From c626d3179ce41c60c33390e2cdc4151246b689aa Mon Sep 17 00:00:00 2001 From: =?utf8?q?Ville=20Syrj=C3=A4l=C3=A4?= Date: Wed, 27 Mar 2013 17:49:13 +0200 Subject: [PATCH] drm/i915: Wait for vblank between disabling a sprite and unpinning the fb MIME-Version: 1.0 Content-Type: text/plain; charset=utf8 Content-Transfer-Encoding: 8bit When disabling a sprite, wait for the sprite to stop fetching data from memory before unpinning the fb. Signed-off-by: Ville Syrjälä Reviewed-by: Jesse Barnes Signed-off-by: Daniel Vetter --- drivers/gpu/drm/i915/intel_sprite.c | 2 ++ 1 file changed, 2 insertions(+) diff --git a/drivers/gpu/drm/i915/intel_sprite.c b/drivers/gpu/drm/i915/intel_sprite.c index 414d325f28d3..27df5b871be5 100644 --- a/drivers/gpu/drm/i915/intel_sprite.c +++ b/drivers/gpu/drm/i915/intel_sprite.c @@ -582,6 +582,8 @@ intel_disable_plane(struct drm_plane *plane) if (!intel_plane->obj) goto out; + intel_wait_for_vblank(dev, intel_plane->pipe); + mutex_lock(&dev->struct_mutex); intel_unpin_fb_obj(intel_plane->obj); intel_plane->obj = NULL; -- 2.34.1