+ for (i = 0; i < states->numEntries; i++) {
+ if (i >= RADEON_MAX_VCE_LEVELS)
+ break;
+ vce_clk = (VCEClockInfo *)
+ ((u8 *)&array->entries[0] +
+ (state_entry->ucVCEClockInfoIndex * sizeof(VCEClockInfo)));
+ rdev->pm.dpm.vce_states[i].evclk =
+ le16_to_cpu(vce_clk->usEVClkLow) | (vce_clk->ucEVClkHigh << 16);
+ rdev->pm.dpm.vce_states[i].ecclk =
+ le16_to_cpu(vce_clk->usECClkLow) | (vce_clk->ucECClkHigh << 16);
+ rdev->pm.dpm.vce_states[i].clk_idx =
+ state_entry->ucClockInfoIndex & 0x3f;
+ rdev->pm.dpm.vce_states[i].pstate =
+ (state_entry->ucClockInfoIndex & 0xc0) >> 6;
+ state_entry = (ATOM_PPLIB_VCE_State_Record *)
+ ((u8 *)state_entry + sizeof(ATOM_PPLIB_VCE_State_Record));
+ }