batman-adv: remove redundant hard_iface assignment
authorMarek Lindner <mareklindner@neomailbox.ch>
Sat, 25 Jul 2015 20:37:47 +0000 (04:37 +0800)
committerAntonio Quartulli <antonio@meshcoding.com>
Thu, 27 Aug 2015 18:15:31 +0000 (20:15 +0200)
The batadv_neigh_node_new() function already sets the hard_iface pointer.

Signed-off-by: Marek Lindner <mareklindner@neomailbox.ch>
Acked-by: Simon Wunderlich <sw@simonwunderlich.de>
Signed-off-by: Antonio Quartulli <antonio@meshcoding.com>
net/batman-adv/bat_iv_ogm.c

index b9b8b333b36344b617464522c4bff26f0a2c6e80..b18184e0c497b970e43607172ca44ade74ced1ad 100644 (file)
@@ -304,7 +304,6 @@ batadv_iv_ogm_neigh_new(struct batadv_hard_iface *hard_iface,
                goto out;
 
        neigh_node->orig_node = orig_neigh;
-       neigh_node->if_incoming = hard_iface;
 
        spin_lock_bh(&orig_node->neigh_list_lock);
        tmp_neigh_node = batadv_neigh_node_get(orig_node, hard_iface,
This page took 0.08793 seconds and 5 git commands to generate.