They are totally useless here, so remove them.
Cc: Hank Janssen <hjanssen@microsoft.com>
Cc: K. Y. Srinivasan <kys@microsoft.com>
Cc: Haiyang Zhang <haiyangz@microsoft.com>
Signed-off-by: Greg Kroah-Hartman <gregkh@suse.de>
static void inputreport_callback(struct hv_device *dev, void *packet, u32 len);
static void reportdesc_callback(struct hv_device *dev, void *packet, u32 len);
static void inputreport_callback(struct hv_device *dev, void *packet, u32 len);
static void reportdesc_callback(struct hv_device *dev, void *packet, u32 len);
-static inline struct mousevsc_dev *AllocInputDevice(struct hv_device *Device)
+static struct mousevsc_dev *AllocInputDevice(struct hv_device *Device)
{
struct mousevsc_dev *inputDevice;
{
struct mousevsc_dev *inputDevice;
-static inline void FreeInputDevice(struct mousevsc_dev *Device)
+static void FreeInputDevice(struct mousevsc_dev *Device)
{
WARN_ON(atomic_read(&Device->RefCount) == 0);
kfree(Device);
{
WARN_ON(atomic_read(&Device->RefCount) == 0);
kfree(Device);
/*
* Get the inputdevice object if exists and its refcount > 1
*/
/*
* Get the inputdevice object if exists and its refcount > 1
*/
-static inline struct mousevsc_dev *GetInputDevice(struct hv_device *Device)
+static struct mousevsc_dev *GetInputDevice(struct hv_device *Device)
{
struct mousevsc_dev *inputDevice;
{
struct mousevsc_dev *inputDevice;
/*
* Get the inputdevice object iff exists and its refcount > 0
*/
/*
* Get the inputdevice object iff exists and its refcount > 0
*/
-static inline struct mousevsc_dev *MustGetInputDevice(struct hv_device *Device)
+static struct mousevsc_dev *MustGetInputDevice(struct hv_device *Device)
{
struct mousevsc_dev *inputDevice;
{
struct mousevsc_dev *inputDevice;
-static inline void PutInputDevice(struct hv_device *Device)
+static void PutInputDevice(struct hv_device *Device)
{
struct mousevsc_dev *inputDevice;
{
struct mousevsc_dev *inputDevice;
/*
* Drop ref count to 1 to effectively disable GetInputDevice()
*/
/*
* Drop ref count to 1 to effectively disable GetInputDevice()
*/
-static inline struct mousevsc_dev *ReleaseInputDevice(struct hv_device *Device)
+static struct mousevsc_dev *ReleaseInputDevice(struct hv_device *Device)
{
struct mousevsc_dev *inputDevice;
{
struct mousevsc_dev *inputDevice;
/*
* Drop ref count to 0. No one can use InputDevice object.
*/
/*
* Drop ref count to 0. No one can use InputDevice object.
*/
-static inline struct mousevsc_dev *FinalReleaseInputDevice(struct hv_device *Device)
+static struct mousevsc_dev *FinalReleaseInputDevice(struct hv_device *Device)
{
struct mousevsc_dev *inputDevice;
{
struct mousevsc_dev *inputDevice;