - && S_GET_VALUE (symbolP) == (char*)obstack_next_free (&frags) - frag_now->fr_literal + && S_GET_VALUE (symbolP) == frag_now_fix () && S_GET_SEGMENT (symbolP) == now_seg)) - as_fatal ("Symbol %s already defined.", sym_name); - } /* if this symbol is not yet defined */ + as_fatal (_("Symbol %s already defined."), sym_name); + } /* if this symbol is not yet defined */ } +#ifdef BFD_ASSEMBLER + else if (! flag_keep_locals && bfd_is_local_label_name (stdoutput, sym_name)) + { + symbolP = (symbolS *) local_symbol_make (sym_name, now_seg, + (valueT) frag_now_fix (), + frag_now); + } +#endif /* BFD_ASSEMBLER */ else { - symbolP = symbol_new (sym_name, - now_seg, - (valueT) ((char*)obstack_next_free (&frags) - frag_now->fr_literal), + symbolP = symbol_new (sym_name, now_seg, (valueT) frag_now_fix (), frag_now); #ifdef OBJ_VMS S_SET_OTHER (symbolP, const_flag); #endif /* OBJ_VMS */ symbol_table_insert (symbolP); - } /* if we have seen this symbol before */ -#ifdef TC_HPPA - pa_define_label(symbolP); + } /* if we have seen this symbol before */ + + if (mri_common_symbol != NULL) + { + /* This symbol is actually being defined within an MRI common + section. This requires special handling. */ + if (LOCAL_SYMBOL_CHECK (symbolP)) + symbolP = local_symbol_convert ((struct local_symbol *) symbolP); + symbolP->sy_value.X_op = O_symbol; + symbolP->sy_value.X_add_symbol = mri_common_symbol; + symbolP->sy_value.X_add_number = S_GET_VALUE (mri_common_symbol); + symbolP->sy_frag = &zero_address_frag; + S_SET_SEGMENT (symbolP, expr_section); + symbolP->sy_mri_common = 1; + } + +#ifdef tc_frob_label + tc_frob_label (symbolP); +#endif +#ifdef obj_frob_label + obj_frob_label (symbolP); #endif - return; -} /* colon() */ + return symbolP; +} +/* Die if we can't insert the symbol. */ -/* - * symbol_table_insert() - * - * Die if we can't insert the symbol. - * - */ - -void +void symbol_table_insert (symbolP) symbolS *symbolP; { - register char *error_string; + register const char *error_string; know (symbolP); know (S_GET_NAME (symbolP)); - if (*(error_string = hash_jam (sy_hash, S_GET_NAME (symbolP), (char *) symbolP))) + if (LOCAL_SYMBOL_CHECK (symbolP)) + { + error_string = hash_jam (local_hash, S_GET_NAME (symbolP), + (PTR) symbolP); + if (error_string != NULL) + as_fatal (_("Inserting \"%s\" into symbol table failed: %s"), + S_GET_NAME (symbolP), error_string); + return; + } + + if ((error_string = hash_jam (sy_hash, S_GET_NAME (symbolP), (PTR) symbolP))) { - as_fatal ("Inserting \"%s\" into symbol table failed: %s", + as_fatal (_("Inserting \"%s\" into symbol table failed: %s"), S_GET_NAME (symbolP), error_string); - } /* on error */ -} /* symbol_table_insert() */ + } /* on error */ +} -/* - * symbol_find_or_make() - * - * If a symbol name does not exist, create it as undefined, and insert - * it into the symbol table. Return a pointer to it. - */ +/* If a symbol name does not exist, create it as undefined, and insert + it into the symbol table. Return a pointer to it. */ + symbolS * symbol_find_or_make (name) - char *name; + const char *name; { register symbolS *symbolP; @@ -360,13 +541,27 @@ symbol_find_or_make (name) if (symbolP == NULL) { +#ifdef BFD_ASSEMBLER + if (! flag_keep_locals && bfd_is_local_label_name (stdoutput, name)) + { + symbolP = md_undefined_symbol ((char *) name); + if (symbolP != NULL) + return symbolP; + + symbolP = (symbolS *) local_symbol_make (name, undefined_section, + (valueT) 0, + &zero_address_frag); + return symbolP; + } +#endif + symbolP = symbol_make (name); symbol_table_insert (symbolP); } /* if symbol wasn't found */ return (symbolP); -} /* symbol_find_or_make() */ +} symbolS * symbol_make (name) @@ -374,23 +569,19 @@ symbol_make (name) { symbolS *symbolP; - /* Let the machine description default it, e.g. for register names. */ + /* Let the machine description default it, e.g. for register names. */ symbolP = md_undefined_symbol ((char *) name); if (!symbolP) symbolP = symbol_new (name, undefined_section, (valueT) 0, &zero_address_frag); return (symbolP); -} /* symbol_make() */ +} -/* - * symbol_find() - * - * Implement symbol table lookup. - * In: A symbol's name as a string: '\0' can't be part of a symbol name. - * Out: NULL if the name was not in the symbol table, else the address - * of a struct symbol associated with that name. - */ +/* Implement symbol table lookup. + In: A symbol's name as a string: '\0' can't be part of a symbol name. + Out: NULL if the name was not in the symbol table, else the address + of a struct symbol associated with that name. */ symbolS * symbol_find (name) @@ -401,7 +592,7 @@ symbol_find (name) #else /* STRIP_UNDERSCORE */ return (symbol_find_base (name, 0)); #endif /* STRIP_UNDERSCORE */ -} /* symbol_find() */ +} symbolS * symbol_find_base (name, strip_underscore) @@ -410,33 +601,81 @@ symbol_find_base (name, strip_underscore) { if (strip_underscore && *name == '_') name++; + +#ifdef tc_canonicalize_symbol_name + { + char *copy; + size_t len = strlen (name) + 1; + + copy = (char *) alloca (len); + memcpy (copy, name, len); + name = tc_canonicalize_symbol_name (copy); + } +#endif + + if (! symbols_case_sensitive) + { + char *copy; + const char *orig; + unsigned char c; + + orig = name; + name = copy = (char *) alloca (strlen (name) + 1); + + while ((c = *orig++) != '\0') + { + if (islower (c)) + c = toupper (c); + *copy++ = c; + } + *copy = '\0'; + } + +#ifdef BFD_ASSEMBLER + { + struct local_symbol *locsym; + + locsym = (struct local_symbol *) hash_find (local_hash, name); + if (locsym != NULL) + return (symbolS *) locsym; + } +#endif + return ((symbolS *) hash_find (sy_hash, name)); } -/* - * Once upon a time, symbols were kept in a singly linked list. At - * least coff needs to be able to rearrange them from time to time, for - * which a doubly linked list is much more convenient. Loic did these - * as macros which seemed dangerous to me so they're now functions. - * xoxorich. - */ +/* Once upon a time, symbols were kept in a singly linked list. At + least coff needs to be able to rearrange them from time to time, for + which a doubly linked list is much more convenient. Loic did these + as macros which seemed dangerous to me so they're now functions. + xoxorich. */ + +/* Link symbol ADDME after symbol TARGET in the chain. */ -/* Link symbol ADDME after symbol TARGET in the chain. */ -void +void symbol_append (addme, target, rootPP, lastPP) symbolS *addme; symbolS *target; symbolS **rootPP; symbolS **lastPP; { + if (LOCAL_SYMBOL_CHECK (addme)) + abort (); + if (target != NULL && LOCAL_SYMBOL_CHECK (target)) + abort (); + if (target == NULL) { know (*rootPP == NULL); know (*lastPP == NULL); + addme->sy_next = NULL; +#ifdef SYMBOLS_NEED_BACKPOINTERS + addme->sy_previous = NULL; +#endif *rootPP = addme; *lastPP = addme; return; - } /* if the list is empty */ + } /* if the list is empty */ if (target->sy_next != NULL) { @@ -448,7 +687,7 @@ symbol_append (addme, target, rootPP, lastPP) { know (*lastPP == target); *lastPP = addme; - } /* if we have a next */ + } /* if we have a next */ addme->sy_next = target->sy_next; target->sy_next = addme; @@ -456,58 +695,73 @@ symbol_append (addme, target, rootPP, lastPP) #ifdef SYMBOLS_NEED_BACKPOINTERS addme->sy_previous = target; #endif /* SYMBOLS_NEED_BACKPOINTERS */ + + debug_verify_symchain (symbol_rootP, symbol_lastP); +} + +/* Set the chain pointers of SYMBOL to null. */ + +void +symbol_clear_list_pointers (symbolP) + symbolS *symbolP; +{ + if (LOCAL_SYMBOL_CHECK (symbolP)) + abort (); + symbolP->sy_next = NULL; +#ifdef SYMBOLS_NEED_BACKPOINTERS + symbolP->sy_previous = NULL; +#endif } #ifdef SYMBOLS_NEED_BACKPOINTERS -/* Remove SYMBOLP from the list. */ -void +/* Remove SYMBOLP from the list. */ + +void symbol_remove (symbolP, rootPP, lastPP) symbolS *symbolP; symbolS **rootPP; symbolS **lastPP; { + if (LOCAL_SYMBOL_CHECK (symbolP)) + abort (); + if (symbolP == *rootPP) { *rootPP = symbolP->sy_next; - } /* if it was the root */ + } /* if it was the root */ if (symbolP == *lastPP) { *lastPP = symbolP->sy_previous; - } /* if it was the tail */ + } /* if it was the tail */ if (symbolP->sy_next != NULL) { symbolP->sy_next->sy_previous = symbolP->sy_previous; - } /* if not last */ + } /* if not last */ if (symbolP->sy_previous != NULL) { symbolP->sy_previous->sy_next = symbolP->sy_next; - } /* if not first */ + } /* if not first */ -#ifdef DEBUG - verify_symbol_chain (*rootPP, *lastPP); -#endif /* DEBUG */ + debug_verify_symchain (*rootPP, *lastPP); } -/* Set the chain pointers of SYMBOL to null. */ -void -symbol_clear_list_pointers (symbolP) - symbolS *symbolP; -{ - symbolP->sy_next = NULL; - symbolP->sy_previous = NULL; -} +/* Link symbol ADDME before symbol TARGET in the chain. */ -/* Link symbol ADDME before symbol TARGET in the chain. */ -void +void symbol_insert (addme, target, rootPP, lastPP) symbolS *addme; symbolS *target; symbolS **rootPP; - symbolS **lastPP; + symbolS **lastPP ATTRIBUTE_UNUSED; { + if (LOCAL_SYMBOL_CHECK (addme)) + abort (); + if (LOCAL_SYMBOL_CHECK (target)) + abort (); + if (target->sy_previous != NULL) { target->sy_previous->sy_next = addme; @@ -516,20 +770,18 @@ symbol_insert (addme, target, rootPP, lastPP) { know (*rootPP == target); *rootPP = addme; - } /* if not first */ + } /* if not first */ addme->sy_previous = target->sy_previous; target->sy_previous = addme; addme->sy_next = target; -#ifdef DEBUG - verify_symbol_chain (*rootPP, *lastPP); -#endif /* DEBUG */ + debug_verify_symchain (*rootPP, *lastPP); } #endif /* SYMBOLS_NEED_BACKPOINTERS */ -void +void verify_symbol_chain (rootP, lastP) symbolS *rootP; symbolS *lastP; @@ -541,11 +793,14 @@ verify_symbol_chain (rootP, lastP) for (; symbol_next (symbolP) != NULL; symbolP = symbol_next (symbolP)) { +#ifdef BFD_ASSEMBLER + assert (symbolP->bsym != NULL); +#endif #ifdef SYMBOLS_NEED_BACKPOINTERS - know (symbolP->sy_next->sy_previous == symbolP); + assert (symbolP->sy_next->sy_previous == symbolP); #else /* Walk the list anyways, to make sure pointers are still good. */ - *symbolP; + ; #endif /* SYMBOLS_NEED_BACKPOINTERS */ } @@ -566,77 +821,450 @@ verify_symbol_chain_2 (sym) verify_symbol_chain (p, n); } -#ifdef LOCAL_LABELS_DOLLAR - -/* Dollar labels look like a number followed by a dollar sign. Eg, "42$". - They are *really* local. That is, they go out of scope whenever we see a - label that isn't local. Also, like fb labels, there can be multiple - instances of a dollar label. Therefor, we name encode each instance with - the instance number, keep a list of defined symbols separate from the real - symbol table, and we treat these buggers as a sparse array. */ - -static long *dollar_labels; -static long *dollar_label_instances; -static char *dollar_label_defines; -static long dollar_label_count; -static long dollar_label_max; +/* Resolve the value of a symbol. This is called during the final + pass over the symbol table to resolve any symbols with complex + values. */ -int -dollar_label_defined (label) - long label; +valueT +resolve_symbol_value (symp, finalize) + symbolS *symp; + int finalize; { - long *i; + int resolved; + valueT final_val; + segT final_seg; - know ((dollar_labels != NULL) || (dollar_label_count == 0)); +#ifdef BFD_ASSEMBLER + if (LOCAL_SYMBOL_CHECK (symp)) + { + struct local_symbol *locsym = (struct local_symbol *) symp; - for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i) - if (*i == label) - return dollar_label_defines[i - dollar_labels]; + if (local_symbol_resolved_p (locsym)) + return locsym->lsy_offset / bfd_octets_per_byte (stdoutput); - /* if we get here, label isn't defined */ - return 0; -} /* dollar_label_defined() */ + final_val = (local_symbol_get_frag (locsym)->fr_address + + locsym->lsy_offset) / bfd_octets_per_byte (stdoutput); -static int -dollar_label_instance (label) - long label; -{ - long *i; + if (finalize) + { + locsym->lsy_offset = final_val; + local_symbol_mark_resolved (locsym); + } - know ((dollar_labels != NULL) || (dollar_label_count == 0)); + return final_val; + } +#endif - for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i) - if (*i == label) - return (dollar_label_instances[i - dollar_labels]); + if (symp->sy_resolved) + { + if (symp->sy_value.X_op == O_constant) + return (valueT) symp->sy_value.X_add_number; + else + return 0; + } - /* If we get here, we haven't seen the label before, therefore its instance - count is zero. */ - return 0; -} + resolved = 0; + final_seg = S_GET_SEGMENT (symp); -void -dollar_label_clear () -{ - memset (dollar_label_defines, '\0', dollar_label_count); -} + if (symp->sy_resolving) + { + if (finalize) + as_bad (_("Symbol definition loop encountered at %s"), + S_GET_NAME (symp)); + final_val = 0; + resolved = 1; + } + else + { + symbolS *add_symbol, *op_symbol; + offsetT left, right; + segT seg_left, seg_right; + operatorT op; -#define DOLLAR_LABEL_BUMP_BY 10 + symp->sy_resolving = 1; -void -define_dollar_label (label) - long label; -{ - long *i; + /* Help out with CSE. */ + add_symbol = symp->sy_value.X_add_symbol; + op_symbol = symp->sy_value.X_op_symbol; + final_val = symp->sy_value.X_add_number; + op = symp->sy_value.X_op; - for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i) - if (*i == label) - { - ++dollar_label_instances[i - dollar_labels]; - dollar_label_defines[i - dollar_labels] = 1; - return; - } + switch (op) + { + default: + BAD_CASE (op); + break; + + case O_absent: + final_val = 0; + /* Fall through. */ + + case O_constant: + final_val += symp->sy_frag->fr_address / OCTETS_PER_BYTE; + if (final_seg == expr_section) + final_seg = absolute_section; + resolved = 1; + break; + + case O_symbol: + case O_symbol_rva: + left = resolve_symbol_value (add_symbol, finalize); + do_symbol: + + if (symp->sy_mri_common) + { + /* This is a symbol inside an MRI common section. The + relocation routines are going to handle it specially. + Don't change the value. */ + resolved = symbol_resolved_p (add_symbol); + break; + } - /* if we get to here, we don't have label listed yet. */ + if (finalize && final_val == 0) + { + if (LOCAL_SYMBOL_CHECK (add_symbol)) + add_symbol = local_symbol_convert ((struct local_symbol *) + add_symbol); + copy_symbol_attributes (symp, add_symbol); + } + + /* If we have equated this symbol to an undefined symbol, we + keep X_op set to O_symbol, and we don't change + X_add_number. This permits the routine which writes out + relocation to detect this case, and convert the + relocation to be against the symbol to which this symbol + is equated. */ + if (! S_IS_DEFINED (add_symbol) || S_IS_COMMON (add_symbol)) + { + if (finalize) + { + S_SET_SEGMENT (symp, S_GET_SEGMENT (add_symbol)); + symp->sy_value.X_op = O_symbol; + symp->sy_value.X_add_symbol = add_symbol; + symp->sy_value.X_add_number = final_val; + } + final_val = 0; + resolved = symbol_resolved_p (add_symbol); + goto exit_dont_set_value; + } + else + { + final_val += symp->sy_frag->fr_address + left; + if (final_seg == expr_section || final_seg == undefined_section) + final_seg = S_GET_SEGMENT (add_symbol); + } + + resolved = symbol_resolved_p (add_symbol); + break; + + case O_uminus: + case O_bit_not: + case O_logical_not: + left = resolve_symbol_value (add_symbol, finalize); + + if (op == O_uminus) + left = -left; + else if (op == O_logical_not) + left = !left; + else + left = ~left; + + final_val += left + symp->sy_frag->fr_address; + if (final_seg == expr_section || final_seg == undefined_section) + final_seg = absolute_section; + + resolved = symbol_resolved_p (add_symbol); + break; + + case O_multiply: + case O_divide: + case O_modulus: + case O_left_shift: + case O_right_shift: + case O_bit_inclusive_or: + case O_bit_or_not: + case O_bit_exclusive_or: + case O_bit_and: + case O_add: + case O_subtract: + case O_eq: + case O_ne: + case O_lt: + case O_le: + case O_ge: + case O_gt: + case O_logical_and: + case O_logical_or: + left = resolve_symbol_value (add_symbol, finalize); + right = resolve_symbol_value (op_symbol, finalize); + seg_left = S_GET_SEGMENT (add_symbol); + seg_right = S_GET_SEGMENT (op_symbol); + + /* Simplify addition or subtraction of a constant by folding the + constant into X_add_number. */ + if (op == O_add || op == O_subtract) + { + if (seg_right == absolute_section) + { + if (op == O_add) + final_val += right; + else + final_val -= right; + op = O_symbol; + op_symbol = NULL; + goto do_symbol; + } + else if (seg_left == absolute_section && op == O_add) + { + op = O_symbol; + final_val += left; + add_symbol = op_symbol; + left = right; + op_symbol = NULL; + goto do_symbol; + } + } + + /* Subtraction is permitted if both operands are in the same + section. Otherwise, both operands must be absolute. We + already handled the case of addition or subtraction of a + constant above. This will probably need to be changed + for an object file format which supports arbitrary + expressions, such as IEEE-695. */ + /* Don't emit messages unless we're finalizing the symbol value, + otherwise we may get the same message multiple times. */ + if ((seg_left != absolute_section + || seg_right != absolute_section) + && (op != O_subtract + || seg_left != seg_right + || seg_left == undefined_section) + && finalize) + { + char *file; + unsigned int line; + + if (expr_symbol_where (symp, &file, &line)) + { + if (seg_left == undefined_section) + as_bad_where (file, line, + _("undefined symbol %s in operation"), + S_GET_NAME (symp->sy_value.X_add_symbol)); + if (seg_right == undefined_section) + as_bad_where (file, line, + _("undefined symbol %s in operation"), + S_GET_NAME (symp->sy_value.X_op_symbol)); + if (seg_left != undefined_section + && seg_right != undefined_section) + as_bad_where (file, line, + _("invalid section for operation")); + } + else + { + if (seg_left == undefined_section) + as_bad (_("undefined symbol %s in operation setting %s"), + S_GET_NAME (symp->sy_value.X_add_symbol), + S_GET_NAME (symp)); + if (seg_right == undefined_section) + as_bad (_("undefined symbol %s in operation setting %s"), + S_GET_NAME (symp->sy_value.X_op_symbol), + S_GET_NAME (symp)); + if (seg_left != undefined_section + && seg_right != undefined_section) + as_bad (_("invalid section for operation setting %s"), + S_GET_NAME (symp)); + } + } + + /* Check for division by zero. */ + if ((op == O_divide || op == O_modulus) && right == 0) + { + /* If seg_right is not absolute_section, then we've + already issued a warning about using a bad symbol. */ + if (seg_right == absolute_section && finalize) + { + char *file; + unsigned int line; + + if (expr_symbol_where (symp, &file, &line)) + as_bad_where (file, line, _("division by zero")); + else + as_bad (_("division by zero when setting %s"), + S_GET_NAME (symp)); + } + + right = 1; + } + + switch (symp->sy_value.X_op) + { + case O_multiply: left *= right; break; + case O_divide: left /= right; break; + case O_modulus: left %= right; break; + case O_left_shift: left <<= right; break; + case O_right_shift: left >>= right; break; + case O_bit_inclusive_or: left |= right; break; + case O_bit_or_not: left |= ~right; break; + case O_bit_exclusive_or: left ^= right; break; + case O_bit_and: left &= right; break; + case O_add: left += right; break; + case O_subtract: left -= right; break; + case O_eq: left = left == right ? ~ (offsetT) 0 : 0; break; + case O_ne: left = left != right ? ~ (offsetT) 0 : 0; break; + case O_lt: left = left < right ? ~ (offsetT) 0 : 0; break; + case O_le: left = left <= right ? ~ (offsetT) 0 : 0; break; + case O_ge: left = left >= right ? ~ (offsetT) 0 : 0; break; + case O_gt: left = left > right ? ~ (offsetT) 0 : 0; break; + case O_logical_and: left = left && right; break; + case O_logical_or: left = left || right; break; + default: abort (); + } + + final_val += symp->sy_frag->fr_address + left; + if (final_seg == expr_section || final_seg == undefined_section) + final_seg = absolute_section; + resolved = (symbol_resolved_p (add_symbol) + && symbol_resolved_p (op_symbol)); + break; + + case O_register: + case O_big: + case