-}
-
-static bool wait_on_work(struct work_struct *work)
-{
- bool ret = false;
- int cpu;
-
- might_sleep();
-
- lock_map_acquire(&work->lockdep_map);
- lock_map_release(&work->lockdep_map);
-
- for_each_gcwq_cpu(cpu)
- ret |= wait_on_cpu_work(get_gcwq(cpu), work);
- return ret;
-}
-
-/**
- * flush_work_sync - wait until a work has finished execution
- * @work: the work to flush
- *
- * Wait until @work has finished execution. On return, it's
- * guaranteed that all queueing instances of @work which happened
- * before this function is called are finished. In other words, if
- * @work hasn't been requeued since this function was called, @work is
- * guaranteed to be idle on return.
- *
- * RETURNS:
- * %true if flush_work_sync() waited for the work to finish execution,
- * %false if it was already idle.
- */
-bool flush_work_sync(struct work_struct *work)
-{
- struct wq_barrier barr;
- bool pending, waited;
-
- /* we'll wait for executions separately, queue barr only if pending */
- pending = start_flush_work(work, &barr, false);
-
- /* wait for executions to finish */
- waited = wait_on_work(work);
-
- /* wait for the pending one */
- if (pending) {
- wait_for_completion(&barr.done);
- destroy_work_on_stack(&barr.work);