ceph: fix object striping calculation for non-default striping schemes
authorSage Weil <sage@newdream.net>
Wed, 28 Oct 2009 22:15:05 +0000 (15:15 -0700)
committerSage Weil <sage@newdream.net>
Thu, 29 Oct 2009 00:45:41 +0000 (17:45 -0700)
commit645a102581b3639836b17d147c35d574fd6e8267
treef7117157b3f4eb4803189eccd7a5d6464d4fb255
parent5600f5ebd318f7af6f4b19a29f08d18bb85264e5
ceph: fix object striping calculation for non-default striping schemes

We were incorrectly calculationing of object offset.  If we have multiple
stripe units per object, we need to shift to the start of the current
su in addition to the offset within the su.

Also rename bno to ono (object number) to avoid some variable naming
confusion.

Signed-off-by: Sage Weil <sage@newdream.net>
fs/ceph/osdmap.c
This page took 0.024607 seconds and 5 git commands to generate.