O_illegal: + /* Give an error (below) if not in expr_section. We don't + want to worry about expr_section symbols, because they + are fictional (they are created as part of expression + resolution), and any problems may not actually mean + anything. */ + break; + } + + symp->sy_resolving = 0; + } + + if (finalize) + { + S_SET_VALUE (symp, final_val); + +#if defined (OBJ_AOUT) && ! defined (BFD_ASSEMBLER) + /* The old a.out backend does not handle S_SET_SEGMENT correctly + for a stab symbol, so we use this bad hack. */ + if (final_seg != S_GET_SEGMENT (symp)) +#endif + S_SET_SEGMENT (symp, final_seg); + } + +exit_dont_set_value: + /* Don't worry if we can't resolve an expr_section symbol. */ + if (finalize) + { + if (resolved) + symp->sy_resolved = 1; + else if (S_GET_SEGMENT (symp) != expr_section) + { + as_bad (_("can't resolve value for symbol \"%s\""), + S_GET_NAME (symp)); + symp->sy_resolved = 1; + } + } + + return final_val; +} + +#ifdef BFD_ASSEMBLER + +static void resolve_local_symbol PARAMS ((const char *, PTR)); + +/* A static function passed to hash_traverse. */ + +static void +resolve_local_symbol (key, value) + const char *key ATTRIBUTE_UNUSED; + PTR value; +{ + if (value != NULL) + resolve_symbol_value (value, 1); +} + +#endif + +/* Resolve all local symbols. */ + +void +resolve_local_symbol_values () +{ +#ifdef BFD_ASSEMBLER + hash_traverse (local_hash, resolve_local_symbol); +#endif +} + +/* Dollar labels look like a number followed by a dollar sign. Eg, "42$". + They are *really* local. That is, they go out of scope whenever we see a + label that isn't local. Also, like fb labels, there can be multiple + instances of a dollar label. Therefor, we name encode each instance with + the instance number, keep a list of defined symbols separate from the real + symbol table, and we treat these buggers as a sparse array. */ + +static long *dollar_labels; +static long *dollar_label_instances; +static char *dollar_label_defines; +static unsigned long dollar_label_count; +static unsigned long dollar_label_max; + +int +dollar_label_defined (label) + long label; +{ + long *i; + + know ((dollar_labels != NULL) || (dollar_label_count == 0)); + + for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i) + if (*i == label) + return dollar_label_defines[i - dollar_labels]; + + /* If we get here, label isn't defined. */ + return 0; +} + +static long +dollar_label_instance (label) + long label; +{ + long *i; + + know ((dollar_labels != NULL) || (dollar_label_count == 0)); + + for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i) + if (*i == label) + return (dollar_label_instances[i - dollar_labels]); + + /* If we get here, we haven't seen the label before. + Therefore its instance count is zero. */ + return 0; +} + +void +dollar_label_clear () +{ + memset (dollar_label_defines, '\0', (unsigned int) dollar_label_count); +} + +#define DOLLAR_LABEL_BUMP_BY 10 + +void +define_dollar_label (label) + long label; +{ + long *i; + + for (i = dollar_labels; i < dollar_labels + dollar_label_count; ++i) + if (*i == label) + { + ++dollar_label_instances[i - dollar_labels]; + dollar_label_defines[i - dollar_labels] = 1; + return; + } + + /* If we get to here, we don't have label listed yet. */ if (dollar_labels == NULL) { @@ -654,7 +1282,7 @@ define_dollar_label (label) dollar_label_instances = (long *) xrealloc ((char *) dollar_label_instances, dollar_label_max * sizeof (long)); dollar_label_defines = xrealloc (dollar_label_defines, dollar_label_max); - } /* if we needed to grow */ + } /* if we needed to grow */ dollar_labels[dollar_label_count] = label; dollar_label_instances[dollar_label_count] = 1; @@ -662,39 +1290,39 @@ define_dollar_label (label) ++dollar_label_count; } -/* - * dollar_label_name() - * - * Caller must copy returned name: we re-use the area for the next name. - * - * The mth occurence of label n: is turned into the symbol "Ln^Am" - * where n is the label number and m is the instance number. "L" makes - * it a label discarded unless debugging and "^A"('\1') ensures no - * ordinary symbol SHOULD get the same name as a local label - * symbol. The first "4:" is "L4^A1" - the m numbers begin at 1. - * - * fb labels get the same treatment, except that ^B is used in place of ^A. - */ - -char * /* Return local label name. */ +/* Caller must copy returned name: we re-use the area for the next name. + + The mth occurence of label n: is turned into the symbol "Ln^Am" + where n is the label number and m is the instance number. "L" makes + it a label discarded unless debugging and "^A"('\1') ensures no + ordinary symbol SHOULD get the same name as a local label + symbol. The first "4:" is "L4^A1" - the m numbers begin at 1. + + fb labels get the same treatment, except that ^B is used in place + of ^A. */ + +char * /* Return local label name. */ dollar_label_name (n, augend) - register long n; /* we just saw "n$:" : n a number */ - register int augend; /* 0 for current instance, 1 for new instance */ + register long n; /* we just saw "n$:" : n a number. */ + register int augend; /* 0 for current instance, 1 for new instance. */ { long i; - /* Returned to caller, then copied. used for created names ("4f") */ + /* Returned to caller, then copied. Used for created names ("4f"). */ static char symbol_name_build[24]; register char *p; register char *q; - char symbol_name_temporary[20]; /* build up a number, BACKWARDS */ + char symbol_name_temporary[20]; /* Build up a number, BACKWARDS. */ know (n >= 0); know (augend == 0 || augend == 1); p = symbol_name_build; +#ifdef LOCAL_LABEL_PREFIX + *p++ = LOCAL_LABEL_PREFIX; +#endif *p++ = 'L'; - /* Next code just does sprintf( {}, "%d", n); */ - /* label number */ + /* Next code just does sprintf( {}, "%d", n); */ + /* Label number. */ q = symbol_name_temporary; for (*q++ = 0, i = n; i; ++q) { @@ -704,9 +1332,9 @@ dollar_label_name (n, augend) while ((*p = *--q) != '\0') ++p; - *p++ = 1; /* ^A */ + *p++ = DOLLAR_LABEL_CHAR; /* ^A */ - /* instance number */ + /* Instance number. */ q = symbol_name_temporary; for (*q++ = 0, i = dollar_label_instance (n) + augend; i; ++q) { @@ -715,51 +1343,47 @@ dollar_label_name (n, augend) } while ((*p++ = *--q) != '\0');; - /* The label, as a '\0' ended string, starts at symbol_name_build. */ + /* The label, as a '\0' ended string, starts at symbol_name_build. */ return symbol_name_build; } -#endif /* LOCAL_LABELS_DOLLAR */ - -#ifdef LOCAL_LABELS_FB - -/* - * Sombody else's idea of local labels. They are made by "n:" where n - * is any decimal digit. Refer to them with - * "nb" for previous (backward) n: - * or "nf" for next (forward) n:. - * - * We do a little better and let n