drm/i915: don't trylock in the gpu reset code
authorDaniel Vetter <daniel.vetter@ffwll.ch>
Wed, 4 Jul 2012 20:18:39 +0000 (22:18 +0200)
committerDaniel Vetter <daniel.vetter@ffwll.ch>
Thu, 5 Jul 2012 08:00:46 +0000 (10:00 +0200)
Simply failing to reset the gpu because someone else might still hold
the mutex isn't a great idea - I see reliable silent reset failures.
And gpu reset simply needs to be reliable and Just Work.

"But ... the deadlocks!"

We already kick all processes waiting for the gpu before launching the
reset work item. New waiters need to check the wedging state anyway
and then bail out. If we have places that can deadlock, we simply need
to fix them.

"But ... testing!"

We have the gpu hangman, and if the current gpu load gem_exec_nop
isn't good enough to hit a specific case, we can add a new one.

"But ...  don't we return -EAGAIN for non-interruptible calls to
wait_seqno now?"

Yep, but this problem already exists in the current code. A follow up
patch will remedy this by returning -EIO for non-interruptible sleeps
if the gpu died and the low-level wait bails out with -EAGAIN.

Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Tested-by: Chris Wilson <chris@chris-wilson.co.uk>
Signed-Off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
drivers/gpu/drm/i915/i915_drv.c

index 6edb2d5ec13c6a2e6d2e7107a0ebf0abd8c7bef4..e754cdfaec79103f75760b9fe17e1f7d7f1974e8 100644 (file)
@@ -730,8 +730,7 @@ int i915_reset(struct drm_device *dev)
        if (!i915_try_reset)
                return 0;
 
-       if (!mutex_trylock(&dev->struct_mutex))
-               return -EBUSY;
+       mutex_lock(&dev->struct_mutex);
 
        i915_gem_reset(dev);
 
This page took 0.026073 seconds and 5 git commands to generate.