staging: udlfb: fix incorrect fb_defio implementation for multiple framebuffers
Fix fb_defio bug in udlfb for multiple framebuffers
Previously when using fb_defio with multiple DisplayLink attached displays
udlfb incorrectly used a shared datastructure where it needed to have
one per fb_info struct. This was completely broken and caused all kinds of
problems, including rendering to one framebuffer affecting others.
Signed-off-by: Bernie Thompson <bernie@plugable.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
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