be any number, not just a single digit, but - * since the other guy's assembler only does ten, we treat the first ten - * specially. - * - * Like someone else's assembler, we have one set of local label counters for - * entire assembly, not one set per (sub)segment like in most assemblers. This - * implies that one can refer to a label in another segment, and indeed some - * crufty compilers have done just that. - * - * Since there could be a LOT of these things, treat them as a sparse array. - */ +/* Sombody else's idea of local labels. They are made by "n:" where n + is any decimal digit. Refer to them with + "nb" for previous (backward) n: + or "nf" for next (forward) n:. + + We do a little better and let n be any number, not just a single digit, but + since the other guy's assembler only does ten, we treat the first ten + specially. + + Like someone else's assembler, we have one set of local label counters for + entire assembly, not one set per (sub)segment like in most assemblers. This + implies that one can refer to a label in another segment, and indeed some + crufty compilers have done just that. + + Since there could be a LOT of these things, treat them as a sparse + array. */ #define FB_LABEL_SPECIAL (10) static long fb_low_counter[FB_LABEL_SPECIAL]; static long *fb_labels; static long *fb_label_instances; -static long fb_label_count = 0; -static long fb_label_max = 0; +static long fb_label_count; +static long fb_label_max; -/* this must be more than FB_LABEL_SPECIAL */ +/* This must be more than FB_LABEL_SPECIAL. */ #define FB_LABEL_BUMP_BY (FB_LABEL_SPECIAL + 6) -static void +static void fb_label_init () { memset ((void *) fb_low_counter, '\0', sizeof (fb_low_counter)); -} /* fb_label_init() */ +} + +/* Add one to the instance number of this fb label. */ -/* add one to the instance number of this fb label */ -void +void fb_label_instance_inc (label) long label; { @@ -780,11 +1404,11 @@ fb_label_instance_inc (label) { ++fb_label_instances[i - fb_labels]; return; - } /* if we find it */ - } /* for each existing label */ + } /* if we find it */ + } /* for each existing label */ } - /* if we get to here, we don't have label listed yet. */ + /* If we get to here, we don't have label listed yet. */ if (fb_labels == NULL) { @@ -801,15 +1425,14 @@ fb_label_instance_inc (label) fb_label_max * sizeof (long)); fb_label_instances = (long *) xrealloc ((char *) fb_label_instances, fb_label_max * sizeof (long)); - } /* if we needed to grow */ + } /* if we needed to grow */ fb_labels[fb_label_count] = label; fb_label_instances[fb_label_count] = 1; ++fb_label_count; - return; -} /* fb_label_instance_inc() */ +} -static long +static long fb_label_instance (label) long label; { @@ -828,8 +1451,8 @@ fb_label_instance (label) if (*i == label) { return (fb_label_instances[i - fb_labels]); - } /* if we find it */ - } /* for each existing label */ + } /* if we find it */ + } /* for each existing label */ } /* We didn't find the label, so this must be a reference to the @@ -837,38 +1460,39 @@ fb_label_instance (label) return 0; } -/* - * fb_label_name() - * - * Caller must copy returned name: we re-use the area for the next name. - * - * The mth occurence of label n: is turned into the symbol "Ln^Bm" - * where n is the label number and m is the instance number. "L" makes - * it a label discarded unless debugging and "^B"('\2') ensures no - * ordinary symbol SHOULD get the same name as a local label - * symbol. The first "4:" is "L4^B1" - the m numbers begin at 1. - * - * dollar labels get the same treatment, except that ^A is used in place of ^B. */ - -char * /* Return local label name. */ +/* Caller must copy returned name: we re-use the area for the next name. + + The mth occurence of label n: is turned into the symbol "Ln^Bm" + where n is the label number and m is the instance number. "L" makes + it a label discarded unless debugging and "^B"('\2') ensures no + ordinary symbol SHOULD get the same name as a local label + symbol. The first "4:" is "L4^B1" - the m numbers begin at 1. + + dollar labels get the same treatment, except that ^A is used in + place of ^B. */ + +char * /* Return local label name. */ fb_label_name (n, augend) - long n; /* we just saw "n:", "nf" or "nb" : n a number */ - long augend; /* 0 for nb, 1 for n:, nf */ + long n; /* We just saw "n:", "nf" or "nb" : n a number. */ + long augend; /* 0 for nb, 1 for n:, nf. */ { long i; - /* Returned to caller, then copied. used for created names ("4f") */ + /* Returned to caller, then copied. Used for created names ("4f"). */ static char symbol_name_build[24]; register char *p; register char *q; - char symbol_name_temporary[20]; /* build up a number, BACKWARDS */ + char symbol_name_temporary[20]; /* Build up a number, BACKWARDS. */ know (n >= 0); know (augend == 0 || augend == 1); p = symbol_name_build; +#ifdef LOCAL_LABEL_PREFIX + *p++ = LOCAL_LABEL_PREFIX; +#endif *p++ = 'L'; - /* Next code just does sprintf( {}, "%d", n); */ - /* label number */ + /* Next code just does sprintf( {}, "%d", n); */ + /* Label number. */ q = symbol_name_temporary; for (*q++ = 0, i = n; i; ++q) { @@ -878,9 +1502,9 @@ fb_label_name (n, augend) while ((*p = *--q) != '\0') ++p; - *p++ = 2; /* ^B */ + *p++ = LOCAL_LABEL_CHAR; /* ^B */ - /* instance number */ + /* Instance number. */ q = symbol_name_temporary; for (*q++ = 0, i = fb_label_instance (n) + augend; i; ++q) { @@ -889,18 +1513,13 @@ fb_label_name (n, augend) } while ((*p++ = *--q) != '\0');; - /* The label, as a '\0' ended string, starts at symbol_name_build. */ + /* The label, as a '\0' ended string, starts at symbol_name_build. */ return (symbol_name_build); -} /* fb_label_name() */ - -#endif /* LOCAL_LABELS_FB */ - +} -/* - * decode name that may have been generated by foo_label_name() above. If - * the name wasn't generated by foo_label_name(), then return it unaltered. - * This is used for error messages. - */ +/* Decode name that may have been generated by foo_label_name() above. + If the name wasn't generated by foo_label_name(), then return it + unaltered. This is used for error messages. */ char * decode_local_label_name (s) @@ -911,67 +1530,168 @@ decode_local_label_name (s) int label_number; int instance_number; char *type; - const char *message_format = "\"%d\" (instance number %d of a %s label)"; - - if (s[0] != 'L') - return (s); + const char *message_format = _("\"%d\" (instance number %d of a %s label)"); + int index = 0; + +#ifdef LOCAL_LABEL_PREFIX + if (s[index] == LOCAL_LABEL_PREFIX) + ++index; +#endif + + if (s[index] != 'L') + return s; - for (label_number = 0, p = s + 1; isdigit (*p); ++p) - { - label_number = (10 * label_number) + *p - '0'; - } + for (label_number = 0, p = s + index + 1; isdigit ((unsigned char) *p); ++p) + label_number = (10 * label_number) + *p - '0'; - if (*p == 1) - { - type = "dollar"; - } - else if (*p == 2) - { - type = "fb"; - } + if (*p == DOLLAR_LABEL_CHAR) + type = "dollar"; + else if (*p == LOCAL_LABEL_CHAR) + type = "fb"; else + return s; + + for (instance_number = 0, p++; isdigit ((unsigned char) *p); ++p) + instance_number = (10 * instance_number) + *p - '0'; + + symbol_decode = obstack_alloc (¬es, strlen (message_format) + 30); + sprintf (symbol_decode, message_format, label_number, instance_number, type); + + return symbol_decode; +} + +/* Get the value of a symbol. */ + +valueT +S_GET_VALUE (s) + symbolS *s; +{ +#ifdef BFD_ASSEMBLER + if (LOCAL_SYMBOL_CHECK (s)) + return ((struct local_symbol *) s)->lsy_offset; +#endif + + if (!s->sy_resolved && s->sy_value.X_op != O_constant) + resolve_symbol_value (s, 1); + if (s->sy_value.X_op != O_constant) { - return (s); + static symbolS *recur; + + /* FIXME: In non BFD assemblers, S_IS_DEFINED and S_IS_COMMON + may call S_GET_VALUE. We use a static symbol to avoid the + immediate recursion. */ + if (recur == s) + return (valueT) s->sy_value.X_add_number; + recur = s; + if (! s->sy_resolved + || s->sy_value.X_op != O_symbol + || (S_IS_DEFINED (s) && ! S_IS_COMMON (s))) + as_bad (_("Attempt to get value of unresolved symbol %s"), + S_GET_NAME (s)); + recur = NULL; } + return (valueT) s->sy_value.X_add_number; +} - for (instance_number = 0, p = s + 1; isdigit (*p); ++p) +/* Set the value of a symbol. */ + +void +S_SET_VALUE (s, val) + symbolS *s; + valueT val; +{ +#ifdef BFD_ASSEMBLER + if (LOCAL_SYMBOL_CHECK (s)) { - instance_number = (10 * instance_number) + *p - '0'; + ((struct local_symbol *) s)->lsy_offset = val; + return; } +#endif - symbol_decode = obstack_alloc (¬es, strlen (message_format) + 30); - (void) sprintf (symbol_decode, message_format, label_number, - instance_number, type); + s->sy_value.X_op = O_constant; + s->sy_value.X_add_number = (offsetT) val; + s->sy_value.X_unsigned = 0; +} + +void +copy_symbol_attributes (dest, src) + symbolS *dest, *src; +{ + if (LOCAL_SYMBOL_CHECK (dest)) + dest = local_symbol_convert ((struct local_symbol *) dest); + if (LOCAL_SYMBOL_CHECK (src)) + src = local_symbol_convert ((struct local_symbol *) src); + +#ifdef BFD_ASSEMBLER + /* In an expression, transfer the settings of these flags. + The user can override later, of course. */ +#define COPIED_SYMFLAGS (BSF_FUNCTION | BSF_OBJECT) + dest->bsym->flags |= src->bsym->flags & COPIED_SYMFLAGS; +#endif - return (symbol_decode); -} /* decode_local_label_name() */ +#ifdef OBJ_COPY_SYMBOL_ATTRIBUTES + OBJ_COPY_SYMBOL_ATTRIBUTES (dest, src); +#endif +} #ifdef BFD_ASSEMBLER +int +S_IS_FUNCTION (s) + symbolS *s; +{ + flagword flags; + + if (LOCAL_SYMBOL_CHECK (s)) + return 0; + + flags = s->bsym->flags; + + return (flags & BSF_FUNCTION) != 0; +} + int S_IS_EXTERNAL (s) symbolS *s; { - flagword flags = s->bsym->flags; + flagword flags; + + if (LOCAL_SYMBOL_CHECK (s)) + return 0; - /* sanity check */ - if (flags & BSF_LOCAL && flags & (BSF_EXPORT | BSF_GLOBAL)) + flags = s->bsym->flags; + + /* Sanity check. */ + if ((flags & BSF_LOCAL) && (flags & BSF_GLOBAL)) abort (); - return (flags & (BSF_EXPORT | BSF_GLOBAL)) != 0; + return (flags & BSF_GLOBAL) != 0; +} + +int +S_IS_WEAK (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + return 0; + return (s->bsym->flags & BSF_WEAK) != 0; } int S_IS_COMMON (s) symbolS *s; { - return s->bsym->section == &bfd_com_section; + if (LOCAL_SYMBOL_CHECK (s)) + return 0; + return bfd_is_com_section (s->bsym->section); } int S_IS_DEFINED (s) symbolS *s; { + if (LOCAL_SYMBOL_CHECK (s)) + return ((struct local_symbol *) s)->lsy_section != undefined_section; return s->bsym->section != undefined_section; } @@ -979,6 +1699,8 @@ int S_IS_DEBUG (s) symbolS *s; { + if (LOCAL_SYMBOL_CHECK (s)) + return 0; if (s->bsym->flags & BSF_DEBUGGING) return 1; return 0; @@ -988,18 +1710,36 @@ int S_IS_LOCAL (s) symbolS *s; { - flagword flags = s->bsym->flags; + flagword flags; + const char *name; + + if (LOCAL_SYMBOL_CHECK (s)) + return 1; - /* sanity check */ - if (flags & BSF_LOCAL && flags & (BSF_EXPORT | BSF_GLOBAL)) + flags = s->bsym->flags; + + /* Sanity check. */ + if ((flags & BSF_LOCAL) && (flags & BSF_GLOBAL)) abort (); - return (S_GET_NAME (s) + if (bfd_get_section (s->bsym) == reg_section) + return 1; + + if (flag_strip_local_absolute + && (flags & BSF_GLOBAL) == 0 + && bfd_get_section (s->bsym) == absolute_section) + return 1; + + name = S_GET_NAME (s); + return (name != NULL && ! S_IS_DEBUG (s) - && (strchr (S_GET_NAME (s), '\001') - || strchr (S_GET_NAME (s), '\002') - || (S_LOCAL_NAME (s) - && !flagseen['L']))); + && (strchr (name, DOLLAR_LABEL_CHAR) + || strchr (name, LOCAL_LABEL_CHAR) + || (! flag_keep_locals + && (bfd_is_local_label (stdoutput, s->bsym) + || (flag_mri + && name[0] == '?' + && name[1] == '?'))))); } int @@ -1016,17 +1756,12 @@ S_IS_STABD (s) return S_GET_NAME (s) == 0; } -valueT -S_GET_VALUE (s) - symbolS *s; -{ - return s->bsym->value; -} - CONST char * S_GET_NAME (s) symbolS *s; { + if (LOCAL_SYMBOL_CHECK (s)) + return ((struct local_symbol *) s)->lsy_name; return s->bsym->name; } @@ -1034,39 +1769,78 @@ segT S_GET_SEGMENT (s) symbolS *s; { + if (LOCAL_SYMBOL_CHECK (s)) + return ((struct local_symbol *) s)->lsy_section; return s->bsym->section; } -void -S_SET_VALUE (s, val) - symbolS *s; - valueT val; -{ - s->bsym->value = val; -} - void S_SET_SEGMENT (s, seg) symbolS *s; segT seg; { - s->bsym->section = seg; + /* Don't reassign section symbols. The direct reason is to prevent seg + faults assigning back to const global symbols such as *ABS*, but it + shouldn't happen anyway. */ + + if (LOCAL_SYMBOL_CHECK (s)) + { + if (seg == reg_section) + s = local_symbol_convert ((struct local_symbol *) s); + else + { + ((struct local_symbol *) s)->lsy_section = seg; + return; + } + } + + if (s->bsym->flags & BSF_SECTION_SYM) + { + if (s->bsym->section != seg) + abort (); + } + else + s->bsym->section = seg; } void S_SET_EXTERNAL (s) symbolS *s; { - s->bsym->flags |= BSF_EXPORT | BSF_GLOBAL; - s->bsym->flags &= ~BSF_LOCAL; + if (LOCAL_SYMBOL_CHECK (s)) + s = local_symbol_convert ((struct local_symbol *) s); + if ((s->bsym->flags & BSF_WEAK) != 0) + { + /* Let .weak override .global. */ + return; + } + s->bsym->flags |= BSF_GLOBAL; + s->bsym->flags &= ~(BSF_LOCAL | BSF_WEAK); } void S_CLEAR_EXTERNAL (s) symbolS *s; { + if (LOCAL_SYMBOL_CHECK (s)) + return; + if ((s->bsym->flags & BSF_WEAK) != 0) + { + /* Let .weak override. */ + return; + } s->bsym->flags |= BSF_LOCAL; - s->bsym->flags &= ~(BSF_EXPORT | BSF_GLOBAL); + s->bsym->flags &= ~(BSF_GLOBAL | BSF_WEAK); +} + +void +S_SET_WEAK (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + s = local_symbol_convert ((struct local_symbol *) s); + s->bsym->flags |= BSF_WEAK; + s->bsym->flags &= ~(BSF_GLOBAL | BSF_LOCAL); } void @@ -1074,8 +1848,642 @@ S_SET_NAME (s, name) symbolS *s; char *name; { + if (LOCAL_SYMBOL_CHECK (s)) + { + ((struct local_symbol *) s)->lsy_name = name; + return; + } s->bsym->name = name; } #endif /* BFD_ASSEMBLER */ -/* end of symbols.c */ +#ifdef SYMBOLS_NEED_BACKPOINTERS + +/* Return the previous symbol in a chain. */ + +symbolS * +symbol_previous (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + abort (); + return s->sy_previous; +} + +#endif /* SYMBOLS_NEED_BACKPOINTERS */ + +/* Return the next symbol in a chain. */ + +symbolS * +symbol_next (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + abort (); + return s->sy_next; +} + +/* Return a pointer to the value of a symbol as an expression. */ + +expressionS * +symbol_get_value_expression (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + s = local_symbol_convert ((struct local_symbol *) s); + return &s->sy_value; +} + +/* Set the value of a symbol to an expression. */ + +void +symbol_set_value_expression (s, exp) + symbolS *s; + const expressionS *exp; +{ + if (LOCAL_SYMBOL_CHECK (s)) + s = local_symbol_convert ((struct local_symbol *) s); + s->sy_value = *exp; +} + +/* Set the frag of a symbol. */ + +void +symbol_set_frag (s, f) + symbolS *s; + fragS *f; +{ +#ifdef BFD_ASSEMBLER + if (LOCAL_SYMBOL_CHECK (s)) + { + local_symbol_set_frag ((struct local_symbol *) s, f); + return; + } +#endif + s->sy_frag = f; +} + +/* Return the frag of a symbol. */ + +fragS * +symbol_get_frag (s) + symbolS *s; +{ +#ifdef BFD_ASSEMBLER + if (LOCAL_SYMBOL_CHECK (s)) + return local_symbol_get_frag ((struct local_symbol *) s); +#endif + return s->sy_frag; +} + +/* Mark a symbol as having been used. */ + +void +symbol_mark_used (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + return; + s->sy_used = 1; +} + +/* Clear the mark of whether a symbol has been used. */ + +void +symbol_clear_used (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + s = local_symbol_convert ((struct local_symbol *) s); + s->sy_used = 0; +} + +/* Return whether a symbol has been used. */ + +int +symbol_used_p (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + return 1; + return s->sy_used; +} + +/* Mark a symbol as having been used in a reloc. */ + +void +symbol_mark_used_in_reloc (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + s = local_symbol_convert ((struct local_symbol *) s); + s->sy_used_in_reloc = 1; +} + +/* Clear the mark of whether a symbol has been used in a reloc. */ + +void +symbol_clear_used_in_reloc (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + return; + s->sy_used_in_reloc = 0; +} + +/* Return whether a symbol has been used in a reloc. */ + +int +symbol_used_in_reloc_p (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + return 0; + return s->sy_used_in_reloc; +} + +/* Mark a symbol as an MRI common symbol. */ + +void +symbol_mark_mri_common (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + s = local_symbol_convert ((struct local_symbol *) s); + s->sy_mri_common = 1; +} + +/* Clear the mark of whether a symbol is an MRI common symbol. */ + +void +symbol_clear_mri_common (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + return; + s->sy_mri_common = 0; +} + +/* Return whether a symbol is an MRI common symbol. */ + +int +symbol_mri_common_p (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + return 0; + return s->sy_mri_common; +} + +/* Mark a symbol as having been written. */ + +void +symbol_mark_written (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + return; + s->written = 1; +} + +/* Clear the mark of whether a symbol has been written. */ + +void +symbol_clear_written (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + return; + s->written = 0; +} + +/* Return whether a symbol has been written. */ + +int +symbol_written_p (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + return 0; + return s->written; +} + +/* Mark a symbol has having been resolved. */ + +void +symbol_mark_resolved (s) + symbolS *s; +{ +#ifdef BFD_ASSEMBLER + if (LOCAL_SYMBOL_CHECK (s)) + { + local_symbol_mark_resolved ((struct local_symbol *) s); + return; + } +#endif + s->sy_resolved = 1; +} + +/* Return whether a symbol has been resolved. */ + +int +symbol_resolved_p (s) + symbolS *s; +{ +#ifdef BFD_ASSEMBLER + if (LOCAL_SYMBOL_CHECK (s)) + return local_symbol_resolved_p ((struct local_symbol *) s); +#endif + return s->sy_resolved; +} + +/* Return whether a symbol is a section symbol. */ + +int +symbol_section_p (s) + symbolS *s ATTRIBUTE_UNUSED; +{ + if (LOCAL_SYMBOL_CHECK (s)) + return 0; +#ifdef BFD_ASSEMBLER + return (s->bsym->flags & BSF_SECTION_SYM) != 0; +#else + /* FIXME. */ + return 0; +#endif +} + +/* Return whether a symbol is equated to another symbol. */ + +int +symbol_equated_p (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + return 0; + return s->sy_value.X_op == O_symbol; +} + +/* Return whether a symbol has a constant value. */ + +int +symbol_constant_p (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + return 1; + return s->sy_value.X_op == O_constant; +} + +#ifdef BFD_ASSEMBLER + +/* Return the BFD symbol for a symbol. */ + +asymbol * +symbol_get_bfdsym (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + s = local_symbol_convert ((struct local_symbol *) s); + return s->bsym; +} + +/* Set the BFD symbol for a symbol. */ + +void +symbol_set_bfdsym (s, bsym) + symbolS *s; + asymbol *bsym; +{ + if (LOCAL_SYMBOL_CHECK (s)) + s = local_symbol_convert ((struct local_symbol *) s); + s->bsym = bsym; +} + +#endif /* BFD_ASSEMBLER */ + +#ifdef OBJ_SYMFIELD_TYPE + +/* Get a pointer to the object format information for a symbol. */ + +OBJ_SYMFIELD_TYPE * +symbol_get_obj (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + s = local_symbol_convert ((struct local_symbol *) s); + return &s->sy_obj; +} + +/* Set the object format information for a symbol. */ + +void +symbol_set_obj (s, o) + symbolS *s; + OBJ_SYMFIELD_TYPE *o; +{ + if (LOCAL_SYMBOL_CHECK (s)) + s = local_symbol_convert ((struct local_symbol *) s); + s->sy_obj = *o; +} + +#endif /* OBJ_SYMFIELD_TYPE */ + +#ifdef TC_SYMFIELD_TYPE + +/* Get a pointer to the processor information for a symbol. */ + +TC_SYMFIELD_TYPE * +symbol_get_tc (s) + symbolS *s; +{ + if (LOCAL_SYMBOL_CHECK (s)) + s = local_symbol_convert ((struct local_symbol *) s); + return &s->sy_tc; +} + +/* Set the processor