-/*
- * ******************************************************************************
- * * P R O T E C T E D M E T H O D S
- * ****************************************************************************** */
-
-void sci_base_state_machine_construct(
- struct sci_base_state_machine *this_state_machine,
- void *state_machine_owner,
- const struct sci_base_state *state_table,
- u32 initial_state);
-
-void sci_base_state_machine_start(
- struct sci_base_state_machine *this_state_machine);
-
-void sci_base_state_machine_stop(
- struct sci_base_state_machine *this_state_machine);
-
-void sci_base_state_machine_change_state(
- struct sci_base_state_machine *this_state_machine,
- u32 next_state);
-
-u32 sci_base_state_machine_get_state(
- struct sci_base_state_machine *this_state_machine);
+void sci_base_state_machine_construct(struct sci_base_state_machine *sm,
+ const struct sci_base_state *state_table,
+ u32 initial_state);
+void sci_base_state_machine_start(struct sci_base_state_machine *sm);
+void sci_base_state_machine_stop(struct sci_base_state_machine *sm);
+void sci_base_state_machine_change_state(struct sci_base_state_machine *sm,
+ u32 next_state);
+u32 sci_base_state_machine_get_state(struct sci_base_state_machine *sm);