[media] coda: Remove unneeded struct vb2_queue clear on queue_init()
authorEzequiel García <elezegarcia@gmail.com>
Thu, 23 Aug 2012 12:08:26 +0000 (09:08 -0300)
committerMauro Carvalho Chehab <mchehab@redhat.com>
Sat, 15 Sep 2012 14:46:26 +0000 (11:46 -0300)
queue_init() is always called by v4l2_m2m_ctx_init(), which allocates
a context struct v4l2_m2m_ctx with kzalloc.
Therefore, there is no need to clear vb2_queue src/dst structs.

Signed-off-by: Ezequiel Garcia <elezegarcia@gmail.com>
Acked-by: Javier Martin <javier.martin@vista-silicon.com>
Signed-off-by: Mauro Carvalho Chehab <mchehab@redhat.com>
drivers/media/platform/coda.c

index 69ff0d36997edf28ec1565ebb695da6d4c66f265..0d4b5c0b37ee56d86a5948f9f9a0478acbd68cc6 100644 (file)
@@ -1249,7 +1249,6 @@ static int coda_queue_init(void *priv, struct vb2_queue *src_vq,
        struct coda_ctx *ctx = priv;
        int ret;
 
-       memset(src_vq, 0, sizeof(*src_vq));
        src_vq->type = V4L2_BUF_TYPE_VIDEO_OUTPUT;
        src_vq->io_modes = VB2_MMAP;
        src_vq->drv_priv = ctx;
@@ -1261,7 +1260,6 @@ static int coda_queue_init(void *priv, struct vb2_queue *src_vq,
        if (ret)
                return ret;
 
-       memset(dst_vq, 0, sizeof(*dst_vq));
        dst_vq->type = V4L2_BUF_TYPE_VIDEO_CAPTURE;
        dst_vq->io_modes = VB2_MMAP;
        dst_vq->drv_priv = ctx;
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