information for a symbol. */ + +void +symbol_set_tc (s, o) + symbolS *s; + TC_SYMFIELD_TYPE *o; +{ + if (LOCAL_SYMBOL_CHECK (s)) + s = local_symbol_convert ((struct local_symbol *) s); + s->sy_tc = *o; +} + +#endif /* TC_SYMFIELD_TYPE */ + +void +symbol_begin () +{ + symbol_lastP = NULL; + symbol_rootP = NULL; /* In case we have 0 symbols (!!) */ + sy_hash = hash_new (); +#ifdef BFD_ASSEMBLER + local_hash = hash_new (); +#endif + + memset ((char *) (&abs_symbol), '\0', sizeof (abs_symbol)); +#ifdef BFD_ASSEMBLER +#if defined (EMIT_SECTION_SYMBOLS) || !defined (RELOC_REQUIRES_SYMBOL) + abs_symbol.bsym = bfd_abs_section.symbol; +#endif +#else + /* Can't initialise a union. Sigh. */ + S_SET_SEGMENT (&abs_symbol, absolute_section); +#endif + abs_symbol.sy_value.X_op = O_constant; + abs_symbol.sy_frag = &zero_address_frag; + + if (LOCAL_LABELS_FB) + fb_label_init (); +} + +int indent_level; + +/* Maximum indent level. + Available for modification inside a gdb session. */ +int max_indent_level = 8; + +#if 0 + +static void +indent () +{ + printf ("%*s", indent_level * 4, ""); +} + +#endif + +void +print_symbol_value_1 (file, sym) + FILE *file; + symbolS *sym; +{ + const char *name = S_GET_NAME (sym); + if (!name || !name[0]) + name = "(unnamed)"; + fprintf (file, "sym %lx %s", (unsigned long) sym, name); + + if (LOCAL_SYMBOL_CHECK (sym)) + { +#ifdef BFD_ASSEMBLER + struct local_symbol *locsym = (struct local_symbol *) sym; + if (local_symbol_get_frag (locsym) != &zero_address_frag + && local_symbol_get_frag (locsym) != NULL) + fprintf (file, " frag %lx", (long) local_symbol_get_frag (locsym)); + if (local_symbol_resolved_p (locsym)) + fprintf (file, " resolved"); + fprintf (file, " local"); +#endif + } + else + { + if (sym->sy_frag != &zero_address_frag) + fprintf (file, " frag %lx", (long) sym->sy_frag); + if (sym->written) + fprintf (file, " written"); + if (sym->sy_resolved) + fprintf (file, " resolved"); + else if (sym->sy_resolving) + fprintf (file, " resolving"); + if (sym->sy_used_in_reloc) + fprintf (file, " used-in-reloc"); + if (sym->sy_used) + fprintf (file, " used"); + if (S_IS_LOCAL (sym)) + fprintf (file, " local"); + if (S_IS_EXTERN (sym)) + fprintf (file, " extern"); + if (S_IS_DEBUG (sym)) + fprintf (file, " debug"); + if (S_IS_DEFINED (sym)) + fprintf (file, " defined"); + } + fprintf (file, " %s", segment_name (S_GET_SEGMENT (sym))); + if (symbol_resolved_p (sym)) + { + segT s = S_GET_SEGMENT (sym); + + if (s != undefined_section + && s != expr_section) + fprintf (file, " %lx", (long) S_GET_VALUE (sym)); + } + else if (indent_level < max_indent_level + && S_GET_SEGMENT (sym) != undefined_section) + { + indent_level++; + fprintf (file, "\n%*s<", indent_level * 4, ""); +#ifdef BFD_ASSEMBLER + if (LOCAL_SYMBOL_CHECK (sym)) + fprintf (file, "constant %lx", + (long) ((struct local_symbol *) sym)->lsy_offset); + else +#endif + print_expr_1 (file, &sym->sy_value); + fprintf (file, ">"); + indent_level--; + } + fflush (file); +} + +void +print_symbol_value (sym) + symbolS *sym; +{ + indent_level = 0; + print_symbol_value_1 (stderr, sym); + fprintf (stderr, "\n"); +} + +static void +print_binary (file, name, exp) + FILE *file; + const char *name; + expressionS *exp; +{ + indent_level++; + fprintf (file, "%s\n%*s<", name, indent_level * 4, ""); + print_symbol_value_1 (file, exp->X_add_symbol); + fprintf (file, ">\n%*s<", indent_level * 4, ""); + print_symbol_value_1 (file, exp->X_op_symbol); + fprintf (file, ">"); + indent_level--; +} + +void +print_expr_1 (file, exp) + FILE *file; + expressionS *exp; +{ + fprintf (file, "expr %lx ", (long) exp); + switch (exp->X_op) + { + case O_illegal: + fprintf (file, "illegal"); + break; + case O_absent: + fprintf (file, "absent"); + break; + case O_constant: + fprintf (file, "constant %lx", (long) exp->X_add_number); + break; + case O_symbol: + indent_level++; + fprintf (file, "symbol\n%*s<", indent_level * 4, ""); + print_symbol_value_1 (file, exp->X_add_symbol); + fprintf (file, ">"); + maybe_print_addnum: + if (exp->X_add_number) + fprintf (file, "\n%*s%lx", indent_level * 4, "", + (long) exp->X_add_number); + indent_level--; + break; + case O_register: + fprintf (file, "register #%d", (int) exp->X_add_number); + break; + case O_big: + fprintf (file, "big"); + break; + case O_uminus: + fprintf (file, "uminus -<"); + indent_level++; + print_symbol_value_1 (file, exp->X_add_symbol); + fprintf (file, ">"); + goto maybe_print_addnum; + case O_bit_not: + fprintf (file, "bit_not"); + break; + case O_multiply: + print_binary (file, "multiply", exp); + break; + case O_divide: + print_binary (file, "divide", exp); + break; + case O_modulus: + print_binary (file, "modulus", exp); + break; + case O_left_shift: + print_binary (file, "lshift", exp); + break; + case O_right_shift: + print_binary (file, "rshift", exp); + break; + case O_bit_inclusive_or: + print_binary (file, "bit_ior", exp); + break; + case O_bit_exclusive_or: + print_binary (file, "bit_xor", exp); + break; + case O_bit_and: + print_binary (file, "bit_and", exp); + break; + case O_eq: + print_binary (file, "eq", exp); + break; + case O_ne: + print_binary (file, "ne", exp); + break; + case O_lt: + print_binary (file, "lt", exp); + break; + case O_le: + print_binary (file, "le", exp); + break; + case O_ge: + print_binary (file, "ge", exp); + break; + case O_gt: + print_binary (file, "gt", exp); + break; + case O_logical_and: + print_binary (file, "logical_and", exp); + break; + case O_logical_or: + print_binary (file, "logical_or", exp); + break; + case O_add: + indent_level++; + fprintf (file, "add\n%*s<", indent_level * 4, ""); + print_symbol_value_1 (file, exp->X_add_symbol); + fprintf (file, ">\n%*s<", indent_level * 4, ""); + print_symbol_value_1 (file, exp->X_op_symbol); + fprintf (file, ">"); + goto maybe_print_addnum; + case O_subtract: + indent_level++; + fprintf (file, "subtract\n%*s<", indent_level * 4, ""); + print_symbol_value_1 (file, exp->X_add_symbol); + fprintf (file, ">\n%*s<", indent_level * 4, ""); + print_symbol_value_1 (file, exp->X_op_symbol); + fprintf (file, ">"); + goto maybe_print_addnum; + default: + fprintf (file, "{unknown opcode %d}", (int) exp->X_op); + break; + } + fflush (stdout); +} + +void +print_expr (exp) + expressionS *exp; +{ + print_expr_1 (stderr, exp); + fprintf (stderr, "\n"); +} + +void +symbol_print_statistics (file) + FILE *file; +{ + hash_print_statistics (file, "symbol table", sy_hash); +#ifdef BFD_ASSEMBLER + hash_print_statistics (file, "mini local symbol table", local_hash); + fprintf (file, "%lu mini local symbols created, %lu converted\n", + local_symbol_count, local_symbol_conversion_count); +#endif +}