clk: mmp: try to use closer one when do round rate
authorChao Xie <chao.xie@marvell.com>
Thu, 23 Jan 2014 02:47:42 +0000 (10:47 +0800)
committerMike Turquette <mturquette@linaro.org>
Thu, 27 Mar 2014 03:59:27 +0000 (20:59 -0700)
commit5d26c15d3ba98c31b24286dac7a390a307fcff29
tree32dadeb1f46b6bb918edf3b32960f64201e1742e
parentc45693a6480cee906557a9fba533a9f3c224f91e
clk: mmp: try to use closer one when do round rate

The orignal code will use the bigger rate between
"previous rate" and "current rate" when caculate the
rate.
In fact, hardware cares about the closest one.
So choose the closer rate between "previous rate" and
"current rate".

Signed-off-by: Chao Xie <chao.xie@marvell.com>
Signed-off-by: Mike Turquette <mturquette@linaro.org>
drivers/clk/mmp/clk-frac.c
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